then deactive the cheats. One cheat that will crash the game on loading is ohk.Can confirm that the game crashes with the cheats mentioned by mtgforger. And yes, I have the bundled version 1.0.1 activated.
then deactive the cheats. One cheat that will crash the game on loading is ohk.Can confirm that the game crashes with the cheats mentioned by mtgforger. And yes, I have the bundled version 1.0.1 activated.

Guess you won't be playing it then.why everyone want to cheat already but not working on replace awful NLA bgm , i refuse to play this game until i had that song out of my head
cheating ≠ moddingwhy everyone want to cheat already but not working on replace awful NLA bgm , i refuse to play this game until i had that song out of my head
unh, yeahwhy everyone want to cheat already but not working on replace awful NLA bgm , i refuse to play this game until i had that song out of my head
And the song that sounds similar to Kill La Kill's theme lol. I'm definitely cheating - last time I played this I grinded to lvl 99 early game. Awful Wii U times.why everyone want to cheat already but not working on replace awful NLA bgm , i refuse to play this game until i had that song out of my head
I love the NLA Day song from Hiroyuki Sawano from the WiiU version. I hope that one is in DE. That song is the reason why I kept going back to the WiiU version and kept replaying it.And the song that sounds similar to Kill La Kill's theme lol. I'm definitely cheating - last time I played this I grinded to lvl 99 early game. Awful Wii U times.
Can anyone please report if lossless works well? I've read previous posts on significant latency and ghosting....for 60 FPS
use lossless scaling or amd fluid frame generation in adrenalyn software ( for AMD card user )
losless scaling work in all app.
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for 60 FPS
use lossless scaling or amd fluid frame generation in adrenalyn software ( for AMD card user )
losless scaling work in all app.
With tools like those you DEFINITELY won't get better input lag, only worse than in 30 FPS if game's base runs at 30 FPS.Can anyone please report if lossless works well? I've read previous posts on significant latency and ghosting....

On Switch HW, the 60fps cheats work well. Cutscenes scale to 60fps and audio works fine.
I think on the switch it makes the cutscenes seem like they're being fastforwarded without the audio being fastforwarded. that's the main reason I don't use the 60FPS cheats on the switch games.What do you mean when you say the cutscenes "scale" to 60 FPS on Switch hardware?
In all previous Xenoblade games, the cutscene animations and camera movements still updated at 30 FPS even when you run the game at 60 FPS because there's no appropriate data for the "in-between" frames. I assume that's still true for XCX DE as well?

