ROM Hack Cheat Codes AMS and Sx Os, Add and Request

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I did an update for my Lego Marvel Superheroes 2 code. Got infinite health from Main so no pointers needed
Lego Marvel Superheroes 2
TID: 0100d3a00409e000
BID: 20cd49f2ba64744d

[P1 Invincible off]
040f0000 00A91110 B907C408

[P1 Infinite Health]
040f0000 00A91110 D503201F

Edit:
I made a code that turns the address back into what it should be. Turn that on when you encounter big mini figs that aren't taking damage. Just make sure to turn off the infinite health before you turn that one on.
 
Last edited by wiitendo84,
View attachment 417915
[Breeze preview88p4 Tale of Immortal 1.0.1 TID: 0100FB701C48C000 BID: 63624864E3F646A3]

[hp 1000]
04000000 03767990 B9406115
04000000 03767990 14BABC42
04000000 06616A98 18000075
04000000 06616A9C B9006115
04000000 06616AA0 174543BD
04000000 06616AA4 000003E8

Load time too long, not enough reward in game play to continue, should be easy DIY for fan of the game to hack on their own.
Gold is search gold find gold. Other things I expect the same but did not try. Maybe on PC it's worth playing.
What does it change? I tried it but nothing happened
 
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I tried the cheat to change the status of att, stamina, etc. edizon u32 u64 = HeapMain/Ram, but value on game not changed, value on edizon reset to default, can you help me sir? sorry fr ma bd english 🫡😂
Already deleted the game, can't help with anything specific to this game . Pick up a how to search tutorial.

Dynamic memory don't get cleared, they are only marked as unused so if you found address that are from these unused memory they won't matter to the game when you change them.

Some memory are derived form another memory, they get refreshed by the game code before use, changing these memory only matters after the refresh and before they get to be used by the game code.
 
hi, can you help me
i need infinity health cheat in monster hunter rise v16.0.2
tid 0100B04011742000
bid C9A3DD7702075ECD

note : cheat in cheatlip doesnt work
 
SNES - Nintendo Switch Offline

01008D300C52C000
0000000000000000
snes offline.png
2024020321000200-57B4628D2267231D57E0FC1078C0596D.jpg
[Mortal Kombat]
00000000 00000000 00000000
[p1 hp]
580F0000 0251E0A0
580F1000 000011A8
580F1000 00000760
580F1000 00000290
580F1000 00001C28
580F1000 000000C0
580F1000 00000018
780F0000 000004B9
610F0000 00000000 000000A1

[super mario world]
00000000 00000000 00000000
[99 lives]
580F0000 00EDE9D0
580F1000 00000000
580F1000 000005B0
580F1000 00000430
580F1000 000030B0
580F1000 000000C0
580F1000 00000018
780F0000 00000DBE
610F0000 00000000 0000003E
[Invincibility]
580F0000 00EDE9D0
580F1000 00000000
580F1000 000005B0
580F1000 00000430
580F1000 000030B0
580F1000 000000C0
580F1000 00000018
780F0000 00001497
610F0000 00000000 000000FF
[You're always caped]
580F0000 00EDE9D0
580F1000 00000000
580F1000 000005B0
580F1000 00000430
580F1000 000030B0
580F1000 000000C0
580F1000 00000018
780F0000 00000019
610F0000 00000000 00000002

[super metroid]
00000000 00000000 00000000
[hp 99]
580F0000 00EDE8A8
580F1000 00001180
580F1000 00000160
580F1000 00000090
580F1000 000019E8
580F1000 000000C0
580F1000 00000018
780F0000 000009C2
620F0000 00000000 000005DB
[missiles]
580F0000 00EDE8A8
580F1000 00001180
580F1000 00000160
580F1000 00000090
580F1000 000019E8
580F1000 000000C0
580F1000 00000018
780F0000 000009C6
610F0000 00000000 000000FF
[S-missile 99]
580F0000 00EDE8A8
580F1000 00001180
580F1000 00000160
580F1000 00000090
580F1000 000019E8
580F1000 000000C0
580F1000 00000018
780F0000 000009CA
610F0000 00000000 00000063
[S-bomb 99]
580F0000 00EDE8A8
580F1000 00001180
580F1000 00000160
580F1000 00000090
580F1000 000019E8
580F1000 000000C0
580F1000 00000018
780F0000 000009CE
610F0000 00000000 00000063
[hyper beam]
580F0000 00EDE8A8
580F1000 00001180
580F1000 00000160
580F1000 00000090
580F1000 000019E8
580F1000 000000C0
580F1000 00000018
780F0000 000009A4
640F0000 00000000 1009F32F
[dash charge]
580F0000 00EDE8A8
580F1000 00001180
580F1000 00000160
580F1000 00000090
580F1000 000019E8
580F1000 000000C0
580F1000 00000018
780F0000 00000B3F
610F0000 00000000 00000004
[sky jump]
580F0000 00EDE8A8
580F1000 00001180
580F1000 00000160
580F1000 00000090
580F1000 000019E8
580F1000 000000C0
580F1000 00000018
780F0000 00000B2D
610F0000 00000000 000000FF
[Time freeze at 2 seconds]
580F0000 00EDE8A8
580F1000 00001180
580F1000 00000160
580F1000 00000090
580F1000 000019E8
580F1000 000000C0
580F1000 00000018
780F0000 000009DE
610F0000 00000000 00000002

