Hacking ROM Hack Pokemon Legends Z-A Cheat Database

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for the update read the post above yours.
Thanks alot your so good! ty!
but for the cheats themselves, you said my structrue was wrong, i see what you mean and yeah i probaby got a method for that other Emulator, but could you please break it down step by step "The Ryujinx" way? <3
 
Oh heeeyyyy! 5head!!!! thanks so much for ur reply!! however im confused LOL, do you mind breaking it down for me step by step? lifesaver this guy! <3

And btw im on 1.0.0, cant get 1.0.1 to work on Ryujinx and i havent been minding it, am i missing out on anything by not having 1.0.1? i read it just has online fix but ryujinx and online doesnt work either way right
make a text document and name it that long string of numbers. in that text document put your cheats.
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Thanks alot your so good! ty!
but for the cheats themselves, you said my structrue was wrong, i see what you mean and yeah i probaby got a method for that other Emulator, but could you please break it down step by step "The Ryujinx" way? <3
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make a text document and name it that long string of numbers. in that text document put your cheats.
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Ah ok! so i right click pokemon in ryujinx > click "Open mods directory" > create a txt file with those long numbers > add the cheat codes inside?
No need to creata folder inside mods directory first and then create the TXT file inside that new folder?
 
Ah ok! so i right click pokemon in ryujinx > click "Open mods directory" > create a txt file with those long numbers > add the cheat codes inside?
No need to creata folder inside mods directory first and then create the TXT file inside that new folder?
no you need to make the cheats folder then put the text file in that folder
 
Thanks alot your so good! ty!
but for the cheats themselves, you said my structrue was wrong, i see what you mean and yeah i probaby got a method for that other Emulator, but could you please break it down step by step "The Ryujinx" way? <3
From RyujinX, right click the game and select "open mods directory". If you haven't already made a cheats folder for it, that folder that opens will be empty. Make a folder in there named "cheats"

In your cheats folder, create a text file with the name of the BID (Build ID) of the game you have. For Pokemon Legends Z-A, as far as I'm aware, the only BID out there is 7222E13ECF6ADB32, so you create a text file named 7222E13ECF6ADB32.txt, your cheat codes go in there. After saving the txt file, you can close the folder.

Back in RyujinX (or Ryubing) then right click on teh game once more and select "manage cheats", then select the check boxes within the BID that you have. Assuming it matches yours, you can assume the cheats were intended for your BID and should HOPEFULLY work when you check those boxes, hit save, and then close that sub window. Assuming the cheats are solid, and intended for your BID, it should work properly.

Back up your save file before doing this, as some cheats for this game WILL corrupt it. (you can find your save file by right clicking the game, it should be straight forward, just make a copy of it and so long as it doesn't have the name "main" (like the original) in that very specific folder, it will remain untouched.
 
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Hi folks, just pushed a huge update to my item codes repo with a new condensed code format that should help reduce the size of your cheat files, allowing you to load more cheats at once.

Massive shoutout to @dsrules for providing the item category values required to make these condensed codes work, and for the condensed code structure itself.

Also shoutout to @azalea_ , who provided me with a list of items dumped directly from the game data which I was able to use that to verify which items are currently implemented and those which are not. As a result I can confirm that the repo contains a code all inventory items available in the game as of patch 1.0.1

https://github.com/entropiccode/legends_za_item_codes
 
Last edited by envyUK,
Hi folks, just pushed a huge update to my item codes repo with a new condensed code format that should help reduce the size of your cheat files, allowing you to load more cheats at once.

Massive shoutout to @dsrules for providing the item category values required to make these condensed codes work, and for the condensed code structure itself.

Also shoutout to @azalea_ , who provided me with a list of items dumped directly from the game data and I was able to use that to verify which items are currently implemented and those which are not. As a result I can confirm that the repo contains a code all inventory items available in the game as of patch 1.0.1

https://github.com/entropiccode/legends_za_item_codes
I'd like to say to everyone that keeps asking for codes that work with emu, go here. i've tested most of these codes on emu (ryujinx) and they work.
 
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Oh ok, i don't even know how cheats works, it seems hard to use so i'll wait for PKHEX then !

Thanks a lot for ur answer.
 

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