ROM Hack Cheat Codes AMS and Sx Os, Add and Request

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ok so right below the title line i see this line flt address=0x11F057DF04 u8=255 u16=65535 s32=118030335 flt=1.03067e-34 dbl=5.83147e-316 is this what you are talking about and where do i go from here thanks for help

Is it this this bundle with all first 3 Tomb Raiders? It is modular based for each of the games... Maybe also interesting when coming to pointers?
I not tried it with pointers and ASM was the way to go... very easy ASM cheats but also the master code for the modular addresses needed but Breeze helps you with that
 
Is it this this bundle with all first 3 Tomb Raiders? It is modular based for each of the games... Maybe also interesting when coming to pointers?
I not tried it with pointers and ASM was the way to go... very easy ASM cheats but also the master code for the modular addresses needed but Breeze helps you with that
yes it is tomb raider 1-3 remastered however i found that some else already made cheats for the latest version and i was trying to make an asm cheat for inf oxygen the only address i found that worked started with as+ which i cant pointer scan but as some else already made working cheats i have let this one go i am however trying to make a inf health code for ac3 remastered as no one has updated these to latest version i had found the health address but then the game crashed on me i think its because the game has some kind of anti cheat that causes break points when scanning sometimes which crashes the game
 
yes it is tomb raider 1-3 remastered however i found that some else already made cheats for the latest version and i was trying to make an asm cheat for inf oxygen the only address i found that worked started with as+ which i cant pointer scan but as some else already made working cheats i have let this one go i am however trying to make a inf health code for ac3 remastered as no one has updated these to latest version i had found the health address but then the game crashed on me i think its because the game has some kind of anti cheat that causes break points when scanning sometimes which crashes the game

Yeah you can look here, they was originally from me:
Post in thread 'Cheat Codes AMS and Sx Os, Add and Request' https://gbatemp.net/threads/cheat-codes-ams-and-sx-os-add-and-request.520293/post-10598966
Post automatically merged:

yes it is tomb raider 1-3 remastered however i found that some else already made cheats for the latest version and i was trying to make an asm cheat for inf oxygen the only address i found that worked started with as+ which i cant pointer scan but as some else already made working cheats i have let this one go i am however trying to make a inf health code for ac3 remastered as no one has updated these to latest version i had found the health address but then the game crashed on me i think its because the game has some kind of anti cheat that causes break points when scanning sometimes which crashes the game

Okay, did not encountered yet anti cheat in Switch games, so don't know... what is ac3?
 
Yeah you can look here, they was originally from me:
Post in thread 'Cheat Codes AMS and Sx Os, Add and Request' https://gbatemp.net/threads/cheat-codes-ams-and-sx-os-add-and-request.520293/post-10598966
these are 1.06 the game is now 1.07 but there was another person who made cheats that give invulnerability for all three icluding dlc those are what i was going to use unless you want to update yours
Post automatically merged:

Yeah you can look here, they was originally from me:
Post in thread 'Cheat Codes AMS and Sx Os, Add and Request' https://gbatemp.net/threads/cheat-codes-ams-and-sx-os-add-and-request.520293/post-10598966
Post automatically merged:



Okay, did not encountered yet anti cheat in Switch games, so don't know... what is ac3?
assassins creed 3 remastered sorry i was abreviating
 
these are 1.06 the game is now 1.07 but there was another person who made cheats that give invulnerability for all three icluding dlc those are what i was going to use unless you want to update yours
Post automatically merged:


assassins creed 3 remastered sorry i was abreviating

Ah sorry, not have the game installed anymore 😅 and it was pity that the automatic updater tool not works with modular based games... so I would have to find all from Scratch and this is not motivating enough for a game I am done with ;)
 
