ROM Hack Cheat Codes AMS and Sx Os, Add and Request

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@TomSwitch
Noexes returns an error on the second search. Do you know what is the cause?

I'm using this version.
https://github.com/tomvita/Noexes/releases/tag/1.4.157
I think it is probably the problem that has been there for a long time, I am aware of some problem that comes up once in a while and I tried to see if I could find anything but didn't. For some game if I continue to search I would hit that problem and for others there was no problem. Is it something like that?

Would you like to try Breeze? I can support you with the best of my ability if you use Breeze.

https://github.com/tomvita/Breeze-Beta/releases/latest
https://gbatemp.net/threads/using-breezes-search-manager.631610/
https://gbatemp.net/threads/pointer-searching-with-breeze.642045/
 
Last edited by TomSwitch,
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I think it is probably the problem that has been there for a long time, I am aware of some problem that comes up once in a while and I tried to see if I could find anything but didn't. For some game if I continue to search I would hit that problem and for others there was no problem. Is it something like that?

Would you like to try Breeze? I can support you with the best of my ability if you use Breeze.

https://github.com/tomvita/Breeze-Beta/releases/latest
https://gbatemp.net/threads/using-breezes-search-manager.631610/
https://gbatemp.net/threads/pointer-searching-with-breeze.642045/
Specifically, when there are many search results, errors are more likely to occur. Searching for 00000000 within the same game results in an error, but searching for 42C8000 does not.

Create the code by changing the value of each address one by one. Can I do this with Breeze? Maybe it's time for me to learn ASM too.
 
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Seems like it was the DLC who indeed scrambled the codes, but i found them again with the DLC, i will post them here, see if they work now.


Iori stats 65K, inf items, money and skill points.


Usually i find the codes rather easily depending on the game, i'm working on Money, Coins and Souls for Pirate Warriors 4 1.8.0 and most of the values are static, they are on an adress and when you close and enter the game again they are on the same adress. Same with Fate Samurai Remnant since it's both from Omega Force.

And i usually search only U16 (2 bytes) or U32 (4 bytes) for decimal values, like those you mentioned, most of the time they are on HEAP but i can be on MAIN as well but for the ones that i did for myself it`s usually HEAP.

I'm a newbie, so i might be wrong and if i am i do ask that someone who knows better correct me, but the values that you mentioned that changed when you use the code seems to need to find the pointer for them to work all the time, since the adress doesn't look like a static one.
I see, alright let me test the new codes for fate samurai phantasm 1.1.4 + DLC later.
 
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if you want to get out of it keep on trying, hp only work in battle out world map is not exist. Nothing to base on to looking into its memory....
incompletion...


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so-so
 
Last edited by Deleted member 610448,
Specifically, when there are many search results, errors are more likely to occur. Searching for 00000000 within the same game results in an error, but searching for 42C8000 does not.

Create the code by changing the value of each address one by one. Can I do this with Breeze? Maybe it's time for me to learn ASM too.
2024040722440700-CCFA659F4857F96DDA29AFEDB2E166E6.jpg

What I call candidates are the search results.
There are two buttons that operates on candidates, inc1000 would increment by one in successive candidate starting with a value of your choice, Set1000 will set all the candidates to a certain value of your choice. ( up to 1000 entries, I think 1000 is an amount more than we want to start hacking ).
Revert1000 is use to undo changes.
Freeze100 and Unfreeze100 I often use for moon jump search, again I think 100 is way more that we should freeze at one time.


If you are looking for making cheats I have some short cuts.
2024040722541200-CCFA659F4857F96DDA29AFEDB2E166E6.jpg

Add loop and load register these are just a little bit of convenience to save some typing

I can customize Breeze for you. I think input from you would greatly enhance the capability of Breeze.
 
Seems like it was the DLC who indeed scrambled the codes, but i found them again with the DLC, i will post them here, see if they work now.


Iori stats 65K, inf items, money and skill points.


Usually i find the codes rather easily depending on the game, i'm working on Money, Coins and Souls for Pirate Warriors 4 1.8.0 and most of the values are static, they are on an adress and when you close and enter the game again they are on the same adress. Same with Fate Samurai Remnant since it's both from Omega Force.

And i usually search only U16 (2 bytes) or U32 (4 bytes) for decimal values, like those you mentioned, most of the time they are on HEAP but i can be on MAIN as well but for the ones that i did for myself it`s usually HEAP.

I'm a newbie, so i might be wrong and if i am i do ask that someone who knows better correct me, but the values that you mentioned that changed when you use the code seems to need to find the pointer for them to work all the time, since the adress doesn't look like a static one.
alright, tested the new codes and all of it worked perfectly.

Thank you very much good sir, now is the time to finish the Waxing Moon Ritual.
 
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alright, tested the new codes and all of it worked perfectly.

