Homebrew Homebrew app Homebrew game Majora's Mask Switch Port [ 2Ship 2Harkinian ]

  • Thread starter Thread starter YoshiCrystal
  • Start date Start date
  • Views Views 72,876
  • Replies Replies 215
  • Likes Likes 44
All new folders...

New build...


I've hex compared both files and there are too many differrnces, but same filesize and same issues on the switch
I figured out the problem. It's your Windows system language, which is apparently set to Spanish. At a certain point in 2ship2harkinian's development, some files that were originally compiled into code are instead left in a plaintext .xml format, and your system language automatically outputs decimal numbers with a comma for the decimal point instead of a period. This breaks reading the .o2r file. To fix the issue, you'll need to change your system language to English, or use a PC with an English system language. This is the only way to fix the issue.
 
I figured out the problem. It's your Windows system language, which is apparently set to Spanish. At a certain point in 2ship2harkinian's development, some files that were originally compiled into code are instead left in a plaintext .xml format, and your system language automatically outputs decimal numbers with a comma for the decimal point instead of a period. This breaks reading the .o2r file. To fix the issue, you'll need to change your system language to English, or use a PC with an English system language. This is the only way to fix the issue.
jajajaj well don! that make so much more since!
 
Has anyone been able to enable gyro ? I‘ve tried 3 different controllers (switch pro, joycon attached and detached & a 3rd party one) and none of them work. It just doesn’t do anything when pressing buttons or moving the axis at the „controls“ settings :/
 
Has anyone been able to enable gyro ? I‘ve tried 3 different controllers (switch pro, joycon attached and detached & a 3rd party one) and none of them work. It just doesn’t do anything when pressing buttons or moving the axis at the „controls“ settings :/
https://gbatemp.net/threads/majoras-mask-switch-port-2ship-2harkinian.667996/page-2#post-10605544

it can't work now, at least until SDL (switch) officially supports gyro or someone makes a fork to replace SDL with something else (like with ship of Harkinian)
 
im not getting the option to download anything on these links. I scroll down and under artifacts it lists for Linus Mac and windows but I can't click on them.
 
This might be just a coincidence, but in official build I got a crash in woodfall but with this artifact xxx I played from there to end of snowhead + some sidequests. So maybe this is more stable for anyone having issues.
Awesome! This build fixes the crashes in woodfall and snowhead.

The only crash left I've experienced is during the second mini boss in Great Bay Temple ( the frog surrounded by blobs ). Whenever he falls from the ceiling and lands on you it still crashes.
Post automatically merged:

thank you. I got everything working but for the life of me it won't let me swap the a and be buttons in the settings. whenever I push a on my switch controller it backs out.
There is a workaround in an earlier post on page 2.
 
Last edited by disavow180,
Instructions don't seem clear to me on which 2ship.o2r file we should keep to use in our switch folder. The one from yoshicrystal9's switch files, or the one from the PC build after generating mm.o2r? I kept the one from the PC build and everything seems to be working, but I see other people kept the one from the switch files.

I was also curious if the more recent nightly 2s2h PC builds would work to generate mm.o2r or do we need to stick with the particular PC artifact in the instructions?

PS-for anyone interested the MM reloaded texture pack had it's first full initial release for 2s2h yesterday!
 
  • Like
Reactions: Carller0
thank you. I got everything working but for the life of me it won't let me swap the a and be buttons in the settings. whenever I push a on my switch controller it backs out.
If you want to change the A and B buttons you need to hold down the A button when making the change otherwise it wont work!
 
Last edited by Heavenseyes,
  • Like
Reactions: such and disavow180
Instructions don't seem clear to me on which 2ship.o2r file we should keep to use in our switch folder. The one from yoshicrystal9's switch files, or the one from the PC build after generating mm.o2r? I kept the one from the PC build and everything seems to be working, but I see other people kept the one from the switch files.

I was also curious if the more recent nightly 2s2h PC builds would work to generate mm.o2r or do we need to stick with the particular PC artifact in the instructions?

PS-for anyone interested the MM reloaded texture pack had it's first full initial release for 2s2h yesterday!
For 2ship.otr I would think it wouldn't matter, but I do see different files for the pc version you gen with, the github action output for the release commit, and the release zip. Though maybe it just isn't deterministic and all files are effectively equivalent.

For mm.o2r I would stick to the PC port version that is a closest match, which is presumably the build from the instructions. The odds of a new mm.o2r version breaking something on an older switch port game seems far more likely than some sort of improvement.
 
  • Like
Reactions: disavow180
Hey, I've been getting a consistent crash at Ikana Canyon, near the Music Box House, after the stream has been restored. I tested with and without custom assets and with and without higher fps. The crash happens no matter what settings I have.
 

Site & Scene News

Popular threads in this forum