Ah sorry, not have the game installed anymore 😅 and it was pity that the automatic updater tool not works with modular based games... so I would have to find all from Scratch and this is not motivating enough for a game I am done with ;)
i understand no worries ill just keep tinkering and see if i can figure it out
 
ok so right below the title line i see this line flt address=0x11F057DF04 u8=255 u16=65535 s32=118030335 flt=1.03067e-34 dbl=5.83147e-316 is this what you are talking about and where do i go from here thanks for help
It seems you are like a lot of others simply don't notice the top line.
RW means read and write, Heap is the segment memory type, both Heap and Alias has the segment memory type heap. The number 465 is the index number of the segment as enumerated by Breeze starting from address 00. This number will match the number you see with the segment map display. Size is the segment size. Segment 465 is of this size.
The next line which you do notice has two display mode. The button in the screen shot toggles it.

2026011818572500-CCFA659F4857F96DDA29AFEDB2E166E6.jpg

Below is an example segment map. You get here from main menu. Using the "Segment Map" button.
Due to Address Space Layout Randomization (ASLR)
The segments will be randomized when the game starts.
At this instant the game code happens to be at segment 7. The developer name it GameAssembly.nss. This is also call Main. It will be a different segment number the next time you start the game.
2026011819051300-CCFA659F4857F96DDA29AFEDB2E166E6.jpg

Sorry for the confusing terminology and the reuse of same spelling for different things. I did not invent them. Someone did and we simply have to live with it. ( maybe someone from Nintendo is to blame but I am only guessing )

Check the memory address you found. What segment type is it?
 
Last edited by TomSwitch,
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It seems you are like a lot of others simply don't notice the top line.
RW means read and write, Heap is the segment memory type, both Heap and Alias has the segment memory type heap. The number 465 is the index number of the segment as enumerated by Breeze starting from address 00. This number will match the number you see with the segment map display. Size is the segment size. Segment 465 is of this size.
The next line which you do notice has two display mode. The button in the screen shot toggles it.

View attachment 551748
Below is an example segment map. You get here from main menu. Using the "Segment Map" button.
Due to Address Space Layout Randomization (ASLR)
The segments will be randomized when the game starts.
At this instant the game code happens to be at segment 7. The developer name it GameAssembly.nss. This is also call Main. It will be a different segment number the next time you start the game.
View attachment 551749
Sorry for the confusing terminology and the reuse of same spelling for different things. I did not invent them. Someone did and we simply have to live with it. ( maybe someone from Nintendo is to blame but I am only guessing )
ok on mine i see Memory rw modulecodemutable 5 size 003d300 6/11 and i selected togglevaluebookmark how do i get to the segment map screen that you show here
 
ok on mine i see Memory rw modulecodemutable 5 size 003d300 6/11 and i selected togglevaluebookmark how do i get to the segment map screen that you show here
It on main menu, you have to toggle to normal mode (ZR+L) twice if you are in focus mode and focus mode didn't have it by default. Address in modulecodemutable is normally static relative to module main. LaMano knows the game so you are in good hands.
 
It on main menu, you have to toggle to normal mode (ZR+L) twice if you are in focus mode and focus mode didn't have it by default. Address in modulecodemutable is normally static relative to module main. LaMano knows the game so you are in good hands.
i think i finaly got it what i did was inside the memory explorer i selected togglevaluebookmark then i selected dump segment the i selected jumpback which took me to the pointerscan screen i then selected start and lo and behold when i selected nextdepth it worked and the cheat is permanent i now have inf oxygen im not sure why this worked compared to the normal way but it did by the way im using breeze beta99r i noticed you are using breeze beta 99s i need to update but in this version i cannot find the segment map option at all but i did get the cheat working tell me if the steps i did amount to making an asm code i dont think i did as i found a pointer address but im unsure
Post automatically merged:

