starting scene progress (using unity 5.6.5f1)


this is the oldest version of unity that allows you to make 3ds games ^^ all newer versions dont have this featurePretty cool! I'm learning unity right now. Is there any particular reason to use this version of unity vs 6.0.x?
There's also a 2017 version of Unity that can also export to 3ds, though it runs absolutely horrendous so yeah, as nicholas said, 5.5 or 5.6 are the oldest versions that can export to 3ds and have relatively good performance (if done right)Pretty cool! I'm learning unity right now. Is there any particular reason to use this version of unity vs 6.0.x?

Doesn't exporting Unity projects for 3DS require the leaked (or NDA'd if you got it legitimately) Nintendo SDKs? With that in mind, surely there's no way you could release this port outside of actually placing it on ROM sites?
i was actually searching for making a port with a friend (he is already making the Deltarune port for 3ds) if you are looking for help, contact me : (discord) rg_oscar.View attachment 541261
ive already got a working unity 3ds license and account, so i dont see why that could be a problem. its against the sites rules to publish copyrighted sdks so i will be uploading the full game somewhere else.

json files do not work with 3ds, but i do have all the assets and dialogueor you can use the decompiled version and use it on unity
Uhhhh what?json files do not work with 3ds, but i do have all the assets and dialogue

I wish I knew unity, I use Godot and my own C# and Java engines.starting scene progress (using unity 5.6.5f1)
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Pretty much yeah...Doesn't exporting Unity projects for 3DS require the leaked (or NDA'd if you got it legitimately) Nintendo SDKs? With that in mind, surely there's no way you could release this port outside of actually placing it on ROM sites?
Amazing! I so want a version for 3DS! I think it would be a great game to play on 3DS.starting scene progress (using unity 5.6.5f1)
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sorry for such the late response but yeah my mistake! json files do work on unity, i just had no clue on how to transfer pc game json files to an older version of unity that uses older versions of code. c# 4.0 for me personally was easier to work with since i was making mostly scenes, but as of today i am working with json on data management and saving.Uhhhh what?
I've been using json recently and it works without much of an issue
How are you handling it? Or what doesn't work for you?
hullo! i had been busy with exams and schoolwork, but i am still developing this port! i recreated a lot of the code in that video, but its more manageable!Hi, may i ask how is the project going?