Thank you very much good sir, now is the time to finish the Waxing Moon Ritual.
I'm glad they worked out now and sorry for the inconvenience with the other cheats. I hope you've fun during the game now.
 
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@TomSwitch, had some misinfo about the Crosscode hp
it doesn't changes from decimal to double on hit, instead decimal becomes double when hp is over 255 then back to decimal when hp is 255 or less
 
Seems like it was the DLC who indeed scrambled the codes, but i found them again with the DLC, i will post them here, see if they work now.


Iori stats 65K, inf items, money and skill points.


Usually i find the codes rather easily depending on the game, i'm working on Money, Coins and Souls for Pirate Warriors 4 1.8.0 and most of the values are static, they are on an adress and when you close and enter the game again they are on the same adress. Same with Fate Samurai Remnant since it's both from Omega Force.

And i usually search only U16 (2 bytes) or U32 (4 bytes) for decimal values, like those you mentioned, most of the time they are on HEAP but i can be on MAIN as well but for the ones that i did for myself it`s usually HEAP.

I'm a newbie, so i might be wrong and if i am i do ask that someone who knows better correct me, but the values that you mentioned that changed when you use the code seems to need to find the pointer for them to work all the time, since the adress doesn't look like a static one.
can you find skill no cool down? for oppw4 1.8.0
 
can you find skill no cool down? for oppw4 1.8.0
I tried and did find one of the adresses for one of the skills but i would have to acess the code directly to modify the cooldown for all of them, my console can't hold breeze very well and atmosphere doesn't even load when i tried installing gen 2 on it so i can't do a breakpoint to know what writes the code and then modify it, if there is a way to do that with Edizon SE i could try but i don't know if there is and much less how to do it since as i said i'm a newbie at making cheat codes.

But what i can say is to use concentration in your character build, it makes you get all your skills in a combo or less when the skill is level 5, i'm working on the coins in the game and can get my skills in story mode in 2 combos and concentration is still level 2 on my save file. With the souls and coins you can get this skill at level 5 in no time, and it's the reason i'm not working on no skill cooldown code.
 
So I haven't found any cheats for this version of South Park Stick of Truth.
TID: 010095300B6A4000
BID: BB789D7392B165F5

[Infinite Health Player On]
040F0000 00148550 D503201F

[Infinite Health Player Off]
040F0000 00148550 682A00BD

If someone other than me can check this out to see if it works for their build. I'm working on Infinite PP and Infinite Money as well.
 
incompletion...

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so-so
View attachment 430382
How did u get search for speed? Normally speed will stay at 1 float near the jump and xyz position, other wise if search for changing speed is game speed will make everything speed up
And what to look for no clip? What value is it start not hit the wall or when it hit the wall?
 
@TomSwitch, had some misinfo about the Crosscode hp
it doesn't changes from decimal to double on hit, instead decimal becomes double when hp is over 255 then back to decimal when hp is 255 or less
I have seen many game that like to use f32 or f64 to store number that actually never have decimal point.
Some of the time they even store u32 and f32 at the same memory address, why I have no idea.

Hacking 4GL engine using 3GL method is hard. I think a game is using 4GL engine when I see the game code that touch the memory having zero offset and access a very large quantify of addresses. ( my gen2 fork only reserve memory for 255 entries and these always exceed them so you see 255 but it is very very much larger than that )
When the code that touch the memory is engine code rather than procedural code hacking it means understanding the engine and the game logic which can not be seen by looking at the engine code.

4GL engine is often database driven, the memory you want to hack is in this database and the database is access by the game logic by means of some key. You have to interpret the key to know that the engine is actually accessing the data you want to hack.

Pointer to the database record is going to be unreliable but some game are hybrid and the 3GL part of the game have conventional pointer that works. Maybe what you found is some address than handles the transition between 4GL and 3GL part of the game engine.

The other thing is the database do garbage collection and reclaim memory by moving records to fill the holes that is left by records that has been deleted, some records that are added early is never moved because there is no holes above it but those that get added later will have records that are added earlier than them deleted and such record gets moved

4GL engine is often text based, the save is just plain text and this one has a save that is plain text, you see lea and her attribute such as level and hp in the text of the save file. Just search for "lea"

Hacking save file for 3GL engine and 4GL engine is very different. 3GL the value is stored in binary and the offset is fixed. 4GL is always going to have the offset changed, say the value is 1 then it becomes 1.55 now the file has shifted and enlarged because 1 is one character and 1.55 has three extra characters.
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Code request for Reaper Survivors v1.0 01004A301E8BA000. Thanks!
I looked briefly and then lost interest. Here is what I have on my Switch. This is likely the game code that access coin, watch this code and you get the memory address of coin. Once you have lots of coins you have already won

[Breeze beta88 Reaper Survivors 1.0 TID: 01004A301E8BA000 BID: 483F907CFF813C4A]

[coin]
04000000 01687254 B940FE68
 
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