O smoldering clouds, let INAZUMA's lightning split the sky!
The newest title in the hyperdimensional football RPG series "Inazuma Eleven" is finally here!
A new story featuring a new protagonist, over 5,400 characters to collect and train, as well as an intense competitive mode; there is no shortage of activities to enjoy!
Cheats will be added soon after Release!
I bet on similar cheats we added one and a half year ago in the beta, here a preview:
Soccer Mode Cheats
Timer freeze
Full Tension
Enemy Tension 0
Enemy Keeper Gauge 0
Skills no Cooldown
99 Goals for Home (lazy update)
0 Goals for Away (lazy update)
Story Mode Cheats
Coming soon
Other Cheats
Coming soon
-> for a preview which cheats will most likely follow you can also have a look in the thread for the Beta: Inazuma Eleven Victory Road (Demo)
And Cheats will only be supported on the Switch console not the Emulator... When Cheats working on them then fine but will not be individually supported. But honestly before playing on Emulator try the Steam version on PC out. What other benefits would it have? Playing on a phone/Android maybe?
Please try the cheats out... I assume that "Skills no Cooldown" only works for 1 slot and I have to progress more to equip more skills on other slots and enable that ones too.
Lazy update for the goals mean, that it is set in the background and when the next time the goal counter is refreshed (one team scores a goal or the game is over) the visual counter is updated accordingly.
[99 Goals for Home (lazy update)]
01200008 10A6ABAA 00000063
[0 Goals for Away (lazy update)]
01200008 10A6ABAB 00000000
If you enjoy these cheats or would like to contribute to cheat development, please support the developers by purchasing the game, acknowledging their nearly a decade of dedicated work for this master piece
And please only use the cheats for offline enjoyment - do not ruin the fun on online modes!
quem quiser tenho save do jogo com time bem forte e feminino level 41 então joguei modo cronica ou historia esse time ta over power espero ter ajudado agradeçer
Yeah, started today with Cheats on the soccer match... But the one you mentioned is also very high on one of my next cheats to create.
Post automatically merged:
This challenge sounds also interesting... I saw on PC side that there exists a mod to do that... Maybe a mod is easier here to find and change the probability tables on the hero spirits drop chances.
Not sure if I can find that in the code to make a cheat out of it.
Here 2 more Cheats I will add later to the original post aka first post here in the thread... Please make a backup of your save not that something will be corrupted (specially with the numbers of items to 999)
Hopefully it works as expected... But for now I know that not all items will be updated to 999 - only casual ones not bonding stars etc. I have recently a problem that I can not create more code caves in the file... Maybe I have to dig deeper or there is no much free space left for creating cheats in the RAM...
The restore codes I also adding later in the master section... The Experience cheat please try it out... I only created it while in competition route... So maybe in other routes it is not working properly... At least in the story mode I assume another code place I have to cheat for exp multiplier....
Ah and only Items with at least number of 2 will be cheated to 999 because otherwise key items or trikots etc. will also be set to 999 which would be buggy... So but you have to obtailed the item with at least number of 2 that it works... When you never get an item the cheat is not solving that for you.
Post automatically merged:
When I am not getting around the code cave problem I could convert a few of the cheats from ASM code caves to Pointer cheats... But I did it this time with priority of ASM cheats because with the many updates for this game around the corner it would be easier with ASM cheats to update it faster and less work then Pointer codes.
And the pointer codes would be less code because in a few cheats I need enemy and my team distinction to work properly (code cave line overhead which come with the distinction between both)
Here 2 more Cheats I will add later to the original post aka first post here in the thread... Please make a backup of your save not that something will be corrupted (specially with the numbers of items to 999)
Hopefully it works as expected... But for now I know that not all items will be updated to 999 - only casual ones not bonding stars etc. I have recently a problem that I can not create more code caves in the file... Maybe I have to dig deeper or there is no much free space left for creating cheats in the RAM...
The restore codes I also adding later in the master section... The Experience cheat please try it out... I only created it while in competition route... So maybe in other routes it is not working properly... At least in the story mode I assume another code place I have to cheat for exp multiplier....
Ah and only Items with at least number of 2 will be cheated to 999 because otherwise key items or trikots etc. will also be set to 999 which would be buggy... So but you have to obtailed the item with at least number of 2 that it works... When you never get an item the cheat is not solving that for you.
Post automatically merged:
When I am not getting around the code cave problem I could convert a few of the cheats from ASM code caves to Pointer cheats... But I did it this time with priority of ASM cheats because with the many updates for this game around the corner it would be easier with ASM cheats to update it faster and less work then Pointer codes.
And the pointer codes would be less code because in a few cheats I need enemy and my team distinction to work properly (code cave line overhead which come with the distinction between both)
Is this the mentioned Bug they want fix the next update?
Not sure if there is a workaround... I heard it is the language which triggers the bug, so maybe it helps to play this mission in Chinese with Chinese text and knowing which buttons you have to press until after this moment and then switch back... or you wait for the next update
If you have at least 2 Bond Stars then you can use my [Set # Item to 999 (activates in Inventar menu)] cheat. It should work that you have all items also Bond Stars 999 pieces
If you have at least 2 Bond Stars then you can use my [Set # Item to 999 (activates in Inventar menu)] cheat. It should work that you have all items also Bond Stars 999 pieces
Yes I understand... I don't use this kind of cheat neighter... I always look what I need and manually manipulate when I am short on some items and really needed. So also for the Bond stars.
The problem is, the Bond stars not seem to have a fixed order in the memory or code... So it depends in which sequence you are getting the items where it is stored... So it is a little bis trickier with a cheat only for the bond stars... I have a working pointer for one of the item category where also the bond stars is in and the rest I look through my eyes and manipulate only the bond stars... Can you handle a pointer and look for yourself?
A cheat is tricky as I described... I have to cycle through the items and compare it with the right id for Bond stars to know which one is the correct... Big overhead and the next wants to have the next item etc.
Post automatically merged:
I updated the first post with all I have so far.
Added "Tactics no Cooldown", "Special Tactics Multiple Use", "Max Exp", "Set # Item to 999 (activates in Inventar menu)" and completed the cheat "Skills no Cooldown" for all slots
Also fixed a bug in Tension and Keeper Gauge cheat
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