i think i finaly got it what i did was inside the memory explorer i selected togglevaluebookmark then i selected dump segment the i selected jumpback which took me to the pointerscan screen i then selected start and lo and behold when i selected nextdepth it worked and the cheat is permanent i now have inf oxygen im not sure why this worked compared to the normal way but it did by the way im using breeze beta99r i noticed you are using breeze beta 99s i need to update but in this version i cannot find the segment map option at all but i did get the cheat working tell me if the steps i did amount to making an asm code i dont think i did as i found a pointer address but im unsure
also im gonna go to bed for the night thank you for your help ill most likly be back for more help and guidence because i want to learn how to propperly make asm codes
 
update:
Astral Ascent 1.0.16
TID: 01009A401BDEA000
BID: E7413AFA449E205D

[Breeze beta91c Astral Ascent 1.0.16 TID: 01009A401BDEA000 BID: E7413AFA449E205D]
[pspmaster updated. credits to soemone, tekqart wc345ly,w55212235333 ]

{master code/Off enable}
04000000 010EDB48 FD000281
04000000 01CEBDF8 FD4446C0
04030000 01F698CC 1E612800
04030000 02DAFA58 1E203821


[inf hp ,credit to soemone]
04000000 010EDB48 FD000281
04010000 010EDB48 14AD8F52
04010000 03C51890 FD400681
04010000 03C51894 FD000281
04010000 03C51898 175270AD


[star+100 when gain ,credit to soemone]
04000000 01CEBDF8 FD4446C0
04010000 01CEBDF8 147D96AD
04010000 03C518AC 5C000060
04010000 03C518B0 FD0446C0
04010000 03C518B4 00000000
04010000 03C518B8 40590000

[the following codes credits to wc345ly]

[Inf. Jump]
04030000 01F698CC D503201F

[HP150]
04030000 10F41F40 00000000
04030000 10F41F44 4062C000

[EP5]
04030000 10F41F60 00000000
04030000 10F41F64 40140000

[Healing pieces5]
04030000 10F41F80 00000000
04030000 10F41F84 40140000

[Quartz999]
04030000 10F412F0 00000000
04030000 10F412F4 408F3800

[Star999]
04030000 10F41300 00000000
04030000 10F41304 408F3800

[Sun Pieces999]
04030000 10F41308 00000000
04030000 10F4130C 408F3800

[Key999]
04030000 10F412F8 00000000
04030000 10F412FC 408F3800

[following codes credits to w55212235333 fixed and updated]

[Press ZL: Skills No CD]
80000100
04030000 02DAFA58 1E3E1001
20000000
80000200

[Press ZR: Skills No CD OFF,use when Stage cleaned, to avoid freezing bug]
80000200
04030000 02DAFA58 1E203821
20000000
I think some of them are not working. I tried Quartz, Star, Sun pieces, Key and Star+100, these codes change nothing.
Only Inf HP, Inf jump worked for me. Other cheats I was not using so Idon't know if they work or not.
Can you check again? Thanks.
 
[Astral Chain v1.0.1]

[Money Max]
04000000 0A3151E8 00989680

[Gene Code Max]
04000000 0A3151E0 05F5E0FF

[Performance Evaluation Max]
04000000 0A33F1F4 05F5E0FF

[Quantity of Sold/Enhanced Items 90]

580F0000 0A14B698
780F0000 001AF270
300E0000 00000032
640F0000 00000000 0000005A
780F0000 00000008
310E0000 20000000

[Sell/Enhancement Items: 990]
580F0000 0A14B698
780F0000 001AF270
300E0000 00000032
640F0000 00000000 000003DE
780F0000 00000008
310E0000 20000000

[Main Character's HP Does Not Decrease]
580F0000 00DCA550
580F1000 00001C88
780F0000 00000170
640F0000 00000000 000007D0
580F0000 00DCA550
580F1000 00001C88
580F1000 00000090
780F1000 00000018
640F0000 00000000 000007D0
780F0000 00000004
640F0000 00000000 000007D0

[Resonance Gauge Max]
580F0000 00DCA550
580F1000 00001C88
780F0000 00000648
640F0000 00000000 3F800000

