Xenoblade Chronicles X cheats and mods

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So, I found which byte is the ID. The ID of the Spatha is E118. Augment IDs are the same as in the original game, but they're in reverse order.

680F1000 00780756 0294003C:

This would be 03C (Melee Accuracy Up XX) in Slot 1, 294 (Weapon Attack Power Up XX) in Slot 2, 756 (Melee: Ether Res Down XV) in Slot 3, and 078 (Melee Attack Up XX) in Slot 4. Each augment is preceded by a 0, same as in the original, which I assume is the integer for the upgrade number. So a XV would turn to a XX with a 5 in the 0's place. (If I recall.) All item IDs have also been changed. The True Bangle L's original ID was 6B30, and is now 8D66.
check my spreadsheet BEFORE you start commenting on things like wrong order, or wrong id.
everything you just mentioned was already corrected.
 
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I FINALLY GOT IT!!!!!!!!!!!

[All new gear Craft-ables loaded]
04000000 0075df14 52800055

combine this with my force check ok, and you can have skells as early as you have access to the new gear menu.
edit: you will still need to unlock the ability to assign skells (the earliest being chapter 6). also the flight module need to be unlocked, earliest being chapter 9.
Thanks for this . now i can fly early with newly unlock skell (ares ,formula zero , lailah queen) on chapter 6. the default skell wont fly btw
 
Hello there. I think my request got buried under lots of other activity.
I would like to go for all achievements, but I don't want to fight some things 100 times.
Is it possible to find the code that increments enemy defeated counts and tweak the number of the increment?
If someone could make a code that does this, I'd probably pick it up again
 
In the spreadsheet, the SpecUp.PTL skell weapon augment is missing. Only Boost.PTL is in it.
1744686574465.png

you sure?
 
Hi, does anyone know how to correctly apply the [item editor] code from the "Gamerjins code generator"? I made the code but I don't know how to apply it in the game. I've also tried using [custom augments NOTE1c] but when I apply it, the battle trails I select don't appear. This could be because I don't know how to correctly place the 3 augments lines.
 
Hi, does anyone know how to correctly apply the [item editor] code from the "Gamerjins code generator"? I made the code but I don't know how to apply it in the game. I've also tried using [custom augments NOTE1c] but when I apply it, the battle trails I select don't appear. This could be because I don't know how to correctly place the 3 augments lines.
well, i did include a button activator, so if you werent paying attention, you need to redo your code and see what buttons were left on.
 
well, i did include a button activator, so if you werent paying attention, you need to redo your code and see what buttons were left on.
Are you referring to the [custom augments NOTE1c] (in this code I know that i have to press ZL ZR L R in the intel-inventory) code Or you mean the weapons editors SECTION (shouldn't X and ZL be pressed to avoid problems? Or am I making a mistake with this?)
 
Are you referring to the [custom augments NOTE1c] (in this code I know that i have to press ZL ZR L R in the intel-inventory) code Or you mean the weapons editors SECTION (shouldn't X and ZL be pressed to avoid problems? Or am I making a mistake with this?)
Hmmm in the inventory go and highlight the item you want to edit then press ZL first it will go to the augment menu of the said item... Now pres the ZL ZR L R note you can hold it for a sec or less than a sec it should be good by then.. you can now press B to exit the augment menu then go out of the inventory then re enter to check it it works
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Hmmm in the inventory go and highlight the item you want to edit then press ZL first it will go to the augment menu of the said item... Now pres the ZL ZR L R note you can hold it for a sec or less than a sec it should be good by then.. you can now press B to exit the augment menu then go out of the inventory then re enter to check it it works
This is on the [custom augment note1c]
 
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Are you referring to the [custom augments NOTE1c] (in this code I know that i have to press ZL ZR L R in the intel-inventory) code Or you mean the weapons editors SECTION (shouldn't X and ZL be pressed to avoid problems? Or am I making a mistake with this?)
edit: wrong page, for that one, its ZL. where are you press ZL that its not working? Also X in that specific instance meant "number", i have removed it so to prevent future problem.
 
Hmmm in the inventory go and highlight the item you want to edit then press ZL first it will go to the augment menu of the said item... Now pres the ZL ZR L R note you can hold it for a sec or less than a sec it should be good by then.. you can now press B to exit the augment menu then go out of the inventory then re enter to check it it works
Post automatically merged:


This is on the [custom augment note1c]
I can apply that code but not with battle trails I want XD .
I try to edit it but I don't know exactly where to extract the lines of code for the increases to put in those 3 lines that Excel highlights.

I'm going to Pointer Creators and adding the required battle trail and copying the code line.

Arts Gain TP XV

example
680C11F0 00000000 000A89CA Augment 2 is
640C01F0 00000000 00000017 weapon type
400C0000 00000000 00069840

Or I'm wrong and I need to extract the lines of BattleTrail (that i want) code from another page in Excel.
 
I can apply that code but not with battle trails I want XD .
I try to edit it but I don't know exactly where to extract the lines of code for the increases to put in those 3 lines that Excel highlights.

I'm going to Pointer Creators and adding the required battle trail and copying the code line.

Arts Gain TP XV

example
680C11F0 00000000 000A89CA Augment 2 is
640C01F0 00000000 00000017 weapon type
400C0000 00000000 00069840

Or I'm wrong and I need to extract the lines of BattleTrail (that i want) code from another page in Excel.
im put boxes around the codes, so misaligned lines of codes shouldn't happen again.
 
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After days of trying to farm for this I finally gave in and jus used the item editor v3

😭

Atleast these aren't impossible traits u can actually obtain UD Spatha like this eventually
Just decided that I dont have time to farm for this anymore.

1744731189369.jpeg

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I noticed that if you sort your Items by recently acquired it assumes that the items acquired from the generator is the first one you ever got.
 
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If FTL is the equivalent of PTLthen the name is wrong because FTL augment doesn’t exist in the game
i must have been tired that day. if you can find me a save with the weapon with that augment, i can extract and add to the database. im being to suspect not EVERYTHING in the xenoblade github database was carried over correctly.....
 
If FTL is the equivalent of PTLthen the name is wrong because FTL augment doesn’t exist in the game
I am confirming that FTL from the spreadsheet is actually PTL in game :) I got SpecUp.PTL using the SpecUp.FTL code from the spreadsheet
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I am confirming that FTL from the spreadsheet is actually PTL in game :) I got SpecUp.PTL using the SpecUp.FTL code from the spreadsheet
Other things missing are the battre traits for ground armor called "Weather Master" from II to XX. Currently, only Weather Master I is in the spreadsheet.

IDs are:
Weather Master I 3648
Weather Master II3649
Weather Master III3650
Weather Master IV3651
Weather Master V3652
Weather Master VI3653
Weather Master VII3654
Weather Master VIII3655
Weather Master IX3656
Weather Master X3657
Weather Master XI3658
Weather Master XII3659
Weather Master XIII3660
Weather Master XIV3661
Weather Master XV3662
Weather Master XVI3663
Weather Master XVII3664
Weather Master XVIII3665
Weather Master XIX3666
Weather Master XX3667
 
Last edited by lari,

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