@Memes1921 Banjo-Kazooie works fantastic with the Widescreen Patch from 'gamemasterplc' and your .ini file (Widescreen setting is activated in the Injector). A really solid experience on the Gamepad. I've tested other N64 games with custom Widescreen patches from various sources (gamemasterplc's are usually preferred) and for the most part they behave just fine (albeit sometimes with minor emulator-related graphical issues).
The game I'm having the most problems with is Paper Mario. I'm wondering what setting (or lack thereof) is causing severe slowdowns in the intro's Bowser cutscene etc. All Widescreen patches applied to this game (to my best knowledge) make this behavior happen, whereas in the base game and minor hacks (Standard aspect ratio) the cutscene plays just fine. I'm using the latest Widescreen Patch for the game (gamemasterplc also) and 'Paper Mario (USA)' as a Base.
.ini is Default