[Zelda: A Link to the Past]
00000000 00000000 00000000
[rupees]
580F0000 00EDB4E8
580F1000 00000728
580F1000 000030B0
580F1000 000000C0
580F1000 00000018
780F0000 0000F360
640F0000 00000000 03E703E7
[hearts]
580F0000 00EDB4E8
580F1000 00000728
580F1000 000030B0
580F1000 000000C0
580F1000 00000018
780F0000 0000F36C
610F0000 00000000 000000A0
780F0000 0000F36D
610F0000 00000000 000000A0
[magic]
580F0000 00EDB4E8
580F1000 00000728
580F1000 000030B0
580F1000 000000C0
580F1000 00000018
780F0000 0000F36E
610F0000 00000000 0000007D
[Infinite Keys]
580F0000 00EDB4E8
580F1000 00000728
580F1000 000030B0
580F1000 000000C0
580F1000 00000018
780F0000 0000F36F
610F0000 00000000 00000009
[bomb]
580F0000 00EDB4E8
580F1000 00000728
580F1000 000030B0
580F1000 000000C0
580F1000 00000018
780F0000 0000F343
610F0000 00000000 00000009
[Inf Arrows]
580F0000 00EDB4E8
580F1000 00000728
580F1000 000030B0
580F1000 000000C0
580F1000 00000018
780F0000 0000F377
610F0000 00000000 00000063
[Thief Can't Move]
580F0000 00EDB4E8
580F1000 00000728
580F1000 000030B0
580F1000 000000C0
580F1000 00000018
780F0000 00000D89
610F0000 00000000 00000000
[best sword(Use only after obtaining Master Sword or game freezes)]
580F0000 00EDB4E8
580F1000 00000728
580F1000 000030B0
580F1000 000000C0
580F1000 00000018
780F0000 0000F359
610F0000 00000000 00000004
[Invincible]
580F0000 00EDB4E8
580F1000 00000728
580F1000 000030B0
580F1000 000000C0
580F1000 00000018
780F0000 0000F36D
610F0000 00000000 00000050
[Big Key]
580F0000 00EDB4E8
580F1000 00000728
580F1000 000030B0
580F1000 000000C0
580F1000 00000018
780F0000 0000F367
610F0000 00000000 000000FF
[magic cape on]
580F0000 00EDB4E8
580F1000 00000728
580F1000 000030B0
580F1000 000000C0
580F1000 00000018
780F0000 00000055
610F0000 00000000 00000001

[Contra 3]
00000000 00000000 00000000
[lives]
580F0000 00EDE9D0
580F1000 00000000
580F1000 000005B0
580F1000 00000430
580F1000 00003098
580F1000 00000018
580F1000 00024648
780F0000 00001F8A
610F0000 00000000 00000009
[shield]
580F0000 00EDE9D0
580F1000 00000000
580F1000 000005B0
580F1000 00000430
580F1000 00003098
580F1000 00000018
580F1000 00024648
780F0000 00001F88
610F0000 00000000 00000090
[Bombs]
580F0000 00EDE9D0
580F1000 00000000
580F1000 000005B0
580F1000 00000430
580F1000 00003098
580F1000 00000018
580F1000 00024648
780F0000 00001F8C
610F0000 00000000 00000001
 
Last edited by arismendy64,
Question: Will Mario vs Donkey Kong use the same version as the full game?
If so, anyone working on any cheats for this game?
 
Mysterious Dungeon Shiren the Wanderer 6

TID= 01003E001A67A000
BID=30A396AC73D6F381

I would like code that always results in the following state.
  • Prank Resistance
  • Hypnosis Resistance
  • Special Attack against Big Monsters
  • Projectile Evasion
  • Magic Reflection
 
Anyone happen to able create the cheat for

Jujutsu Kaisen Cursed Clash v.1.0.1​

ID= 01002FC012548000

I Try to make a cheat code for Inf HP it seems on Float pointer...but the pointer always change when start the new stage....Can anyone Help...Thank you
 
Anyone happen to able create the cheat for

Jujutsu Kaisen Cursed Clash v.1.0.1​

ID= 01002FC012548000

I Try to make a cheat code for Inf HP it seems on Float pointer...but the pointer always change when start the new stage....Can anyone Help...Thank you
Show the pointers you found
Post automatically merged:

Question: Will Mario vs Donkey Kong use the same version as the full game?
If so, anyone working on any cheats for this game?
expect it to be very close with only minor change required
Post automatically merged:

Mysterious Dungeon Shiren the Wanderer 6

TID= 01003E001A67A000
BID=30A396AC73D6F381

I would like code that always results in the following state.
  • Prank Resistance
  • Hypnosis Resistance
  • Special Attack against Big Monsters
  • Projectile Evasion
  • Magic Reflection
Do you mean rings? Find the ring you want to make, copy the code for that ring, then make a code to convert any ring to that ring. You can modify the change to blank scroll code to give you that ability