[Region Gauge Does Not Decrease]
580F0000 00DCA550
580F1000 00001C88
780F0000 00000684
640F0000 00000000 40800000
780F0000 00000008
640F0000 00000000 00000000

[Movement Speed 1.5x]
580F0000 00DCA550
580F1000 00001C88
580F1000 00000188
780F0000 00000160
640F0000 00000000 3FC00000

[Movement Speed 2x]
580F0000 00DCA550
580F1000 00001C88
580F1000 00000188
780F0000 00000160
640F0000 00000000 40000000

[Movement Speed Restored]
580F0000 00DCA550
580F1000 00001C88
580F1000 00000188
780F0000 00000160
640F0000 00000000 3F800000

[Item Holding Limit Increased]
580F0000 00DB82B8
580F1000 00DB8378
780F0000 00001C68
300E0000 0000001C
680F0000 00000063 00000063
780F0000 00000090
310E0000 20000000
580F0000 00DB82B8
580F1000 00DB8378
780F0000 00003D08
300E0000 0000001C
680F0000 00000063 00000063
780F0000 00000090
310E0000 20000000

[Bomb and Mine Power Increased]
580F0000 00DB82B8
580F1000 00DB8378
780F0000 0000210C
300E0000 00000003
640F0000 00000000 66666666
780F0000 00000090
310E0000 20000000
580F0000 00DB82B8
580F1000 00DB8378
780F0000 0000498C
300E0000 00000003
640F0000 00000000 66666666
780F0000 00000090
310E0000 20000000

[Attack Boost]
580F0000 00DB9540
780F1000 000A8C78
640F0000 00000000 01234567
580F0000 00DB9540
780F1000 000A8C7C
640F0000 00000000 00000000
580F0000 00DB9540
780F1000 000A8C74
680F0000 44960000 44960000

[Damage Invalid]
580F0000 00DB9540
780F1000 000A8C68
640F0000 00000000 00000064
580F0000 00DB9540
780F1000 000A8C6C
640F0000 00000000 00000001
580F0000 00DB9540
780F1000 000A8C64
680F0000 44960000 44960000

[Super Armor Effect]
580F0000 00DB9540
780F1000 000A8C58
640F0000 00000000 00000001
580F0000 00DB9540
780F1000 000A8C5C
640F0000 00000000 00000004
580F0000 00DB9540
780F1000 000A8C54
680F0000 44960000 44960000

[Critical Hit Boost]
580F0000 00DB9540
780F1000 000A8C38
640F0000 000000000 0000012C
580F0000 00DB9540
780F1000 000A8C3C
640F0000 00000000 00000003
580F0000 00DB9540
780F1000 000A8C34
680F0000 44960000 44960000
 
アーケードアーカイブス ストライクガンナー S.T.G 1.0.1
TID: 01006AF01C0FA000
BID: E7C49BEDD138D98E

[Breeze beta99s アーケードアーカイブス ストライクガンナー S.T.G 1.0.1 TID: 01006AF01C0FA000 BID: E7C49BEDD138D98E]

[Inf.Credits]
580F0000 00892610
580F1000 000001C0
780F0000 000005A2
610F0000 00000000 00000009

[1P Inf.Lives]
580F0000 00892610
580F1000 000001C8
780F0000 0000000D
610F0000 00000000 00000009

[2P Inf.Lives]
580F0000 00892610
580F1000 000001C8
780F0000 0000000C
610F0000 00000000 00000009

[1P Inf.Energy Weapon]
580F0000 00892610
580F1000 000001C8
780F0000 0000000B
610F0000 00000000 00000030
780F0000 00000B06
610F0000 00000000 00000030

[2P Inf.Energy Weapon]
580F0000 00892610
580F1000 000001C8
780F0000 0000000A
610F0000 00000000 00000030
780F0000 00000B67
610F0000 00000000 00000030

[1P Invincibility]
580F0000 00892610
580F1000 000001C8
780F0000 00000B13
610F0000 00000000 00000001
780F0000 00000002
610F0000 00000000 00000005

