Let's talk about the price of Switch 2 games

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Since the price of Switch 2 games were quietly announced after the April 2nd Direct, the internet has been whipped into a frenzy. For those who have been happily living their lives under the safety of a rock, let me fill you in on the basics. Mario Kart World, the flagship launch title for the upcoming console, is set to cost £75 in the UK. That’s $80 in the US and €90 in the EU. At the time of writing, this is the only game in the launch lineup with this high a price, with others ranging from £35 with the Bravely Default remaster to £67 with Donkey Kong Bananza.

Bill Trinen has pitched this variable pricing in an interview with GameSpot, saying that it’s based on “just how robust the experience is”, but this isn’t the company’s first rodeo with the model. Looking at first party titles on the Switch, we saw Nintendo’s standard pricing for games fall at £50, with the expansive Zelda titles Breath of the Wild and Tears of the Kingdom sitting as outliers at £60. There were also some more experimental retail titles targeting a lower price point, with Sushi Strikers and Miitopia coming in at £40, though at the time I did comment myself that the price for such games might still be too high for people to give them a shot. Going even further we do see the odd retail game come in lower than that with Metroid Prime Remastered standing out at £35, though this is just as much an outlier as the two Zelda titles. Much of what we had on the Switch seems to be present in the Switch 2 game pricing, albeit with a higher ceiling. What may come as a pleasant surprise to some is the fact digital games do see a small discount when compared to their physical counterparts, something I’ve thought would’ve been sensible for years. I wish it wasn’t presented alongside higher prices as a whole, but it’s better to have it than not.

Nintendo fans have, as far as I can see, come to terms with variable pricing. When people saw the two Zelda games being £60 they weren't over the moon, but there was something of an understanding that these higher price tags are limited in number, and easier to justify in terms of the game you're getting. Now that higher price point is becoming the norm, it's not hard to understand the frustration. Especially with it being pushed even higher for a game that doesn't have that same scale and depth as we've seen from Breath of the Wild and Tears of the Kingdom.

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A £34 game when compared to its £75 RRP almost seems too good to be true.

Coming back to Mario Kart I really just find myself confused with its pricing as a part of a bundle. Mario Kart World is the sole major first party launch title, I don’t think it’s overstepping to say the vast majority of people picking up the system day one would be buying it anyway. The question of value shifts to whether it’s worth £34 as opposed to £75, and suddenly it doesn’t seem so dramatic. I genuinely cannot fathom why Nintendo would choose a path with so much backlash while also not charging the price they've opened themselves up to backlash for. If we were going to fall back onto the tried and tested line of corporate greed, the offering of a reduced price bundle just doesn’t make sense. Even assuming this was a ploy to make the bundle seem like a better value package to drive sales, it’s really not as though Mario Kart World wouldn’t have leapt off the shelf as a standalone £50 or even £60 release. Mario Kart 8 stands as the highest selling game for both the Wii U and Switch after all, fans have been wanting a new release for years.

An opinion I’ve seen floating around is that this is Nintendo’s first real push towards a more digital-focused ecosystem, and I can see value in that thought. Where Microsoft and Sony asked consumers to go all in with specific digital-only console variants, Nintendo instead opted to have the same console and capabilities with a little nudge here and there. Between Virtual Game Cards to simplify playing across multiple systems, the slightly reduced prices mentioned earlier, and this huge cut for Mario Kart World, I will be genuinely interested to see how physical sales are impacted on the system. How consumers act now is almost certainly going to have a impact on what follows the Switch 2 down the line, and though I don't believe this is necessarily the beginning of the end for physical releases, it is something worth watching.

I feel like there’s a lot to discuss on this topic, but instead of trying to say it all myself, I wanted to put the question out to the larger community. What would make a game worth £75 to you? If it’s a question of how many hours you’d play, what pound per hour ratio do you think is reasonable? If you feel it’s a question of world size, how big would it need to be? Would you just be content if this higher price point demonstrably resulted in higher quality and more complete games out of the gate? Let us know your thoughts below.
 
