Let's talk about the price of Switch 2 games

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Since the price of Switch 2 games were quietly announced after the April 2nd Direct, the internet has been whipped into a frenzy. For those who have been happily living their lives under the safety of a rock, let me fill you in on the basics. Mario Kart World, the flagship launch title for the upcoming console, is set to cost £75 in the UK. That’s $80 in the US and €90 in the EU. At the time of writing, this is the only game in the launch lineup with this high a price, with others ranging from £35 with the Bravely Default remaster to £67 with Donkey Kong Bananza.

Bill Trinen has pitched this variable pricing in an interview with GameSpot, saying that it’s based on “just how robust the experience is”, but this isn’t the company’s first rodeo with the model. Looking at first party titles on the Switch, we saw Nintendo’s standard pricing for games fall at £50, with the expansive Zelda titles Breath of the Wild and Tears of the Kingdom sitting as outliers at £60. There were also some more experimental retail titles targeting a lower price point, with Sushi Strikers and Miitopia coming in at £40, though at the time I did comment myself that the price for such games might still be too high for people to give them a shot. Going even further we do see the odd retail game come in lower than that with Metroid Prime Remastered standing out at £35, though this is just as much an outlier as the two Zelda titles. Much of what we had on the Switch seems to be present in the Switch 2 game pricing, albeit with a higher ceiling. What may come as a pleasant surprise to some is the fact digital games do see a small discount when compared to their physical counterparts, something I’ve thought would’ve been sensible for years. I wish it wasn’t presented alongside higher prices as a whole, but it’s better to have it than not.

Nintendo fans have, as far as I can see, come to terms with variable pricing. When people saw the two Zelda games being £60 they weren't over the moon, but there was something of an understanding that these higher price tags are limited in number, and easier to justify in terms of the game you're getting. Now that higher price point is becoming the norm, it's not hard to understand the frustration. Especially with it being pushed even higher for a game that doesn't have that same scale and depth as we've seen from Breath of the Wild and Tears of the Kingdom.

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A £34 game when compared to its £75 RRP almost seems too good to be true.

Coming back to Mario Kart I really just find myself confused with its pricing as a part of a bundle. Mario Kart World is the sole major first party launch title, I don’t think it’s overstepping to say the vast majority of people picking up the system day one would be buying it anyway. The question of value shifts to whether it’s worth £34 as opposed to £75, and suddenly it doesn’t seem so dramatic. I genuinely cannot fathom why Nintendo would choose a path with so much backlash while also not charging the price they've opened themselves up to backlash for. If we were going to fall back onto the tried and tested line of corporate greed, the offering of a reduced price bundle just doesn’t make sense. Even assuming this was a ploy to make the bundle seem like a better value package to drive sales, it’s really not as though Mario Kart World wouldn’t have leapt off the shelf as a standalone £50 or even £60 release. Mario Kart 8 stands as the highest selling game for both the Wii U and Switch after all, fans have been wanting a new release for years.

An opinion I’ve seen floating around is that this is Nintendo’s first real push towards a more digital-focused ecosystem, and I can see value in that thought. Where Microsoft and Sony asked consumers to go all in with specific digital-only console variants, Nintendo instead opted to have the same console and capabilities with a little nudge here and there. Between Virtual Game Cards to simplify playing across multiple systems, the slightly reduced prices mentioned earlier, and this huge cut for Mario Kart World, I will be genuinely interested to see how physical sales are impacted on the system. How consumers act now is almost certainly going to have a impact on what follows the Switch 2 down the line, and though I don't believe this is necessarily the beginning of the end for physical releases, it is something worth watching.

I feel like there’s a lot to discuss on this topic, but instead of trying to say it all myself, I wanted to put the question out to the larger community. What would make a game worth £75 to you? If it’s a question of how many hours you’d play, what pound per hour ratio do you think is reasonable? If you feel it’s a question of world size, how big would it need to be? Would you just be content if this higher price point demonstrably resulted in higher quality and more complete games out of the gate? Let us know your thoughts below.
 
I remember paying this much for N64 games in the late 90s. It’s kind of crazy that games have stayed relatively the same price. What gets me is paying that much for a digital download code and not an actual physical copy.
 

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I'm not breaking any new ground here but I was in high school when the switch came out. Working my minimum wage job, having to buy a car, laptop, and saving for a ring, I was still able to spend $60 here and there for a game. Now I am graduated and working full time. I have more bills but more income. I can still buy second hand or skip a McDonald's meal. I understand that my situation isn't everyone's. I have never been broke or homeless, but there if those are the case, I don't think you're the target audience for Nintendo's brand new console and brand new games right now.

It's a bummer sure, but it's not all games and I just have other things to worry about now.
 
I've seen people explain that when you compare it to the prices before, adjusted for inflation, the prices aren't too shabby.

So yes, maybe ... But to be content with this kind of argument is, for me, quite revealing. At some point you also have to face up to the reality of people's lives around the world: everything costs more, but you don't earn more. So our money is worth less, due to an ever-increasing concentration of wealth.

So it's not just about games, but we're talking about an industry that isn't essential, so if gaming becomes too expensive, people will either do without it or pirate it. So I'm expecting prices to drop when it becomes too much. But then again, it's Nintendo, so they'll be hunting down every hacker on Earth before they get that far lol.

They'll be 100x wilder than with the Switch 1. I'm keen to see how things go, I've got 0 knowledge of hacking at the moment so I'm not going to say ‘we're going to hack and they'll be mad as hell’, but I wonder if the guys who have the skills are going to take up the challenge for the sake of pissing Nintendo off (some would say out of Hacktivism) or if they're going to avoid risking the devil.
 
