Hacking INAZUMA ELEVEN: Victory Road

  • Thread starter Thread starter LaMano
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Okay sounds good... I would the hero auto updater have deactivated only the little time you need it
 
[Speed Down Enemies (can not move properly)]
04000000 01458DD0 3DCCCCCD

Hahaha it actually worked in Chronicle Mode just now! The opponents are moving at a snail’s pace, and I can win easily with my normal speed.
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Okay sounds good... I would the hero auto updater have deactivated only the little time you need it
Yeah, I turn off all related codes right after using them. Though I haven’t quite figured out the Hero Auto Adder Cheats yet, I’ll take my time to mess around with it.
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@LaMano

I'd like to ask if it's possible to create a code to clear the cards in the Soul List.
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I corrected the code for



[Spirit Card 99 (Activates in Inventory menu)]

04000000 009A3080 79402008

04000000 009A3080 142AD5E6

04000000 01458818 180000E8

04000000 0145881C 79002008

04000000 01458820 79002408

04000000 01458824 79002808

04000000 01458828 79002C08

04000000 0145882C 79003008

04000000 01458830 17D52A15

04000000 01458834 00000063

Spirit Card x999 (obtained only once, activates in Inventory menu)Star Constellation Hero Spirit Card x99Crash occurs when enabling all three at the same time and exiting the interface.Software closed due to an error.Is this caused by my replacing your modified version?
I tried three times and the game crashed with an error every time. I remember I could enable all three with no issues before I replaced the code. That’s weird. I’ll switch back and try again.
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[Spirit Card 99 (Activates In Inventory menu)]
04000000 00931BD4 79402121
04000000 00931BD4 142C9B11
04000000 01458818 18000061
04000000 0145881C 79002121
04000000 01458820 17D364EE
04000000 01458824 00000063

After reverting, everything works normally. Enabling all three at the same time does not cause an error. Is there an issue with the modified code?
 
Last edited by weilai,
[Speed Down Enemies (can not move properly)]
04000000 01458DD0 3DCCCCCD

Hahaha it actually worked in Chronicle Mode just now! The opponents are moving at a snail’s pace, and I can win easily with my normal speed.
Post automatically merged:


Yeah, I turn off all related codes right after using them. Though I haven’t quite figured out the Hero Auto Adder Cheats yet, I’ll take my time to mess around with it.
Post automatically merged:

@LaMano

I'd like to ask if it's possible to create a code to clear the cards in the Soul List.
Post automatically merged:

I corrected the code for



[Spirit Card 99 (Activates in Inventory menu)]

04000000 009A3080 79402008

04000000 009A3080 142AD5E6

04000000 01458818 180000E8

04000000 0145881C 79002008

04000000 01458820 79002408

04000000 01458824 79002808

04000000 01458828 79002C08

04000000 0145882C 79003008

04000000 01458830 17D52A15

04000000 01458834 00000063

Spirit Card x999 (obtained only once, activates in Inventory menu)Star Constellation Hero Spirit Card x99Crash occurs when enabling all three at the same time and exiting the interface.Software closed due to an error.Is this caused by my replacing your modified version?
I tried three times and the game crashed with an error every time. I remember I could enable all three with no issues before I replaced the code. That’s weird. I’ll switch back and try again.
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[Spirit Card 99 (Activates In Inventory menu)]
04000000 00931BD4 79402121
04000000 00931BD4 142C9B11
04000000 01458818 18000061
04000000 0145881C 79002121
04000000 01458820 17D364EE
04000000 01458824 00000063

After reverting, everything works normally. Enabling all three at the same time does not cause an error. Is there an issue with the modified code?

Can only check at home but most likely the case because when more place in between is needed with more checks or a more complex cheat I would had to readjust all other code caves which is a mess... So most likely also the case here...
When we have a few more improved cheats I can do a all in one with all adjusted
 
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Can only check at home but most likely the case because when more place in between is needed with more checks or a more complex cheat I would had to readjust all other code caves which is a mess... So most likely also the case here...
When we have a few more improved cheats I can do a all in one with all adjusted
Alright, I must’ve just caught the release of your revised code. I was playing Chronicle Mode and gave it a try right away, and sure enough, there are still some issues. Looking forward to the all-in-one updated version later on. Thanks for all your hard work—playing with cheats is still so much better!
 
I corrected the code for

[Spirit Card 99 (Activates in Inventory menu)]
04000000 009A3080 79402008
04000000 009A3080 142AD5E6
04000000 01458818 180000E8
04000000 0145881C 79002008
04000000 01458820 79002408
04000000 01458824 79002808
04000000 01458828 79002C08
04000000 0145882C 79003008
04000000 01458830 17D52A15
04000000 01458834 00000063

It only gives you the normal spirit cards and not the fake red hero ones because with them it is buggy.
Can someone make a backup and try this code out?
I would then replace the old with this one for more safety...
But it is not deleting the red ones... Is this also needed? Then I would need 2 more lines for that in the cheat
I could test this cheat too making a backup and now gives you all the rarity variants x99 for Spirit that you already have and not that red "Hero" ones. But this cheat dont give you players that you don have yet, right?