Expecting this to be a controversial opinion, but honestly- I'd rather shell out $80 for a feature complete game I'll get dozens if not hundreds of hours out of. I've gotten hundreds of hours out of Mario Kart 8 Deluxe and I fully expect the same from World, so for me, it's worth the high price. And if you don't think you'd get that much out of Mario Kart, hey, you don't have to buy it.

There are a lot worse things you could be spending that time and/or money on - like live service games with loads of cosmetics-- or worse, battle passes that require a large timesink to get the cosmetics you paid for. Or most of the shit in the mobile game/gacha space.

This is GBAtemp though. Everyone's just gonna wait for the console mod or emulator and play a pirated copy for free :tpi:
 
These are first world problems. “Oh no, Switch 2 games are $80!”

If someone wants to drop half a paycheck on Super Mario Financial Crisis, be my guest. But don’t come complaining when you’re at the grocery store trying to negotiate a discount using Joy-Con drift as a disability.

You bought Legend of Zelda: Tears of Your Wallet, now live with the consequences. Hope those graphics are worth eating instant noodles for a month!
 
This is GBAtemp though. Everyone's just gonna wait for the console mod or emulator and play a pirated copy for free :tpi:
I think that there will not be one for a very long time. Reminder that the OS used is exactly the same as on the Switch 1 (so no softmod) and that the hardware is very different to the original (so no hardmod either until there's some sort of breakthrough made).
 
The price of games has reached a level where I'm uncomfortable in spending that much. I primarily game on PC and sometimes PS5, I rarely spend more than £35 on a game so that usually means waiting a little while for the price to drop. With first party Nintendo stuff that's not going to happen. I'm not getting a Switch 2 anyway, not because of price but because I prefer using PC handhelds and honestly have not got the time for another system in my life. I'm quite happy with my PC, retro games and small PS4/5 backlog which will last for a while. I've been playing FF7 Rebirth over the last few weeks and that's taking up enough of my time as is.
 
I know that the new Mario Kart will be fun, and so will other games for the Switch 2 (hopefully), but $80-$90 fun? Nah. For that price it better include all future DLC. Speaking of the fact that the "Upgrades" aren't even definitive versions and you will have to buy/rebuy old DLC. Also,not helped by the fact that Nintendo never does Huge sales for their old games anymore either so the best you're looking at price wise is maybe $60-70 at least if you get it during the "best" time.

People will still buy it of course, especially hardcore nintendo fans, but most people are clearly against it and this is going to cause more people to drift to other platforms and even further away from first-party and/or "AAA" games.

There are several new games I can think of off the top of my head that I could buy with $90 and each would give me a full experience and be at or on par with what nintendo cooks up.
 
I know that the new Mario Kart will be fun, and so will other games for the Switch 2 (hopefully), but $80-$90 fun? Nah. For that price it better include all future DLC. Speaking of the fact that the "Upgrades" aren't even definitive versions and you will have to buy/rebuy old DLC. Also,not helped by the fact that Nintendo never does Huge sales for their old games anymore either so the best you're looking at price wise is maybe $60-70 at least if you get it during the "best" time.

People will still buy it of course, especially hardcore nintendo fans, but most people are clearly against it and this is going to cause more people to drift to other platforms and even further away from first-party and/or "AAA" games.

There are several new games I can think of off the top of my head that I could buy with $90 and each would give me a full experience and be at or on par with what nintendo cooks up.
I will just make a point that you won't need to rebuy DLC. It's just that DLC isn't included in the upgrade, so you'd have to buy it if not previously owned.
 
I will just make a point that you won't need to rebuy DLC. It's just that DLC isn't included in the upgrade, so you'd have to buy it if not previously owned.
I had heard otherwise. Still, I do think the DLC should be included especially with games that are now several years old at least.
 
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I had heard otherwise. Still, I do think the DLC should be included especially with games that are now several years old at least.
Yeah I'm not gonna disagree that it should be included. Or at a bare minimum they should have Breath of the Wild's DLC on NSO like the Mario Kart and Animal Crossing ones.
 
if it's like a rare thing like once every year 1 or even 2 game is like 80 maybe (i still refuse buying anything 80 or above though) but you know that won't be the case. companies will look at this and will sell their own games at a higher price now because of them plus nintendo barely discount their games.
 
