Nope it didnt notice that it work perfectlyDidn't you even have a delay in subtitles and dialogue due to using the mods?
Nope it didnt notice that it work perfectlyDidn't you even have a delay in subtitles and dialogue due to using the mods?
I understand and this is strange, it maintains 60fps in the cutscenes, it doesn't change to 30 and in the fight to 60The old 60fps mod had a delay in audio during cutscenes, the one posted in this thread does not as it switches back to 30fps during cutscenes.

Why do I have to take a look at this...? That cheat has nothing to do with our mod.Hey guys I'm using ryujinx canary emulator just wondering is it's possible to turn this code into a dynamic 60fps so that when the fps drop below 60fps it doesnt go into slow motion and also fix the ate and keep the cutscene at 60fps
[60 FPS]
80002100
08000000 01DA33A0 00000001 00000001
20000000
80008100
08000000 01DA33A0 00000002 00000002
20000000
This is the 60fps that has 60fps cutscene but the qte isnt fix I was wondering is there's away to implement it and what I need to change I also want to know if their is a way to make the fps dynamic so it doesnt run in slow motion the minute the fps drop below 60fps
Why do I have to take a look at this...? That cheat has nothing to do with our mod.
I understand your request for FPS to be dynamic but if you are only using that cheat anything you report is meaningless to us as we don't use that cheat for our mod development.
We are working on a way to have the 60FPS cutscenes. However idk of you saw the videos showing the issues that we are having and why we decided to make them 30FPS for now ...
sorry for the misunderstanding I was wondering if their was away to stop the slow motion when its below 60fps if I were to cap the frame rate from 60 to 50fps or anything below the game would move in slow motionWhy do I have to take a look at this...? That cheat has nothing to do with our mod.
I understand your request for FPS to be dynamic but if you are only using that cheat anything you report is meaningless to us as we don't use that cheat for our mod development.
We are working on a way to have the 60FPS cutscenes. However idk of you saw the videos showing the issues that we are having and why we decided to make them 30FPS for now ...

- QTE Timing Fixed.
- Added Camera Speed Fix (Only working on Citron).
REMEMBER THAT YOU MUST ENABLE THE FPS CHEAT INCLUDED IN THE FOLDER. PCHTXT + CHEAT MUST WORK TOGETHER. OTHERWISE IT WON'T WORK PROPERLY.
CHECK THAT YOU HAVE IT ENABLED ON RYUJINX. ON CITRON IS AUTOMATICALLY ENABLED AND YOU WILL SEE A TEXT SAYING: IPSWITCH, CHEATS TOGETHER.
- Aura Times
- Cloud, water fall ... (I guess we can call it weather).
Considering the fact to what degree the dialogue is altered and rewritten (basically every single dialogue), how it’s possible that you’ll be able to fix it this fast? I have not seen a single cutscene that had a proper translation. Even the tutorial ones are altering so much, it’s just jarring.Working on a fan translation mod to fix the horrible localization, hopefully will have it ready in a week or two
Update on the mods
Fixing this for Ryujinx is not a primary goal for now. We are still focused on the FPS mod.
So if you want a slow camera, use Citron instead.
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Finally: @fl4sh_ and @OldManKain told me that the next things reported were fixed since the release of the mods:
I'll record a video to show the mods working later.

