Ocarina of Time Switch Port [ Ship of Harkinian ]

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Hey everyone! I'd like to introduce to you my port for the Nintendo Switch of the beloved Ocarina of Time PC port called Ship of Harkinian. It comes with some handy features like widescreen, 60 fps, and even some cool enhancements like an integrated randomizer and a ton of more integrated mods!


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Requirements
  • You require a copy of the original OoT game
  • Latest atmosphere ( You can get it from here )
  • A device with Windows / Linux or MacOS to create the OTR

Installation
  • Download the latest release of Ship of Harkinian on a desktop device, you can get it from the links listed above.
  • Use the program called OTRGui to generate the otr file. ( Warning - You need to use one of the versions listed below, only a few are supported for now )
  • Download the latest switch port from here
  • Copy the otr file you generated into switch/ among with the otr you generated on the last step.
  • Enjoy <3!
Supported Versions
  • Ocarina of Time Debug Pal GC (Not MQ) - cee6bc3c2a634b41728f2af8da54d9bf8cc14099
  • Ocarina of Time PAL GC (Not MQ) - 0227d7c0074f2d0ac935631990da8ec5914597b4
  • Ocarina of Time PAL GC Decomp (MQ) - 079b855b943d6ad8bd1eb026c0ed169ecbdac7da
  • Ocarina of Time PAL GC (MQ) - 50bebedad9e0f10746a52b07239e47fa6c284d03
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Missing Stuff
  • Gyro and Rumble support - You can see the progress of this here
  • Better controller handle on imgui​
  • Saves tied to the selected user​
  • Better hbmenu description and a new logo​

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PD: ( Yeah i know this was released a few months, but i didnt upload it to gbatemp back then, im sorry for that <3 )
 
Last edited by Lywx,
You can use the touchscreen
not just "can", it's more like "have to"

would be nice if it could be made eventually to work with controller, so you can change settings and set up randomizer while docked, without having to take it out of the dock every time
Very helpful thank you. I honestly didn’t even consider that I would have to undock my device
 
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Reactions: Ligeia
Hi! Loving the port so far! I do have 1 issue I'm hoping someone can help me solve. I would like to remap the controller buttons. Every time I try to, it won't allow me to select a new button. It just automatically takes the button I use to initiate the process and closes the process immediately. Any ideas or work arounds?
 
Hi! Loving the port so far! I do have 1 issue I'm hoping someone can help me solve. I would like to remap the controller buttons. Every time I try to, it won't allow me to select a new button. It just automatically takes the button I use to initiate the process and closes the process immediately. Any ideas or work arounds?
I would reach out in SoH discord server.
 
I only have one question, can I use mods on the Switch version? If so, how?

You can use any mod that's not a code mod that doesn't have a specific version for Switch

You do that the same way as in windows, drag the OTRs in the Switch/soh/mods folder
 
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Reactions: BlueRogueAnna
Does this fix the OG bug leading to missable Deku Nuts cap upgrade ? That was extremely annoying back in the day.
 
Heya, i've played before ur port at 100% of the whole game, did u think on port the new "2ship2harkinian" Majora's Mask port for switch?, i'm really excited and waiting to play it, is just a question hehe
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Heya, i've played before ur port at 100% of the whole game, did u think on port the new "2ship2harkinian" Majora's Mask port for switch?, i'm really excited and waiting to play it, is just a question hehe
 
So, I followed the instructions on the readme files:

SD/switch/
oot.otr
soh.otr
soh.nro

I used the correct rom (Zelda OOT Debug ROM, review says, "This ROM dump is PAL GC (Debug) with SHA1 Hash - cee6bc3c2a634b41728f2af8da54d9bf8cc14099") to create the oot.otr file.

However, when I try to launch (no applet mode), I get this error, "The software was closed because an error occurred."

Any ideas?

EDIT: Wrong links. Solved.
 
Last edited by Waveracer,

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