These are first world problems. “Oh no, Switch 2 games are $80!”

If someone wants to drop half a paycheck on Super Mario Financial Crisis, be my guest. But don’t come complaining when you’re at the grocery store trying to negotiate a discount using Joy-Con drift as a disability.

You bought Legend of Zelda: Tears of Your Wallet, now live with the consequences. Hope those graphics are worth eating instant noodles for a month!
Video games are not a first necessity, so I totally agree with you. I find it more interesting to discuss about looking into what made Nintendo decide to do that, especially when their consoles have always been a little bit cheaper and family friendly. I honestly think that they want to attract a different type of customers (oldish nostalgic gamers) seeing the type of "new" features presented in the direct and the emphasis on some tech aspects, not to mention third party titles for adults.

I'm lucky to live in Switzerland and have a decent salary, and here the games have always been this price, or even more expensive (PS3 games used to be around 130$ and my brothers remember a time when video games were twice the price and it was considered normal) so back in the days I could afford 2 or 3 games a year, usually at Christmas and my birthday, the rest of the time I would trade games with my friends, or bargain with my parents when I could find second hand games, so to be honest I didn't realise it was such a controversial subject.
 
Can't afford any games at this price, I barely bought any games at full price and had to buy them second hand for some discounts (usually around 30€).

Plus all 4 of the controllers I got on the switch 1 started drifiting which leaves a bad taste which wouldn't make me spend so much on the switch 2 even if the games are fun. I will stay on PC indie games for now.
 
430 GBP is 572 USD & 793 CAD & 502 EUR. Just to give the folks here some perspective. UK pricing also has tax already included.


The MKW bundle is 699 here in Canada, before tax. So that's basically the same as the ROG Ally, give or take with less horse power. But hey, I can play as a cow! B-)
 
Last edited by Ettino,
just preordered the mario kart world at 69€ (card game), it's high but it's worth the fun with kids/friends.
we play much time coop games/mini games like nintendo land and wii party U on wii u.

i was thinking not buying day one the switch 2 cuz the high price for me, and buy it later, but wife gifted me the preorder.
 
I remember Street Fighter II on the SNES with an rrp of £65... that was what, 1992?

But as mentioned in the post, people happily paid £60 for Breath of the Wild, when most other Switch games were cheaper (it irked me back then tbh!) so it's not surprising they're carrying on. Bit greedy when they know it's gonna be the system's biggest seller..
I'll be picking the bundle up so the game will cost me £34 - one heck of a difference...

Donkey Kong for £67 though, that's a weird pricepoint! So it's gonna be on store shelves at £66.99 :wacko: - next to MK at £74.99... is little Johnny's grandma, buying him a game for Chrimbo, gonna think DK is at that pricepoint instead coz it's a rubbish game? (it might be for all we know, but that's beside the point...)
A non-standard pricepoint must confuse casual/non gamers...
 
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I like how some has diversity and inclusion banners and quotes everywhere in social media while 80 USD for a game is ridiculously restrictive and they will say billionaire company has it worth even though gatekeeping out several layers of people that grew up playing Nintendo games all over the world.

Talk about selective values and if you question them you are the one being dramatic lmao
 
go ahead buy the switch-U for just one shitty game it's your money your wasting. and when people find out how to cheat it in (and they will because their security is and will always be pathetic) online will be ruined just like number 8 so don't come crying to me when you have absolutely NOTHING to play afterwards. you'll be in the same boat as ps5 owners :lol:
 
Last edited by Bladexdsl,
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We've got to be honest here: video games thus far have had some sort of negative inflation. If you told my younger me in the eighties/nineties that games of that quality regularly would cost less than the price of a coffee in 30 years time, i would've said you're insane. But here we are.

However, our standards have evolved as well. This is the other end of the spectrum: is it wrong to ensure that the huge cast that works for Nintendo earns a living?
Other companies had to resort to massive lay offs, incomplete games and predatory monetisation tactics to ensure their companies didn't go under. Granted, I'm more of an indies gamer myself, but Nintendo is still great. And I'd rather pay extra than deal with the above issues.
 

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