[2P Invincibility]
580F0000 00892610
580F1000 000001C8
780F0000 00000B73
610F0000 00000000 00000001
780F0000 00000002
610F0000 00000000 00000005

[1P Always Max Shot]
580F0000 00892610
580F1000 000001C8
780F0000 00000B10
610F0000 00000000 00000009

[2P Always Max Shot]
580F0000 00892610
580F1000 000001C8
780F0000 00000B70
610F0000 00000000 00000009

[1P Always Max Speed]
580F0000 00892610
580F1000 000001C8
780F0000 00000B0F
610F0000 00000000 00000005

[2P Always Max Speed]
580F0000 00892610
580F1000 000001C8
780F0000 00000B6F
610F0000 00000000 00000005

Original Code by ネオ•グランゾン

 

Attachments

i think i finaly got it what i did was inside the memory explorer i selected togglevaluebookmark then i selected dump segment the i selected jumpback which took me to the pointerscan screen i then selected start and lo and behold when i selected nextdepth it worked and the cheat is permanent i now have inf oxygen im not sure why this worked compared to the normal way but it did by the way im using breeze beta99r i noticed you are using breeze beta 99s i need to update but in this version i cannot find the segment map option at all but i did get the cheat working tell me if the steps i did amount to making an asm code i dont think i did as i found a pointer address but im unsure
Post automatically merged:


also im gonna go to bed for the night thank you for your help ill most likly be back for more help and guidence because i want to learn how to propperly make asm codes
@TomSwitch or neogranzon i am curiose as to why these steps worked versus the normal way for pointers thanks for all your help guys you have been good teachers and patient with me
Post automatically merged:

アーケードアーカイブス ストライクガンナー S.T.G 1.0.1
TID: 01006AF01C0FA000
BID: E7C49BEDD138D98E

[Breeze beta99s アーケードアーカイブス ストライクガンナー S.T.G 1.0.1 TID: 01006AF01C0FA000 BID: E7C49BEDD138D98E]

[Inf.Credits]
580F0000 00892610
580F1000 000001C0
780F0000 000005A2
610F0000 00000000 00000009

[1P Inf.Lives]
580F0000 00892610
580F1000 000001C8
780F0000 0000000D
610F0000 00000000 00000009

[2P Inf.Lives]
580F0000 00892610
580F1000 000001C8
780F0000 0000000C
610F0000 00000000 00000009

[1P Inf.Energy Weapon]
580F0000 00892610
580F1000 000001C8
780F0000 0000000B
610F0000 00000000 00000030
780F0000 00000B06
610F0000 00000000 00000030

[2P Inf.Energy Weapon]
580F0000 00892610
580F1000 000001C8
780F0000 0000000A
610F0000 00000000 00000030
780F0000 00000B67
610F0000 00000000 00000030

[1P Invincibility]
580F0000 00892610
580F1000 000001C8
780F0000 00000B13
610F0000 00000000 00000001
780F0000 00000002
610F0000 00000000 00000005

[2P Invincibility]
580F0000 00892610
580F1000 000001C8
780F0000 00000B73
610F0000 00000000 00000001
780F0000 00000002
610F0000 00000000 00000005

[1P Always Max Shot]
580F0000 00892610
580F1000 000001C8
780F0000 00000B10
610F0000 00000000 00000009

[2P Always Max Shot]
580F0000 00892610
580F1000 000001C8
780F0000 00000B70
610F0000 00000000 00000009

[1P Always Max Speed]
580F0000 00892610
580F1000 000001C8
780F0000 00000B0F
610F0000 00000000 00000005

[2P Always Max Speed]
580F0000 00892610
580F1000 000001C8
780F0000 00000B6F
610F0000 00000000 00000005

Original Code by ネオ•グランゾン

did you get my message on the other thread im sorry i forgot to thank you for your help i was super tired last night and totaly spaced out but i am very greatful for your help thank you
 
