Better Stereoscopic 3D Patches/Cheat Codes Releases, development and discussion

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nice, i'll check them asap.

I was intrigued with your post about DQM: Terry no Wonderland, so i checked it and the codes are not working for me though.
 
nice, i'll check them asap.

I was intrigued with your post about DQM: Terry no Wonderland, so i checked it and the codes are not working for me though.

Dragon Quest Monsters: Terry no Wonderland 3D - 0004000000074600 (Japan, Cartridge - LayeredFS ENGLISH PATCH v1.2 )

[Parallax Barrier without Depth (No 3D)]
D3000000 00000000
005E7C20 473851EC
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 00000000
005E7C20 423851EC
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 00000000
005E7C20 41000000
D2000000 00000000

[Parallax Barrier with Depth ++ (Deeper 3D)]
D3000000 00000000
005E7C20 41300000
D2000000 00000000


[Parallax Barrier with Depth +++ (Deeper 3D)]
D3000000 00000000
005E7C20 41000000
D2000000 00000000

[Parallax Barrier with Depth ++++ (Deeper 3D)]
D3000000 00000000
005E7C20 40000000
D2000000 00000000

[Parallax Barrier with Depth +++++ (Deeper 3D)]
D3000000 00000000
005E7C20 3F800000
D2000000 00000000
You tryed this ones? Cause the first ones i posted won't work. Also, this was tested on real cartridge. My experience with Ex Troopers tell me that the patche cia and the cartrige patched through Layered FS may have different adress
 
You tryed this ones? Cause the first ones i posted won't work. Also, this was tested on real cartridge. My experience with Ex Troopers tell me that the patche cia and the cartrige patched through Layered FS may have different adress
Not those, i found different codes on page 5, now i see there were these same ones later on the same page, i'll give those a try.
Post automatically merged:

Nope, they aren't working either.
 
Last edited by skyrimer,
Not those, i found different codes on page 5, now i see there were these same ones later on the same page, i'll give those a try.
Post automatically merged:

Nope, they aren't working either.
As i said before, i assume that's because you ar using a cia patched version of the game. Try this instead:

Dragon Quest Monsters: Terry no Wonderland 3D - 0004000000074600 (Japan, CIA - ENGLISH PATCHED v1.2 )

[Parallax Barrier without Depth (No 3D)]
D3000000 00000000
005E7C28 473851EC
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 00000000
005E7C28 423851EC
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 00000000
005E7C28 41000000
D2000000 00000000

[Parallax Barrier with Depth ++ (Deeper 3D)]
D3000000 00000000
005E7C28 41300000
D2000000 00000000


[Parallax Barrier with Depth +++ (Deeper 3D)]
D3000000 00000000
005E7C28 41000000
D2000000 00000000

[Parallax Barrier with Depth ++++ (Deeper 3D)]
D3000000 00000000
005E7C28 40000000
D2000000 00000000

[Parallax Barrier with Depth +++++ (Deeper 3D)]
D3000000 00000000
005E7C28 3F800000
D2000000 00000000
 
i'll check them out.

Already tested the previous codes:

One Piece: Unlimited Cruise SP1 and 2: Huge depth with enhanced + code, looks fantastic.
Cartoon Network: Punch Time Explosion: Codes are not working for me.
Cube Creator DX: Only tested in the main screen menu, codes worked great.
 
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i'll check them out.

Already tested the previous codes:

One Piece: Unlimited Cruise SP1 and 2: Huge depth with enhanced + code, looks fantastic.
Cartoon Network: Punch Time Explosion: Codes are not working for me.
Cube Creator DX: Only tested in the main screen menu, codes worked great.
Im going blind.... another offset error... please check this:

Cartoon Network: Punch Time Explosion - 0004000000043900
[Parallax Barrier without Depth (No 3D)]
D3000000 00000000
00358F78 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 00000000
00358F78 41200000
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 00000000
00358F78 41900000
D2000000 00000000

[Parallax Barrier with Depth ++ (Deeper 3D)]
D3000000 00000000
00358F78 42000000
D2000000 00000000
 
Yep those codes worked with DQ, and [Parallax Barrier with Depth +++++ (Deeper 3D)] gives ridiculous depth, it went from "is 3d on?" to spectacular depth :O

I wonder, can DQVII get some extra depth codes? Existing ones are good but i wonder if it can be pushed a bit further.