Weird that the camera fix works in Citron and not Ryujinx. Is it just a random emulator quirk?
I barely get 20 fps with these mods enabled and resolution x2 though. On RTX4090 and Ryzen 7950X3D. What kind of PC do you have? It works well when I set x1 resolution though. But the 60fps patch is still breaking the timing. Everything moves 2x too fast, like monsters, grass and whole environment.If we use resolution mod (for example 1440p) - do we set x1 resolution in emulator or it doesnt matter?
edit:
had x2 in emu and used 3378x1900 - seems all ok. the game looks INCREDIBLE with this mod on my 65 TV.
also many thanks for the proper 60 fps mod and LOD mod.
Didnt expected to wake up this morning and having this beautiful set of mods for my bel.oved game (had like 250 hours on wiiu)
edit2:
I think one of the mods (maybe the new 60/30 one?) making cutscenes loading times like 3-5x slower (noticed it imediatelly).
I barely get 20 fps with these mods enabled and resolution x2 though. On RTX4090 and Ryzen 7950X. What kind of PC do you have? It works well when I set x1 resolution though. But the 60fps patch is still breaking the timing. Everything moves 2x too fast, like monsters, grass and whole environment.
I just downloaded the zip file, so, probably.I have Ryzen 5600x and RTX 4090. Use Ryubin (the Ryujinx fork) 1.3.16. In heavy places have ~50-52 fps but most time 55-60fps.
edit:
btw do you use the new 60fps mod? The QTE timings are fixed now![]()
[skill ncd]
04000000 00253B74 1E213820
[exp rank x16]
04000000 0025CE68 0B021069
[max bp]
04000000 00121020 B905AC08
04010000 00121020 14588F72
04010000 01744DE8 18000068
04010000 01744DEC B905AC08
04010000 01744DF0 17A7708D
04010000 01744DF4 0000270F
[Max Inf Miranium (Must Use Once)]
04000000 0034A124 B829690A
04000000 0034A124 144FEB1F
04000000 01744DA0 1800006A
04000000 01744DA4 B829690A
04000000 01744DA8 17B014E0
04000000 01744DAC 000F423F
[Max Ticket Material (Buy Once)]
04000000 00349FF8 B82A6909
04000000 00349FF8 144FEB66
04000000 01744D90 18000069
04000000 01744D94 B82A6909
04000000 01744D98 17B01499
04000000 01744D9C 0000270F
[Auto Pickup Collectibles] - NOTE: Conflicts with Speed x2 Tomswitch
080D0000 001504D0 1E230100 18000068
080D0000 001504F0 1E230100 18000068
080D0000 00150510 1E230100 18000068
080D0000 00150548 1E230100 18000068
080D0000 00150568 1E230100 18000068
080D0000 00150588 1E230100 18000068
080D0000 001505AC 1E230100 18000068
080D0000 001505CC 1E230100 18000068
080D0000 001505E0 1E230100 18000068
[speed x2 Tomswitch] - Note: Conflicts with Auto Pickup Collectibles
04000000 015342B8 4E20D420
04000000 015342B8 140842CE
04000000 01744DF0 B9404265
04000000 01744DF4 710030BF
04000000 01744DF8 540000A0
04000000 01744DFC 710034BF
04000000 01744E00 54000060
04000000 01744E04 4E20D420
04000000 01744E08 17F7BD2D
04000000 01744E0C 4E20D420
04000000 01744E10 2A1F03E8
04000000 01744E14 4E0C1D01
04000000 01744E18 4E20D420
04000000 01744E1C D503201F
04000000 01744E20 D503201F
04000000 01744E24 D503201F
04000000 01744E28 D503201F
04000000 01744E2C 17F7BD24
[Affinity booster by .... 1000]
04000000 0006BF0C 52807D01
[Inf Skell Fuel]
04000000 001CF5EC BD7CF400
[Skell skill ncd]
04000000 0024DAF0 1E213820

I just downloaded the zip file, so, probably.
QTA timing is working OK, but environment is still too fast. All monsters are behaving like they had ADHD. These that are flying, are acting almost like F16s. All these animated landmarks are animated twice as fast as they should. To be sure, I checked how it looks without the 60FPS patch, and everything is back to normal.
If we use resolution mod (for example 1440p) - do we set x1 resolution in emulator or it doesnt matter?
edit:
had x2 in emu and used 3378x1900 - seems all ok. the game looks INCREDIBLE with this mod on my 65 TV.
also many thanks for the proper 60 fps mod and LOD mod.
Didnt expected to wake up this morning and having this beautiful set of mods for my bel.oved game (had like 250 hours on wiiu)
edit2:
I think one of the mods (maybe the new 60/30 one?) making cutscenes loading times like 3-5x slower (noticed it imediatelly), fast travel loading is ok (fast). going to test more.
I barely get 20 fps with these mods enabled and resolution x2 though. On RTX4090 and Ryzen 7950X3D. What kind of PC do you have? It works well when I set x1 resolution though. But the 60fps patch is still breaking the timing. Everything moves 2x too fast, like monsters, grass and whole environment.
I just downloaded the zip file, so, probably.
QTA timing is working OK, but environment is still too fast. All monsters are behaving like they had ADHD. These that are flying, are acting almost like F16s. All these animated landmarks are animated twice as fast as they should. To be sure, I checked how it looks without the 60FPS patch, and everything is back to normal.
it's nice that's there's equipment mods now but unfortunately it crash with ryujinxLoot Mods for Citron (should work with Ryujinx but not tested)
Work in progress!
- LootEquipmentsBestQuality : force primordial equipment with 3 augments (and only 1 free slot as the game does not seem to allow cheat equipment with 3 augments and 3 free slots)
- LootEquipmentsForceCount : force 3 equipments looted per treasure
- LootEquipmentsForceType : force type of equipment (ground weapon or armor) and subtype
- LootEquipmentsIgnoreBroken : remove broken equipment
- LootTreasureQuality : force gold treasure
I see, so setting x2 and using 4k mod means you're actually rendering 8k. Makes sense.Did you enabled the cheat?
Post automatically merged:
Main post (on page 1) has been updated with info related to resolution mods.
I'm already using, but getting 120FPS from 60FPS makes a lot less artifacts, so a proper 60FPS patch would be more than welcome.Try lossless scaling app then. It cost like 5$ on steam (you can start it without steam to not mess up controller). Tested it yesterday and its very very good. game silky smooth 60fps (it works like framegen), ~no inputlag, game logic 30fps so everything is ok.
nice, this is something I've been wanting for a while, did you port these from cemu?Loot Mods for Citron (should work with Ryujinx but not tested)
Work in progress!
- LootEquipmentsBestQuality : force primordial equipment with 3 augments (and only 1 free slot as the game does not seem to allow cheat equipment with 3 augments and 3 free slots)
- LootEquipmentsForceCount : force 3 equipments looted per treasure
- LootEquipmentsForceType : force type of equipment (ground weapon or armor) and subtype
- LootEquipmentsIgnoreBroken : remove broken equipment
- LootTreasureQuality : force gold treasure
