Godot 1 ? Seems funny ! I shall begin to code in this version then !For the time being I have put the godot 4 port on hold because godot 4 just requires too much resources.
I started work on porting Godot 1 as it seems to be the version that would work the best on 3DS since this version is intended to have a fixed point renderer which is compatible with the workflow of the 3DS, it also will use way less ram
https://github.com/SeleDreams/godot-legacyGodot 1 ? Seems funny ! I shall begin to code in this version then !
Wonderful ! Gotta check that later.I already updated the code of godot 1 for it to build with modern sdks and I started the 3DS port (it's not ready yet)
I also recovered the godot 1 documentation, so it's on the wiki of the repo
Yeah since the 3ds only supports vertex shaders anyway. It doesn't support fragment shaders.Great to hear that you are continuing!
Is Godot 1 2D only?
The wiki looks like 3D is supported? Apologies for my illiteracy about godot.
https://github.com/SeleDreams/godot-legacy/wiki/import_3d
I am excited about this.
If I understand correctly fixed pipeline equals to the immediate mode of citro3d, i.e. not shader based as with OpenGL 3+?
Will you put a tutorial in order to launch a game on the 3ds ? Or is there already one ?Yeah since the 3ds only supports vertex shaders anyway. It doesn't support fragment shaders.
but I actually found out another team already is working on a godot 1 fork with improvements so I ended up cancelling this one for the 3ds (i might however keep it for another platform)
so I went back to updating my godot 4 port
Post automatically merged:
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right now, I fixed the build so it is in a buildable state (though there's still no real renderer)
I'm right now working on updating it to the latest godot 4 master
I'd say it's far from being the priority right now since it's not in a usable stateWill you put a tutorial in order to launch a game on the 3ds ? Or is there already one ?
Also, I only have an old 3ds, will it be a problem ?

headless means that it runs as a console app. it just prints text on screenWhen you say that it's headless does it mean just a black screen or can we print some text at least?
