Mh4u/Mhxx Cheats, ask me to make something I'll see if I can

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Though my question is about 3U this seems like the most active place to ask. Does anyone know if the charm table patch here works on actual physical CFW 3DS hardware

https://github.com/fadillzzz/mh3u-patches/releases/tag/0.2.1
I'll be releasing an AR code to fix this issue tomorrow, also yes that patch works!

I'm working on a large patch with somebody currently, it won't be fully complete by tomorrow, but we want to release something.
 
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Good Afternoon here, is it possible to make a cheat code for Awaken armor skill, or something that gives 10 points on Free Element skill? I want this weapon but it has a greyed out element, which means I can't use the element (mh4u).
 
Good Afternoon here, is it possible to make a cheat code for Awaken armor skill, or something that gives 10 points on Free Element skill? I want this weapon but it has a greyed out element, which means I can't use the element (mh4u).
I actually have never been able to figure out those so I will give it a try.
 
Though my question is about 3U this seems like the most active place to ask. Does anyone know if the charm table patch here works on actual physical CFW 3DS hardware

https://github.com/fadillzzz/mh3u-patches/releases/tag/0.2.1

I'll be releasing an AR code to fix this issue tomorrow, also yes that patch works!

I'm working on a large patch with somebody currently, it won't be fully complete by tomorrow, but we want to release something.


Here is the CharmTableFix.txt. This file contains the Cheat Codes to finally resolve the infamous Charm Table glitch in Monster Hunter 3 Ultimate.

It allows you to either 'unfix' your table (randomizing it on startup) or force a specific table of your choice without patching the game files.

Credits: A huge shoutout to False_Hope for providing the decisive hint that made this solution possible!
 

Attachments

Do you have a XX v1.4 cheat that sets the first item in your box to 99? I know there's a max all cheat but I don't want that
 
Like when you pick up a charm in a quest it becomes 99 charms? Rather than putting charms into your inventory?
The way it works is that there are two different pouches, one for quests and one for when you're not in a quest.
The one when you're not in a quest gets stored and loaded into the quest one, and vice versa to reflect the changes.

These codes here put 99 of these charms into the first slot of the village pouch depending on which one was selected:

Code:
[Mystery Charms]
08375EF0 00630024

[Shining Charms]
08375EF0 00630025

[Timeworn Charms]
08375EF0 00630026

[Distorted Charms]
08375EF0 00630027

[Enduring Charms]
08375EF0 00630670

[Graven Charms]
08375EF0 00630671

I hope this works, have a wonderful day! (If this is not what you wanted please explain further and I will try to make it)
Post automatically merged:

I made this today for Mhxx, because I haven't seen it anywhere.
Next I'll make something that kills every monster instantly without having to hit them. (I might not release this one)

Code:
[Monster one shot v1.4]
008D0410 E3A02000

Hello do this works in 3DS console? And how does it work?
 



[QOL Faster Gathering Animation , MH4U EUR 1.1 , Caza_MH, Fix by Erikk194]

681C8140 00000000
B81C8140 00000000
900011A8 00000000
900011AA 0000004D
000011AA 00000094
000011D4 3F99999A
D2000000 00000000

[QOL Faster Gathering Animation , MH4U USA 1.1 , Caza_MH, Fix by Erikk194]

681C7CD0 00000000
B81C7CD0 00000000
900011A8 00000000
900011AA 0000004D
000011AA 00000094
000011D4 3F99999A
D2000000 00000000

[QOL Faster Gathering Animation , MH4G JPN 1.2 , Caza_MH]

61062ED4 00000000
B1062ED4 00000000
900011A8 00000000
900011AA 0000004D
000011AA 00000094
000011D4 3F99999A
D2000000 00000000
 
Last edited by pes12345,

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