This code change staff
[direction staff]
04000000 0676F3FC 7BC82B0C

Make a code that change ring
[Projectile evasion ring]
04000000 0676F3FC ??? You need to find this, if I have that ring and I remember I may make this one for you, other wise pay some one to do it for you

Or maybe you can figure out what have these to do with direction staff ? Then you can look out the code you need
2076715788 = 0x7BC82B0C how does "ig cfei" or "is cfqw" or "dovt" become a code for direction staff
Line 15282: public const ig cfej = 2076715788;
Line 15852: public const is cfqw = 2076715788;
Line 69034: public const int dovt = 2076715788;

I doubt there is any functional logic, I guess the developer take the function name and replace them with four lower case letters, maybe Japanese characters don't work with unity tool and they have to do this because they like to use Japanese characters
 
Last edited by TomSwitch,
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Show the pointers you found
Post automatically merged:


expect it to be very close with only minor change required
Post automatically merged:


Do you mean rings? Find the ring you want to make, copy the code for that ring, then make a code to convert any ring to that ring. You can modify the change to blank scroll code to give you that ability

This code change staff
[direction staff]
04000000 0676F3FC 7BC82B0C

Make a code that change ring
[Projectile evasion ring]
04000000 0676F3FC ??? You need to find this, if I have that ring and I remember I may make this one for you, other wise pay some one to do it for you

Or maybe you can figure out what have these to do with direction staff ? Then you can look out the code you need
2076715788 = 0x7BC82B0C how does "ig cfei" or "is cfqw" or "dovt" become a code for direction staff
Line 15282: public const ig cfej = 2076715788;
Line 15852: public const is cfqw = 2076715788;
Line 69034: public const int dovt = 2076715788;

I doubt there is any functional logic, I guess the developer take the function name and replace them with four lower case letters, maybe Japanese characters don't work with unity tool and they have to do this because they like to use Japanese characters
Thank you. I'll take a look.
It's the effect of a shield, not a rings.
 
SNES - Nintendo Switch Offline

01008D300C52C000
0000000000000000
[super metroid]
00000000 00000000 00000000
[hp 99]
580F0000 00EDE8A8
580F1000 00001180
580F1000 00000160
580F1000 00000090
580F1000 000019E8
580F1000 000000C0
580F1000 00000018
780F0000 000009C2
620F0000 00000000 000005DB
[missiles]
580F0000 00EDE8A8
580F1000 00001180
580F1000 00000160
580F1000 00000090
580F1000 000019E8
580F1000 000000C0
580F1000 00000018
780F0000 000009C6
610F0000 00000000 000000FF
[S-missile 99]
580F0000 00EDE8A8
580F1000 00001180
580F1000 00000160
580F1000 00000090
580F1000 000019E8
580F1000 000000C0
580F1000 00000018
780F0000 000009CA
610F0000 00000000 00000063
[S-bomb 99]
580F0000 00EDE8A8
580F1000 00001180
580F1000 00000160
580F1000 00000090
580F1000 000019E8
580F1000 000000C0
580F1000 00000018
780F0000 000009CE
610F0000 00000000 00000063
[hyper beam]
580F0000 00EDE8A8
580F1000 00001180
580F1000 00000160
580F1000 00000090
580F1000 000019E8
580F1000 000000C0
580F1000 00000018
780F0000 000009A4
640F0000 00000000 1009F32F
[dash charge]
580F0000 00EDE8A8
580F1000 00001180
580F1000 00000160
580F1000 00000090
580F1000 000019E8
580F1000 000000C0
580F1000 00000018
780F0000 00000B3F
610F0000 00000000 00000004
[sky jump]
580F0000 00EDE8A8
580F1000 00001180
580F1000 00000160
580F1000 00000090
580F1000 000019E8
580F1000 000000C0
580F1000 00000018
780F0000 00000B2D
610F0000 00000000 000000FF
[Time freeze at 2 seconds]
580F0000 00EDE8A8
580F1000 00001180
580F1000 00000160
580F1000 00000090
580F1000 000019E8
580F1000 000000C0
580F1000 00000018
780F0000 000009DE
610F0000 00000000 00000002
Sorry @arismendy64 ,but has there been an update?
My Super Famicom version is still stuck at 3.6.0.
@dsrules ,i wanted to thank you because thanks to what you wrote to me i discovered that through Tinfoil i can install any SNES game(if they are on the list),i also wanted to ask you a question: can cheats be created with these homebrews like for other games?
 
Thank you. I'll take a look.
It's the effect of a shield, not a rings.
Here is a list for you to try, I suspect everything you can have in the game might be here. Those I found are in this list. You need to convert decimal to hex.

For example this is the fist item in the list. It's slightly less than 500, nothing to stop a more determined person to do.

[Sword]
04000000 0676F3FC 6C7F43B7

1707050052579.png

1707050078313.png
 

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