Im going blind.... another offset error... please check this:

Cartoon Network: Punch Time Explosion - 0004000000043900
[Parallax Barrier without Depth (No 3D)]
D3000000 00000000
00358F78 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 00000000
00358F78 41200000
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 00000000
00358F78 41900000
D2000000 00000000

[Parallax Barrier with Depth ++ (Deeper 3D)]
D3000000 00000000
00358F78 42000000
D2000000 00000000
No problem, i'll check those tomorrow, no more time today :D
 
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Yep those codes worked with DQ, and [Parallax Barrier with Depth +++++ (Deeper 3D)] gives ridiculous depth, it went from "is 3d on?" to spectacular depth :O

I wonder, can DQVII get some extra depth codes? Existing ones are good but i wonder if it can be pushed a bit further.


No problem, i'll check those tomorrow, no more time today :D
Okay, great that the new codes worked for you.

No problem, we'll talk tomorrow :D
 
Just checked the new Cartoon Network: Punch Time Explosion codes, they work fine now, great 3d.
 
I wonder, can DQVII get some extra depth codes? Existing ones are good but i wonder if it can be pushed a bit further.
Sadly, no. I already tryied u.u

Just checked the new Cartoon Network: Punch Time Explosion codes, they work fine now, great 3d.
Great to hear that! More codes added:

Attack of the Friday Monsters! A Tokyo Tale - 00040000000E7600 - Luma in-built cheats ONLY!
[Parallax Barrier without Depth (No 3D)]
D3000000 00000000
002A6D00 473851EC
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 00000000
002A6D00 423851EC
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 00000000
002A6D00 41900000
D2000000 00000000

[Parallax Barrier with Depth ++ (Deeper 3D)]
D3000000 00000000
002A6D00 41300000
D2000000 00000000



HarmoKnight - 00040000000C2E00 - Luma in-built cheats ONLY!
[Parallax Barrier without Depth (No 3D)]
D3000000 00000000
002175D4 473851EC
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 00000000
002175D4 423851EC
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 00000000
002175D4 41900000
D2000000 00000000

[Parallax Barrier with Depth ++ (Deeper 3D)]
D3000000 00000000
002175D4 41300000
D2000000 00000000



Dead or Alive: Dimensions - 0004000000034F00
[Parallax Barrier without Depth (No 3D)]
D3000000 00000000
008354F8 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 00000000
008354F8 41200000
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 00000000
008354F8 41900000
D2000000 00000000

[Parallax Barrier with Depth ++ (Deeper 3D)]
D3000000 00000000
008354F8 42000000
D2000000 00000000

[Parallax Barrier with Depth +++ (Deeper 3D)]
D3000000 00000000
008354F8 42200000
D2000000 00000000

[Parallax Barrier with Depth ++++ (Deeper 3D)]
D3000000 00000000
008354F8 42500000
D2000000 00000000

[Parallax Barrier without Depth v2 (No 3D)]
D3000000 00000000
00882A80 473851EC
D2000000 00000000

[Parallax Barrier with Depth v2 (Normal 3D)]
D3000000 00000000
00882A80 423851EC
D2000000 00000000

[Parallax Barrier with Depth + v2 (Deeper 3D)]
D3000000 00000000
00882A80 42100000
D2000000 00000000

[Parallax Barrier with Depth ++ v2 (Deeper 3D)]
D3000000 00000000
00882A80 41900000
D2000000 00000000

[Default 3D]
D3000000 00000000
008354F8 41200000
00882A80 423851EC
D2000000 00000000

[Enhaced 3D]
D3000000 00000000
008354F8 41900000
00882A80 41300000
D2000000 00000000

[Enhaced 3D +]
D3000000 00000000
008354F8 42500000
00882A80 42100000
D2000000 00000000

*This game already has an excellent 3D effect, i was just wandering if we can push it farther. The "pop out" effect is fantastic, what i wanted was to increase the "depth". The codes may be to strong (and unnecessary) for most players.




Attack on Titan: Humanity in Chains - 0004000000131E00
[Parallax Barrier without Depth (No 3D)]
D3000000 00000000
0058398C 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 00000000
0058398C 41200000
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 00000000
0058398C 41900000
D2000000 00000000

[Parallax Barrier with Depth ++ (Deeper 3D)]
D3000000 00000000
0058398C 42000000
D2000000 00000000

[Parallax Barrier without Depth v2 (No 3D)]
D3000000 00000000
008B9620 473851EC
D2000000 00000000

[Parallax Barrier with Depth v2 (Normal 3D)]
D3000000 00000000
008B9620 423851EC
D2000000 00000000

[Parallax Barrier with Depth + v2 (Deeper 3D)]
D3000000 00000000
008B9620 41A00000
D2000000 00000000

[Parallax Barrier with Depth ++ v2 (Deeper 3D)]
D3000000 00000000
008B9620 41600000
D2000000 00000000
 
Nice i'll start checking them out, i agre DOA 3D is already pretty good but i can't wait to see how it's improved now, the story mode in this game is among the best in DOA series, a great summary of everything that happened in the franchise, so better 3d is a good enough reason to play that mode again.
 
