Normally the compiler will make 64bit variable 64bit aligned. When you see this kind of strange thing normally that means very bad news for code maker as the game engine is not what you might be used to.nevermind, sometimes the pointer path can be deceiving
I kind of suspect this game is a 3GL and 4GL hybrid. Some of the code that handle certain element is 3GL but the base game engine is 4GL ( probably some kind of scripting language ).
Try to hack the game and let me know what you discover.
Normal symptom of 4GL game, can't find pointer and can't find hook for ASM.
Last edited by TomSwitch,