The Legend of Heroes: Trails beyond the Horizon v1.0.5

Tid 01007B102141A000

Any cheat are welcome thx
try my cheats i made for the demo.
@TomSwitch or neogranzon i am curiose as to why these steps worked versus the normal way for pointers thanks for all your help guys you have been good teachers and patient with me
Post automatically merged:


did you get my message on the other thread im sorry i forgot to thank you for your help i was super tired last night and totaly spaced out but i am very greatful for your help thank you
Don't worry,where can i help?
Unfortunately,i haven't had the game for a long time to test the cheats.
 
  • Like
Reactions: brujo55
try my cheats i made for the demo.

Don't worry,where can i help?
Unfortunately,i haven't had the game for a long time to test the cheats.
so what i was trying to do was make a inf oxygen cheat for tombraider 1 i ran into an address that started with as+ so tomswitch recommended i try to make an asm code because i could not get a pointer scan from it at least the normal way where you find the address add it to the bookmark then select pointer scan then select next depth until you have enough values to search in the bookmarks this did not work for the as+ address i found for oxygen. so well trying to follow tomswitches directions i instead went to memory explorer selected togglebookmarvalue he said to select segment map but i could not locate this button on any of the menus so well experementing i instead selected dump segmentdata then selected jumpback which took me back to the pointerscan menu i then selected start for pointer scan after which i selected nextdepth which all of sudden was working and i was able to find what i think is the pointer for oxygen all i know is it worked and i now have inf oxygen for tomraider 1 remasterd i was wondering why this method got it working as opposed to just bookmarking and going straight to pointer scan what happened when i did go straight to pointer scan it would run when i pressed start but nextdepth would say nothing to process meaning i could not get any values for bm
 
Hello! Would like to request updated cheats for:
Vampire Survivors v 1.14.702
TID: 010089A0197E4000
BID: 2542A14F897F87ED


Thank you!
[Vampire Survivors 1.14.102 TID: 010089A0197E4000 BID: 2542A14F897F87ED]

[Limite de armas 99]
580F0000 0C4D1190
580F1000 000000B8
580F1000 00000000
580F1000 00000030
580F1000 00000010
780F0000 000002B0
680F0000 00000063 00000063

[Apenas limite de arma secundária 99]
580F0000 0C4D1190
580F1000 000000B8
580F1000 00000000
580F1000 00000030
580F1000 00000010
780F0000 000002B4
640F0000 00000000 00000063

[Força mental]
580F0000 0C4D1190
580F1000 000000B8
580F1000 00000000
580F1000 00000030
580F1000 00000010
780F0000 00000248
580F1000 00000070
780F0000 00000010
640F0000 00000000 4479C000


[Pressione ZL Invencível por 10 segundos]
C4000000 00000000 00000100
580F0000 0C4D1190
580F1000 000000B8
580F1000 00000000
580F1000 00000030
580F1000 00000010
780F0000 0000015C
640F0000 00000000 41200000
780F0000 0000012E
620F0000 00000000 00000001
20000000

[Força]
580F0000 0C4D1190
580F1000 000000B8
580F1000 00000000
580F1000 00000030
580F1000 00000010
580F1000 00000218
580F1000 00000010
780F0000 00000010
640F0000 00000000 4479C000

[Alcance de ataque]
580F0000 0C4D1190
580F1000 000000B8
580F1000 00000000
580F1000 00000030
580F1000 00000010
580F1000 00000218
580F1000 00000018
780F0000 00000010
640F0000 00000000 4479C000

[Velocidade de Voo]
580F0000 0C4D1190
580F1000 000000B8
580F1000 00000000
580F1000 00000030
580F1000 00000010
580F1000 00000218
580F1000 00000020
780F0000 00000010
640F0000 00000000 4479C000