Nice i'll start checking them out, i agre DOA 3D is already pretty good but i can't wait to see how it's improved now, the story mode in this game is among the best in DOA series, a great summary of everything that happened in the franchise, so better 3d is a good enough reason to play that mode again.
Agree. For me, the best DOA till now, top 3 fighting games of all time, and my favorite fighting game on 3DS. Still, don't expect too much of the code, cause i barely can modify the 3D values without having image distortion.
 
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I checked them out, they're all working great.
Awesome!

2 more:

Ninja Battle Heroes - 000400000013D200
[Parallax Barrier without Depth (No 3D)]
D3000000 00000000
0021EA38 473851EC
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 00000000
0021EA38 423851EC
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 00000000
0021EA38 41A00000
D2000000 00000000

[Parallax Barrier with Depth ++ (Deeper 3D)]
D3000000 00000000
0021EA38 41300000
D2000000 00000000

[Parallax Barrier with Depth +++ (Deeper 3D)]
D3000000 00000000
0021EA38 40900000
D2000000 00000000
*Use in battle only. On menus put the 3D slider at minimum. (the code really mess up with the menus)



LBX: Little Battlers eXperience - 0004000000147100
[Parallax Barrier without Depth (No 3D)]
D3000000 08000000
004B1C48 00000000
004D4AC8 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 08000000
004B1C48 41200000
004D4AC8 41200000
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 08000000
004B1C48 41900000
004D4AC8 41900000
D2000000 00000000

[Parallax Barrier with Depth ++ (Deeper 3D)]
D3000000 08000000
004B1C48 42200000
004D4AC8 42200000
D2000000 00000000

[Parallax Barrier with Depth +++ (Deeper 3D)]
D3000000 08000000
004B1C48 42A00000
004D4AC8 42A00000
D2000000 00000000

[Parallax Barrier without Depth v2 (No 3D)]
D3000000 00000000
006A1BEC 473851EC
D2000000 00000000

[Parallax Barrier with Depth v2 (Normal 3D)]
D3000000 00000000
006A1BEC 423851EC
D2000000 00000000

[Parallax Barrier with Depth + v2 (Deeper 3D)]
D3000000 00000000
006A1BEC 41000000
D2000000 00000000

[Parallax Barrier with Depth ++ v2 (Deeper 3D)]
D3000000 00000000
006A1BEC 40D00000
D2000000 00000000

[Default 3D]
D3000000 08000000
004B1C48 41200000
004D4AC8 41200000
D3000000 00000000
006A1BEC 423851EC
D2000000 00000000

[Enhanced 3D]
D3000000 08000000
004B1C48 42000000
004D4AC8 42000000
D3000000 00000000
006A1BEC 41600000
D2000000 00000000

[Enhanced 3D - Fix]
D3000000 08000000
004B1C48 41200000
004D4AC8 42000000
D3000000 00000000
006A1BEC 41600000
D2000000 00000000

[HUD Elements & Portraits - Weak]
D3000000 08000000
004B1C48 41200000
D2000000 00000000

[HUD Elements & Portraits - Normal]
D3000000 08000000
004B1C48 41200000
D2000000 00000000

[HUD Elements & Portraits - Strong]
D3000000 08000000
004B1C48 42000000
D2000000 00000000
*The "Enhanced 3D - Fix" reduce the value of the HUD elements (and chr. portraits) so they are less annoying. If you don't know what im talking about, enable the "Enhanced 3D" and press star on the game. The PAUSE menu will be an eyesore.
*If you are not satisfied with the HUD elements depth, you can use one of the last 3 codes. First enable whatever depth code you want, and then the HUD codes.
*The PB with Depth +/++ may be the best 3D for most users. (Paired with HUD Elements - Weak)
 
Last edited by NanashiFinal13,
Awesome!

