TOTK 60fps on real hardware?

  • Thread starter Thread starter Nakamichi
  • Start date Start date
  • Views Views 89,600
  • Replies Replies 191
  • Likes Likes 1
I am playing with dock dont, try ovcl and install cheats 60 fps but got slow motion :) lol
Ahhh. figured that person in the video had a mariko switch. I'm getting slow motion on the dock as well. Had a perfect 60 fps in the sky but slow motion as soon as i went back into the cave lol
 
So I had been playing totk 60fps for a couple days now, and the issue that I've been is that the game will crash randomly to the point where I gave up and decided to just play it on 30fps. I have an oled switch and I was using 4ifir stage 7 max oc. Do you guys get consistent crashing as well?
 
experimental NX-FPS With fixed Sync Wait turned off + Dynamic FPS cheat. Video recorded by ~Janthor



It will be possible to unsync double buffer vsync to not be locked to 30 or 60 FPS. It was possible before in XC games, but in Zelda games there was an issue because Sync Wait was used for more than syncing with framebuffer, so it was crashing game. Figured out how to timeout Sync Wait only for framebuffer in every game using NVN. Expect issues with frame tearing in 60 FPS vicinity, but according to Janthor locking game to 55 FPS solves issue with screen tearing in ToTK. Hopefully I will release new version of NX-FPS somewhere in this week.
Post automatically merged:

Welp, it happened to be today. You can now unsync double buffer vsync with new NX-FPS and FPSLocker.
 
Last edited by masagrator,
experimental NX-FPS With fixed Sync Wait turned off + Dynamic FPS cheat. Video recorded by ~Janthor



It will be possible to unsync double buffer vsync to not be locked to 30 or 60 FPS. It was possible before in XC games, but in Zelda games there was an issue because Sync Wait was used for more than syncing with framebuffer, so it was crashing game. Figured out how to timeout Sync Wait only for framebuffer in every game using NVN. Expect issues with frame tearing in 60 FPS vicinity, but according to Janthor locking game to 55 FPS solves issue with screen tearing in ToTK. Hopefully I will release new version of NX-FPS somewhere in this week.
Post automatically merged:

Welp, it happened to be today. You can now unsync double buffer vsync with new NX-FPS and FPSLocker.

thnx you!
 
thnx you!
experimental NX-FPS With fixed Sync Wait turned off + Dynamic FPS cheat. Video recorded by ~Janthor



It will be possible to unsync double buffer vsync to not be locked to 30 or 60 FPS. It was possible before in XC games, but in Zelda games there was an issue because Sync Wait was used for more than syncing with framebuffer, so it was crashing game. Figured out how to timeout Sync Wait only for framebuffer in every game using NVN. Expect issues with frame tearing in 60 FPS vicinity, but according to Janthor locking game to 55 FPS solves issue with screen tearing in ToTK. Hopefully I will release new version of NX-FPS somewhere in this week.
Post automatically merged:

Welp, it happened to be today. You can now unsync double buffer vsync with new NX-FPS and FPSLocker.

Will this run on non-Mariko consoles like the V1?🤞
 
its times like this where i wished i had a mariko and not an erista, the ability to 60fps or anything above 30 fps is just a huge boost in the experience of the game
 
Will this run on non-Mariko consoles like the V1?🤞
You need the following cheats to make this work with V1: 60FPS, Dynamic FPS, Resolution Handheld 648P and also both plugins up to date that masa post. Open FPS locker, advance and turn of wait sync. With thoose seetings is probable that you can get to 60fps on max clocks on erista switch
 
Don't use this with FPSLocker. It may conflict with NX-FPS delay function that removes most of framebuffer glitches in 60 FPS vicinity.

1. Install newest SaltyNX, Tesla (nx-ovlloader + Tesla Menu), FPSLocker, NX-FPS + add Dynamic FPS cheat/patch.
2. Run game, don't enable dynamic FPS cheat yet if you use cheat version, in FPSLocker set game to 60 FPS, turn off in advanced settings Window Sync Wait, save settings.
3. Restart game, enable Dynamic FPS cheat if you use cheat version.

This seems to give the best results according to reports.
 
Do I have to use it with 4ifir to overclock or only like you said with setting from FPSLocker ?
Don't use this with FPSLocker. It may conflict with NX-FPS delay function that removes most of framebuffer glitches in 60 FPS vicinity.

1. Install newest SaltyNX, Tesla (nx-ovlloader + Tesla Menu), FPSLocker, NX-FPS + add Dynamic FPS cheat/patch.
2. Run game, don't enable dynamic FPS cheat yet if you use cheat version, in FPSLocker set game to 60 FPS, turn off in advanced settings Window Sync Wait, save settings.
3. Restart game, enable Dynamic FPS cheat if you use cheat version.

This seems to give the best results according to reports.
Post automatically merged:

I follow this guide and can play now with stable FPS above 45~55


Install 4ifir and ovcl
 
Last edited by LeePham92,
Do I have to use it with 4ifir to overclock or only like you said with setting from FPSLocker ?

Post automatically merged:

I follow this guide and can play now with stable FPS above 45~55


Install 4ifir and ovcl

Thanks for reminding me about this gist I forgot about. It needs update :P
 
Post automatically merged:

Welp, it happened to be today. You can now unsync double buffer vsync with new NX-FPS and FPSLocker.

Do we have something similar for BOTW? I overclocked botw using switch-oc-suite and increased fps but link runs too fast now

Do I need cheat file?
 

Site & Scene News

Popular threads in this forum