



I thought this was how it worked? It sounds like you need a one time local connection, then you can lend out over the internet. Am I misunderstanding?My only real problem with it is that I can't lend to family members without them being in the same room with me. I have friends away at college that I'd love to be able to lend games to, and my wife plays with her siblings a couple major cities over. I wish we could all loan games around.
It's unlikely it would affect piracy since that already requires patching out signature and license checks.My question is
Will this affect backup loading?
Alright thanksIt's unlikely it would affect piracy since that already requires patching out signature and license checks.

based on the video, for sharing between two consoles owned by the same person, only a one-time local link is required, but sharing with family members is always a local linkI thought this was how it worked? It sounds like you need a one time local connection, then you can lend out over the internet. Am I misunderstanding?

An Internet connection is required to "load and eject" Virtual Game Cards.
Right, sue me for not combing through this thread in fine detail. I'll go take the walk of shame now for not treating GBATemp like the sacred forum it is.Somebody else already said that.
There's nothing new here, downloading games and updates always required the latest system version. Loading a Virtual Game Card only requires internet when loading it, which you already have for sure when you just downloaded the game. Then the game can be played offline.New games updates now require the virtual game card to be loaded for the game to start. This is coded on the update and even fail validation on firmware 19.x, requiring internet. (figured out on the hundred line, as version 1.0.4 and 1.0.5 both have the issue). As it requires internet to load, there is no way to play offline with the updates installed, and future games might also require internet check as well for base game...