2 more:

Ninja Battle Heroes - 000400000013D200
[Parallax Barrier without Depth (No 3D)]
D3000000 00000000
0021EA38 473851EC
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 00000000
0021EA38 423851EC
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 00000000
0021EA38 41A00000
D2000000 00000000

[Parallax Barrier with Depth ++ (Deeper 3D)]
D3000000 00000000
008B9620 41300000
D2000000 00000000

[Parallax Barrier with Depth +++ (Deeper 3D)]
D3000000 00000000
008B9620 40900000
D2000000 00000000
*Use in battle only. On menus put the 3D slider at minimum. (the code really mess up with the menus)



LBX: Little Battlers eXperience - 0004000000147100
[Parallax Barrier without Depth (No 3D)]
D3000000 08000000
004B1C48 00000000
004D4AC8 00000000
D2000000 00000000

[Parallax Barrier with Depth (Normal 3D)]
D3000000 08000000
004B1C48 41200000
004D4AC8 41200000
D2000000 00000000

[Parallax Barrier with Depth + (Deeper 3D)]
D3000000 08000000
004B1C48 41900000
004D4AC8 41900000
D2000000 00000000

[Parallax Barrier with Depth ++ (Deeper 3D)]
D3000000 08000000
004B1C48 42200000
004D4AC8 42200000
D2000000 00000000

[Parallax Barrier with Depth +++ (Deeper 3D)]
D3000000 08000000
004B1C48 42A00000
004D4AC8 42A00000
D2000000 00000000

[Parallax Barrier without Depth v2 (No 3D)]
D3000000 00000000
006A1BEC 473851EC
D2000000 00000000

[Parallax Barrier with Depth v2 (Normal 3D)]
D3000000 00000000
006A1BEC 423851EC
D2000000 00000000

[Parallax Barrier with Depth + v2 (Deeper 3D)]
D3000000 00000000
006A1BEC 41000000
D2000000 00000000

[Parallax Barrier with Depth ++ v2 (Deeper 3D)]
D3000000 00000000
006A1BEC 40D00000
D2000000 00000000

[Default 3D]
D3000000 08000000
004B1C48 41200000
004D4AC8 41200000
D3000000 00000000
006A1BEC 423851EC
D2000000 00000000

[Enhanced 3D]
D3000000 08000000
004B1C48 42000000
004D4AC8 42000000
D3000000 00000000
006A1BEC 41600000
D2000000 00000000

[Enhanced 3D - Fix]
D3000000 08000000
004B1C48 41200000
004D4AC8 42000000
D3000000 00000000
006A1BEC 41600000
D2000000 00000000

[HUD Elements & Portraits - Weak]
D3000000 08000000
004B1C48 41200000
D2000000 00000000

[HUD Elements & Portraits - Normal]
D3000000 08000000
004B1C48 41200000
D2000000 00000000

[HUD Elements & Portraits - Strong]
D3000000 08000000
004B1C48 42000000
D2000000 00000000
*The "Enhanced 3D - Fix" reduce the value of the HUD elements (and chr. portraits) so they are less annoying. If you don't know what im talking about, enable the "Enhanced 3D" and press star on the game. The PAUSE menu will be an eyesore.
*If you are not satisfied with the HUD elements depth, you can use one of the last 3 codes. First enable whatever depth code you want, and then the HUD codes.
*The PB with Depth +/++ may be the best 3D for most users. (Paired with HUD Elements - Weak)

Your work on these has been amazing!! Since using the Luma menu instead of CTRPF, I haven't had any crashes.

The only issue (probably unavoidable) is how the codes impact the render distance, creating some distracting pop-in on the sides of the frame in some games. But to experience these games in FULL 3D is so awesome anyway.

I was wondering if you could take a look at Star Fox 64. I think that would be great with enhanced 3D!

Also, the existing Animal Crossing code causes a glitch when you go up to the town area where the map is replicated in glitchy bars on either side of the screen. I was wondering if you could test that sometime and see if a new code might help.

But anyway, GREAT WORK, and I can't say that enough. This has really revived my love of the 3DS. Some of these enhanced versions feel like the intended versions all along 🙏
 
Your work on these has been amazing!! Since using the Luma menu instead of CTRPF, I haven't had any crashes.

Thank you, glad you enjoy them :)
Im having a blast making them. Its good to hear that you haven't had any crashes.

The only issue (probably unavoidable) is how the codes impact the render distance, creating some distracting pop-in on the sides of the frame in some games. But to experience these games in FULL 3D is so awesome anyway.