We barely even got to $70 USD (which was already pushing it) and suddenly Nintendo moved on up to $80 USD. It's no surprise lots of people are upset about it, especially when tons of people are barely making ends meet with prices going up and not getting higher wages to accommodate.
 
I remember paying this much for N64 games in the late 90s. It’s kind of crazy that games have stayed relatively the same price. What gets me is paying that much for a digital download code and not an actual physical copy.
You'd think that being able to reproduce indefinitely a software would also make it cheaper, considering how gaming has been the biggest entertainment industry for a while now, the audience is so much wider.

But nope. Even making games is more drastically more expensive, I guess that's how they would justify that.

It's always the same problem with basically everything : they know it'll come to a breaking point, but they won't stop because the first one to do will lose. It's just unsustainable and you can't count on companies to do the right thing, even if they wanted to they couldn't.
 
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I honestly don't see an issue with this, the economics will eventually catch up with any industry that has infinite growth. Once everyone has the consoles instead of just nerds the money from inflation and other economic forces has to come from somewhere. It's just finally coming in the form of more expensive games. MKW was $60 on launch, that's $90 in today's dollar so really Mario Kart World is cheaper than MKW!

People just need things to be upset at instead of the current geopolitical climate because that's too real.
 
:switch:I am poor as hell and already found 60$ to be too much. 80$ is where I go full piracy

What is wrong with you? I'm rich as hell. I'm full piracy.

The problem I have is for example games such as Pokémon games get released in beta stage, and they never get patches to full patch them. Is it okay paying $80 for a beta?
 
I don't find any major issue in prices going up, because the state of the world is messed up, and games were relatively cheap anyway, having stayed the same price for decades. We want game developers to make a living wage and not suffer through crunch, right? Except that isn't really where the extra money is going, I bet. And game quality seems to be so shaky lately. Are you going to get something feature complete, or are we now paying $80 for mtx trash?

It's just going to make me even more selective about what games I pick up. Maybe I'll rent more than I would have bought otherwise. A lot of people seem to take a moral high ground on boycotting Nintendo, but as soon as they put a Smash Bros. Or new Zelda on it, I'm sure people won't be able to resist anyway.
 
What is wrong with you? I'm rich as hell. I'm full piracy.

The problem I have is for example games such as Pokémon games get released in beta stage, and they never get patches to full patch them. Is it okay paying $80 for a beta?
What’s wrong with me? Would you like a TL; DR or the laundry list?
Imagine paying for thing
 
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At the end of the day, nobody really cares about why Nintendo decided to raise the prices on games. They will just complain about the pricing being too much, and may hold off buying the console and games for a while, if not indefinitely.
 
"Let's talk about the price of Switch 2 games"

Sure! It's complete and utter bullshit. We already deal with poorly coded, broken, suboptimal releases for a premium. Then these companies have the audacity to think that we can kiss and make up for what they were lacking upon release. I'm far too intelligent to even glance at a busted game, regardless of them "fixing" it later. It only takes once, and the damage is done, sorry. The $70 hike was already rough, everyone was quick to blame that on covid, yet that never went back down after that shit storm, now it's $80-$90, so what's the excuse now? I don't care who or what you are, as company or as a person, you are wrong for this crap either way.
 
my wallet is sobbing and pissing itself in the corner rn, nintendo is out of their mind with these absurd (baffling even)
prices, like i'm not the smartest spender in the world, far from it but this is at a point to where i don't even know how to safely approach these products without coming out with some sort of financial debt, genuinely speaking:

i don't think i can ever consider buying a switch 2 letalone it's games for a very long time, there's so much that looks great on there, the price is that giant barrier, it's one thing to be a kid with no income really wanting to get a copy of Mario Kart Double Dash, but then being a full grown adult with a job that can't even manage to get any game because it's so darn expensive.
 
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I don't live with my parents. I have responsibilities and family. I simply refuse to pay 80 for a game. Even if I didn't have the responsibility, I still wouldn't. Another thing that hits me hard with Nintendo's pricing decisions is that I know how it is to be the poor kid that's lucky to get one or two games a year and would luck out if a flea market had something on deep discount.

People can say that games aren't a necessity But I call bullshit to that. Everyone should have access to modern entertainment. I resent Nintendo for effectively pricing the average family out of gaming. Fuck them! Will I buy any more Switch 1 games? If I spot one at a fair price locally, yes. I'm hoping shit will level out with Chinese products soon. I had a great result ordering Switch games from AliExpress and will be happy to finalize my collection through them.

Will I buy Switch 2 games? Hell nah! Especially now that the games are going to be less and less on the card. Fuck that. I might as well find a decent PC, slap a Switch 2 logo on it, stick that bitch under my TV and pirate Switch 2 games all day.
 
I understand why they would want to charge $80 for this game, designing the open world aspect of it no doubt took tons of effort when you factor in track skips, all the different places you can grind/wall jump/fly, etc. That doesn't mean they should be charging $80 for it though, a comparable amount of work went into other racing games which only charged $60 at launch.

Nintendo considering themselves a "premium" brand is kind of a joke given how they're always at least one generation behind the times, and their online services are roughly three generations behind. Success goes to their heads, and they don't course correct until they experience another massive failure. It doesn't make any sense to run a company like that, especially when they could've just gone with the (now standard) $70 pricing and avoided all the controversy.
 

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