There is a git source for all the old XCX mods that worked on Cemu.
Im sure with a few tweaks they can be ported to Ryu as mods for DE if anyone could try
Just google cemu graphics packs > and its in src / xenoblade chronicles x / mods
readme md has about 25+ mods, along with their public code.
^^^ What's really needed out of those are the Auto Soul Voices because dealing with that at 60 fps is a nightmare. Pretty sure they made that specifically because of 60 fps too
Not sure if possible with in DE but these sound especially useful also
Im sure with a few tweaks they can be ported to Ryu as mods for DE if anyone could try
Just google cemu graphics packs > and its in src / xenoblade chronicles x / mods
readme md has about 25+ mods, along with their public code.
^^^ What's really needed out of those are the Auto Soul Voices because dealing with that at 60 fps is a nightmare. Pretty sure they made that specifically because of 60 fps too
- Soul Challenges - AutoBattles: The Soul Challenges QTE are hidden and automatically successful (only affect ground battles, not the QTE on Skell binding and destroying).
- Soul Challenges - Difficulty: The Soul Challenge's difficulty (the time left for doing the QTE) does not increase over time during a battle.
Not sure if possible with in DE but these sound especially useful also
- Offline Global Nemesis missions: Global Nemesis (both Telethia Plume and Yggralith Zero) are available anytime in the BLADE console. There is an optional cheat to make BLADE Medals not needed.
- Offline Squad tasks and missions: Squad tasks and missions become available for offline play! When the game starts, a Squad quest is randomly selected (with "Random" preset) and the timer is stopped.
Last edited by RoadStocks,