Yeah, i notice that too. I don't know if there's something that can be done to reduce the pop-ing, I have my doubts. Maybe someone more skilled than me can do something . Still, i will try to look a solution, if i can
I was wondering if you could take a look at Star Fox 64. I think that would be great with enhanced 3D!
Great suggestion, i will add it to my to-do list!
Also, the existing Animal Crossing code causes a glitch when you go up to the town area where the map is replicated in glitchy bars on either side of the screen. I was wondering if you could test that sometime and see if a new code might help.
Actually, im looking into that. Can't make any promises, thou.
But anyway, GREAT WORK, and I can't say that enough. This has really revived my love of the 3DS. Some of these enhanced versions feel like the intended versions all along 🙏
Im really happy to now that there's still some people that love the 3DS and the 3D effect as much as me. For me, its also like re discover a lot on 3DS games, cause some are like night and day with the codes activated. I just wish that developers made more games in 3D, many of the releases of the last period of the console were 2D only.
Post automatically merged:

@Moogley Also, the alternative code for Whooly World that posted on your thread ts working for you? Im asking cause im making some sort of database, so it would really help to know if it works for you.
 
Last edited by NanashiFinal13,
Thank you, glad you enjoy them :)
Im having a blast making them. Its good to hear that you haven't had any crashes.



Yeah, i notice that too. I don't know if there's something that can be done to reduce the pop-ing, I have my doubts. Maybe someone more skilled than me can do something . Still, i will try to look a solution, if i can

Great suggestion, i will add it to my to-do list!

Actually, im looking into that. Can't make any promises, thou.

Im really happy to now that there's still some people that love the 3DS and the 3D effect as much as me. For me, its also like re discover a lot on 3DS games, cause some are like night and day with the codes activated. I just wish that developers made more games in 3D, many of the releases of the last period of the console were 2D only.
Post automatically merged:

@Moogley Also, the alternative code for Whooly World that posted on your thread ts working for you? Im asking cause im making some sort of database, so it would really help to know if it works for you.

I'm glad to hear that! They're amazing 🙏

re: Wooly World, when I activated and de-activated the code in Luma, it crashed immediately. However, when I restarted and just left the code active, it seemed to work! I replicated the conditions that caused the crashes before, and it seems fine.

I think the 3DS was a quiet revelation in the medium, and even the devs didn't seem to realize how great it was/could have been. To this day, I'm amazed that A. people lost faith in the credibility of 3D as a concept so quickly and B. how amazing it STILL looks when done well. Even on a low-resolution screen, there's something about the 3D done right that I just can't get from other systems.

If you're creating a to-do list, I'd like to selfishly add some 😅

3D Out Run
3D Super Hang-On
Etrian Odyssey series
Denpa Men Series

I'm sorry I'm no use on the code creation side, but I can test anything! In any case, thanks a ton for doing all this and keeping my favorite console alive 🙏
 
re: Wooly World, when I activated and de-activated the code in Luma, it crashed immediately. However, when I restarted and just left the code active, it seemed to work! I replicated the conditions that caused the crashes before, and it seems fine.
Interesting.. normally, is the other way around, when you left it activated is prone to crash.. :unsure: What luma version are you using?
I think the 3DS was a quiet revelation in the medium, and even the devs didn't seem to realize how great it was/could have been. To this day, I'm amazed that A. people lost faith in the credibility of 3D as a concept so quickly and B. how amazing it STILL looks when done well. Even on a low-resolution screen, there's something about the 3D done right that I just can't get from other systems.
I know, right? I partially blame how fast is technology developing these days. No one enjoy their devices cause their focusing on what would be next. Also, 3D movies and games sounded soo ground breaking then, but people seemed to lost interest in it. That's sad. And totally agree, there's some titles that look awefull on the 3DS, but you turn the slider one and wooow, totally different game. The 3D is just like the best game enhancer. It is surreal.
If you're creating a to-do list, I'd like to selfishly add some 😅
Of course! I just add them. If you have more suggestions, please pm me. I did codes for the first Denpa Men, and planned to do the same for all of them.
I'm sorry I'm no use on the code creation side, but I can test anything! In any case, thanks a ton for doing all this and keeping my favorite console alive 🙏
Im no wizard either, im just a mandan armed with CTRPF plugin xD
Thank you for your kind words, and great to know that you are available for testing!
 
I've checked the 2 new codes:

Ninja Battle Heroes : Depth ++ and Depth +++ codes show red and don't work.
LBX: Little Battlers eXperience : Great 3d using max depth codes.
 

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