For example, I was looking for the David Samford variant from royal academy redux, that one who has the eye painted in the patch, which is a common player with no "Hero" Spirit. This type of spirits are not supported to get via the current auto adder cheats because they are only for "Hero" rarity right?

I wish we had the old recruiting system...the pure random system of VR is garbage XD
 
I’ve already cleared the story mode, and now I’m playing the chronicle mode. However, some cheat codes only work in story mode and not in chronicle mode, such as player speed, match time multiplier, and time lock at 33:00 for half-time end. But it doesn’t affect the gameplay much, because in chronicle mode matches, if the score gap is big in the first half, the game won’t end with an immediate win in the second half.
33' half timer code works on chronicle mode, i've been using it alot.
You need to activate, wait clock change and deactivate after change
 
33' half timer code works on chronicle mode, i've been using it alot.
You need to activate, wait clock change and deactivate after change
I also like to add in this cheat the "click button to trigger" option from breeze cheat menu that I commented previously, so you can end the half whenever you want and dont need to deactivate the cheat.
 
I also like to add in this cheat the "click button to trigger" option from breeze cheat menu that I commented previously, so you can end the half whenever you want and dont need to deactivate the cheat.
[Timer to 33.00 (Hold R)]
04000000 01261B88 1F090400
80000080
04000000 01261B88 1407DB64
04000000 01458918 1C000040
04000000 0145891C 17F8249C
04000000 01458920 44FA0000
20000000
 
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[Deactivate Hero Limitation]
04000000 0077E16C 52800001
04000000 0077E2D8 52800009
04000000 00B69C68 52800009
04000000 00B69D74 52800009

Does this cheat code for the feature only work if it’s kept enabled? I tried it and it works when enabled, but stops working when disabled. Is there a way to make it permanently active even after disabling it?
 
[Deactivate Hero Limitation]
04000000 0077E16C 52800001
04000000 0077E2D8 52800009
04000000 00B69C68 52800009
04000000 00B69D74 52800009

Does this cheat code for the feature only work if it’s kept enabled? I tried it and it works when enabled, but stops working when disabled. Is there a way to make it permanently active even after disabling it?
Activate, move players, do whatever after
 
Activate, move players, do whatever after
What I mean is, I can use this cheat code freely when it’s enabled, but I can’t use it at all when it’s disabled, and all the players on the field show up as exclamation marks.
 
Last edited by weilai,
What I mean is, I can use this cheat code freely when it’s enabled, but I can’t use it at all when it’s disabled, and all the players on the field show up as exclamation marks.
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Can [(Hold R)] be changed to pressing R3 (the right analog stick)? The R button has other functions in the game.
1st- haven't tested, but should be playable even with exclamation marks, just don't touch them, be it items or others

Change 80000080 to 00000020
 
1st- haven't tested, but should be playable even with exclamation marks, just don't touch them, be it items or others

Change 80000080 to 00000020
Thank you, the modification has been successfully applied.No, the game won’t launch if the exclamation mark is present.I’ve confirmed that the restricted players in the squad won’t be able to enter the game once this cheat code is disabled — you have to keep it activated at all times.You can give it a try.
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When you disable the [Deactivate Hero Limitation] cheat code in Chronicle Mode and enter a match, a prompt will appear saying: "You cannot start the game because there are more than 2 hero players in your current squad."You can only play normally if you keep the [Deactivate Hero Limitation] cheat code enabled at all times.
 
When you disable the [Deactivate Hero Limitation] cheat code in Chronicle Mode and enter a match, a prompt will appear saying: "You cannot start the game because there are more than 2 hero players in your current squad."You can only play normally if you keep the [Deactivate Hero Limitation] cheat code enabled at all times.
Had no need so never tested.
I gave up on "hero" when i discovered that i can't change their moves....
 
Had no need so never tested.
I gave up on "hero" when i discovered that i can't change their moves....
It’s actually not bad. Having all star players take the field is pretty spectacular—you should give it a try. The only downside is that it can’t be activated permanently; you have to keep the cheat codes enabled at all times.
 
It’s actually not bad. Having all star players take the field is pretty spectacular—you should give it a try. The only downside is that it can’t be activated permanently; you have to keep the cheat codes enabled at all times.
Can't, i play o ps5....
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I corrected the code for

[Spirit Card 99 (Activates in Inventory menu)]
04000000 009A3080 79402008
04000000 009A3080 142AD5E6
04000000 01458818 180000E8
04000000 0145881C 79002008
04000000 01458820 79002408
04000000 01458824 79002808
04000000 01458828 79002C08
04000000 0145882C 79003008
04000000 01458830 17D52A15
04000000 01458834 00000063

It only gives you the normal spirit cards and not the fake red hero ones because with them it is buggy.
Can someone make a backup and try this code out?
I would then replace the old with this one for more safety...
But it is not deleting the red ones... Is this also needed? Then I would need 2 more lines for that in the cheat
If not asking for too much, could you make a variable of this code, but only to the orange cards?
Disable all others except the orange, that way it won't get the spirit bag so heavy and full....
 
