Regarding this, it turns out that nothing related to player coordinates or movement is actually stored in RAM; it's all in registers, and the math is done via ASM directly, while taking some pointers from RAM only. As a result, making this specific code is impossible without decompiling the main file and documenting the whole thing, so instead I am requesting an "Always 99 points for player team" code, which SHOULD be far easier, although it is possible that the points are also stored in registers only, and I will research this personally. After that, I may or may not have created the code myself, depending on the difficulty.