Here is the issue page that I made and the reply that guided me to the fixWell done Ploggy, maybe for next time!!! ^^
Was Wondering....What did you do to have this "Better result"?
An even more, how could a guy help you to succeed where you almost had it?
You know the adage....It's always better to have maximum numbers of brains than one and I'm sure everyone here would like you to succeed in the task. Is it a compiling process that failed? Did you try to ask Devs what could be improved in your attempt" to succeed?
Also, wondering why you don't post a question in here to solve the problem you are facing that causes that "no sprite" fact.
Seems you need the help of a level20 or above to help you, knowing your are 19....Well, just kidding but it's reality, you always need someone with a knowledge you don't have to improve yourself and achieve a goal. MESSAGE TO ALL LEVEL ABOVE 19 DEVS (it's just a ways to imagine things, I know it's not the true level), please HELP PLOGGY find out!!! (if you put your questions, I will give them to big level devs I know of, I'm not a geek like you, but I'm a communication guy that could help.
We could also make a crowd funding so that a talented guy get the small jackpot and if many gives 2$ or 10$ in the pot, you never know! I'll gladly give 10€ for the sucess of this goal.
https://github.com/libretro/px68k-libretro/issues/155
Hopefully negativeExponent gets back to me about the sprite issue.





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