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Thank you, the modification has been successfully applied.No, the game won’t launch if the exclamation mark is present.I’ve confirmed that the restricted players in the squad won’t be able to enter the game once this cheat code is disabled — you have to keep it activated at all times.You can give it a try.
Post automatically merged:

When you disable the [Deactivate Hero Limitation] cheat code in Chronicle Mode and enter a match, a prompt will appear saying: "You cannot start the game because there are more than 2 hero players in your current squad."You can only play normally if you keep the [Deactivate Hero Limitation] cheat code enabled at all times.

Yes with a full hero or fable team you need it enabled the whole time otherwise the off cheat from master section is taking over and writing the original checks back to the game... Which leads to the 2 hero max and 1 fable per team to start a game... You could delete the original lines from master then you would only have it activated once per whole Inazuma Eleven game start... My recommendation let it enabled and good is
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I could test this cheat too making a backup and now gives you all the rarity variants x99 for Spirit that you already have and not that red "Hero" ones. But this cheat dont give you players that you don have yet, right?

For example, I was looking for the David Samford variant from royal academy redux, that one who has the eye painted in the patch, which is a common player with no "Hero" Spirit. This type of spirits are not supported to get via the current auto adder cheats because they are only for "Hero" rarity right?

I wish we had the old recruiting system...the pure random system of VR is garbage XD

No should be more then you already obtained... I went when I tested the cheat from between 1000 and 2000 spirits to over 7000. So it was not only player I obtained...
But of course I did not check and also not know if all except heroes are given. Maybe as you write there is also another code place to hook some other players. I don't know. Right now I discovered 3 data structures... One for normal players, one for heroes and one for fables. But maybe there are more or your example with Samford is handled other in the 7000 spirits structure I try to enable?! I would have to look but also have obtained him to look what is going on here...

You can imagine something like this in the data structure:

Id of the spirit player - number of green cards - number of blue cards - number of yellow cards - number of purple cards - number of orange cards - number of fake red ones

Maybe I missed something or the ordering not correct... but they next to each other so you can specify how many cards you have of each... But after the data structure there are a few 0 left which I didn't touch so maybe some of them treating special versions for the spirit player... The ones for the fake red heroes I put at first also to 999 and now let it with 0

Other question: The former cheat which gave you all all also with red heroes, was Samford special version available after the cheat or also not?
But make backups
 
Last edited by LaMano,
Yes with a full hero or fable team you need it enabled the whole time otherwise the off cheat from master section is taking over and writing the original checks back to the game... Which leads to the 2 hero max and 1 fable per team to start a game... You could delete the original lines from master then you would only have it activated once per whole Inazuma Eleven game start... My recommendation let it enabled and good is
Post automatically merged:



No should be more then you already obtained... I went when I tested the cheat from between 1000 and 2000 spirits to over 7000. So it was not only player I obtained...
But of course I did not check and also not know if all except heroes are given. Maybe as you write there is also another code place to hook some other players. I don't know. Right now I discovered 3 data structures... One for normal players, one for heroes and one for fables. But maybe there are more or your example with Samford is handled other in the 7000 spirits structure I try to enable?! I would have to look but also have obtained him to look what is going on here...

You can imagine something like this in the data structure:

Id of the spirit player - number of green cards - number of blue cards - number of yellow cards - number of purple cards - number of orange cards - number of fake red ones

Maybe I missed something or the ordering not correct... but they next to each other so you can specify how many cards you have of each... But after the data structure there are a few 0 left which I didn't touch so maybe some of them treating special versions for the spirit player... The ones for the fake red heroes I put at first also to 999 and now let it with 0

Other question: The former cheat which gave you all all also with red heroes, was Samford special version available after the cheat or also not?
But make backups
Alright, got it.
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I previously set the quantity of fake red card heroes to 999, but now I have adjusted it back to zero. Could it be the crash-fix code I used?

Is it the code I mentioned that caused the crash after replacement? If so, why did it crash after I used it, but return to normal when I reverted to the original one?
 
Last edited by weilai,
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These two codes not work. My game version is 2.0.1
[Tactics no Cooldown]
04000000 012B953C 1E2703E0

[Special Tactics Multiple Use]
04000000 012BB3AC D503201F
 
These two codes not work. My game version is 2.0.1
[Tactics no Cooldown]
04000000 012B953C 1E2703E0

[Special Tactics Multiple Use]
04000000 012BB3AC D503201F
Where is this code supposed to be used? I’ve been having it enabled every time, yet I still have no idea where it applies or even if it actually works.

Now that you mention it, it really does seem ineffective. I specifically tested it out, and the tactics still go on cooldown after being used in the game. As for the Special Tactics Multiple Use cheat, I have no idea how to tell if it’s working. I never really paid much attention to these things before.

It seems that only when more people play the game can we find out the problems with those cheat codes.
 
Last edited by weilai,

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