[Velocidade de movimento x2 Segure ZR Velocidade de movimento x10 (com passagem automática por paredes)]
580F0000 0C4D1190
580F1000 000000B8
580F1000 00000000
580F1000 00000030
580F1000 00000010
580F1000 00000218
580F1000 00000028
780F0000 00000010
640F0000 00000000 40000000
80000200
640F0000 00000000 41200000
20000000

[Crescimento]
580F0000 0C4D1190
580F1000 000000B8
580F1000 00000000
580F1000 00000030
580F1000 00000010
580F1000 00000218
580F1000 00000030
780F0000 00000010
640F0000 00000000 4479C000

[sorte]
580F0000 0C4D1190
580F1000 000000B8
580F1000 00000000
580F1000 00000030
580F1000 00000010
580F1000 00000218
580F1000 00000038
780F0000 00000010
640F0000 00000000 4479C000

[Duração]
580F0000 0C4D1190
580F1000 000000B8
580F1000 00000000
580F1000 00000030
580F1000 00000010
580F1000 00000218
580F1000 00000040
780F0000 00000010
640F0000 00000000 4479C000

[Habilidades sem tempo de recarga]
580F0000 0C4D1190
580F1000 000000B8
580F1000 00000000
580F1000 00000030
580F1000 00000010
580F1000 00000218
580F1000 00000048
780F0000 00000010
640F0000 00000000 00000000

[Número de disparos]
580F0000 0C4D1190
580F1000 000000B8
580F1000 00000000
580F1000 00000030
580F1000 00000010
580F1000 00000218
580F1000 00000050
780F0000 00000010
640F0000 00000000 4479C000

[Defesa]
580F0000 0C4D1190
580F1000 000000B8
580F1000 00000000
580F1000 00000030
580F1000 00000010
580F1000 00000218
580F1000 00000058
780F0000 00000010
640F0000 00000000 42C60000

[Ganância]
580F0000 0C4D1190
580F1000 000000B8
580F1000 00000000
580F1000 00000030
580F1000 00000010
580F1000 00000218
580F1000 00000060
780F0000 00000010
640F0000 00000000 42C60000

[Recuperação de Vida]
580F0000 0C4D1190
580F1000 000000B8
580F1000 00000000
580F1000 00000030
580F1000 00000010
580F1000 00000218
580F1000 00000068
780F0000 00000010
640F0000 00000000 42C60000

[Número de re-seleções]
580F0000 0C4D1190
580F1000 000000B8
580F1000 00000000
580F1000 00000030
580F1000 00000010
580F1000 00000218
580F1000 00000070
780F0000 00000010
640F0000 00000000 42C60000

[Número de pulos]
580F0000 0C4D1190
580F1000 000000B8
580F1000 00000000
580F1000 00000030
580F1000 00000010
580F1000 00000218
580F1000 00000078
780F0000 00000010
640F0000 00000000 42C60000

[Limite de vida 999]
580F0000 0C4D1190
580F1000 000000B8
580F1000 00000000
580F1000 00000030
580F1000 00000010
580F1000 00000218
580F1000 00000080
780F0000 00000010
640F0000 00000000 4479C000

[Maldição]
580F0000 0C4D1190
580F1000 000000B8
580F1000 00000000
580F1000 00000030
580F1000 00000010
580F1000 00000218
580F1000 00000090
780F0000 00000010
640F0000 00000000 42C60000

[Número de Exclusões]
580F0000 0C4D1190
580F1000 000000B8
580F1000 00000000
580F1000 00000030
580F1000 00000010
580F1000 00000218
580F1000 00000098
780F0000 00000010
640F0000 00000000 42C60000

[Número de Renascimentos]
580F0000 0C4D1190
580F1000 000000B8
580F1000 00000000
580F1000 00000030
580F1000 00000010
580F1000 00000218
580F1000 000000A0
780F0000 00000010
680F0000 4058C000 00000000

[Vampire Survivors v1.14.102 Por 梦影℃无幽]
20000000
 

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