Tesla - The Nintendo Switch Overlay Menu

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Hey all.
I'd like to introduce to you, Tesla: My answer to the growing need for proper ingame front ends for sysmodules.


What is this?

  • Tesla consists of three individual parts. nx-ovlloader, the Tesla menu and libtesla.
    • nx-ovlloader is basically nx-hbloader ported to run as a sysmodule. It runs in the background and loads overlay NROs (.ovl files) given to it.
    • Tesla Menu is the equivalent to the hbmenu. It's the initial thing loaded by nx-ovlloader and acts as a hub for you to select all other overlays.
    • libtesla is where it becomes interesting for developers. It's an easy to use library that handles layer creation, UI drawing and all the overlay UX. It makes it very easy to create a new overlay for anything
  • A frontend for sysmodules that before required either a homebrew or a config file to change settings or used sounds or the LED to give the user feedback.

What is this not?

  • A tool that lets you create overlays that are always visible. Overlays can get unloaded way to easily for this.
  • An excuse to port absolutely everything to a overlay. Nobody's going to need a title manager overlay. If you consider making a overlay, keep it simple. You don't have a whole lot of memory to work with.


How do I use this?

First of all, download the latest release of nx-ovlloader and the Tesla Menu from the GitHub Release page and extract it onto your SD card.
After a reboot, hold down L and DPad Down and push on the right joy stick to bring up Tesla at any time. Navigation works as you imagine it.
Similar to normal homebrews, you place your .ovl files in the /switch/.overlays folder on your SD card.


Screenshots

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Notice


Make sure to use the latest Atmosphere release when trying this as older versions ( as the one SX OS uses too ) probably won't have enough memory available for this to run. Overlays do take a lot of space so nx-ovlloader reserves 6MB. 2MB for framebuffers and around 4MB for overlay developers to use in their overlays.


GitHub

nx-ovlloader: https://github.com/WerWolv/nx-ovlloader
Tesla Menu: https://github.com/WerWolv/Tesla-Menu


For Developers

libtesla: https://github.com/WerWolv/libtesla
Tesla build template: https://github.com/WerWolv/Tesla-Template


Download

nx-ovlloader: https://github.com/WerWolv/nx-ovlloader/releases/latest
Tesla-Menu: https://github.com/WerWolv/Tesla-Menu/releases/latest
EdiZon Overlay: https://download.werwolv.net/EdiZonOverlay.zip ( As a little preview for what this is capable of and what EdiZon 4.0.0 will have even more of soon :) )

Special thank especially to averne without him, this would not have been possible!


Obligatory Donation links

GitHub Sponsors https://github.com/sponsors/WerWolv
PayPal https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=KP7XRJAND9KWU&source=url

Patreon https://www.patreon.com/werwolv


Thanks a lot and have fun using and extending it :)
 
Last edited by WerWolv,
I think the Breeze and Edizon also need to be upgrade because they are chrashing mine switch when i select them in de Tesla menu.
 
Guys I need help I updated to fw16 and Tesla was not working anymore. So I waited and now updates got released. So I installed them, still not working. Then I deleted everything and started from scratch. I used the shallowsea pack by carcaschoi. Tesla is still not working, plus my hekate toolbox keeps crashing when i want to activate sysmodules. How do I activate them when I can't select them.
Could somebody pls give me the files, i read something about bootflag2 in here. I'm a noob.
Hos 16.0 Ams1.5.1 and hekate is on 6.0.2
Maybe my R3 button is broken, how do i change the combination ? Im pretty lost.
 
Just got home from work and built myself again (emuiibo, Tesla-Menu, and Edizon overlay) with the libtesla update. That crash when opening while on the River City Girls 2, is still there.
 
yes edizon has been updated.
I have the latest Edizon and it work perfectly. When i try to select the
ovlEdiZon.ovl
yes edizon has been updated.
Yesterday Teasla menu worked fine after i update the Tesla overlay. But when i tride to open any other overley it crashes mine switch and i had a error code 2001-0123 (0xf601) in program 420000000007E51A.
Now i tried today and i can't even open the Tesla menu anymore.
 
I have the latest Edizon and it work perfectly. When i try to select the
ovlEdiZon.ovl

Yesterday Teasla menu worked fine after i update the Tesla overlay. But when i tride to open any other overley it crashes mine switch and i had a error code 2001-0123 (0xf601) in program 420000000007E51A.
Now i tried today and i can't even open the Tesla menu anymore.
Crashes are not always harmless reboot. Check the .overlay directory and just go ahead and delete anything that is dated before HOS16.
 
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Just got home from work and built myself again (emuiibo, Tesla-Menu, and Edizon overlay) with the libtesla update. That crash when opening while on the River City Girls 2, is still there.
if you change the Edizon overlay FrameBufferWidth from 448 to 405 then the opening Edizon overlay menu at the River City Girls 2 loading screen, the 100% crash will be gone, but the menu looks distorted
anybody knows why, it won't crash on 405 Width? @proferabg , @TomSwitch
 
  • Wow
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if you change the Edizon overlay FrameBufferWidth from 448 to 405 then the opening Edizon overlay menu at the River City Girls 2 loading screen, the 100% crash will be gone, but the menu looks distorted
anybody knows why, it won't crash on 405 Width? @proferabg , @TomSwitch
Sorry, but I'm not interested anymore. The loading screen literally says "Please Wait", so just please wait. I can't make it crash after it has loaded to the title screen. Opening the latest emuiibo from the menu, while on that loading screen, will crash it as well, so it's not just Edizon. I'm leaning towards the game itself doing something stupid, like reserving nearly all available memory, triggering an access violation or something when you try to open an .ovl file. Shrinking the width, in this case, would be decreasing ram usage (in my head... even if only vram... not sure, but again, no longer interested).
 
  • Like
Reactions: ELY_M
Sorry, but I'm not interested anymore. The loading screen literally says "Please Wait", so just please wait. I can't make it crash after it has loaded to the title screen. Opening the latest emuiibo from the menu, while on that loading screen, will crash it as well, so it's not just Edizon. I'm leaning towards the game itself doing something stupid, like reserving nearly all available memory, triggering an access violation or something when you try to open an .ovl file. Shrinking the width, in this case, would be decreasing ram usage (in my head... even if only vram... not sure, but again, no longer interested).
but the crashes could happen at anytime on any game, that's the real problem most people have on 16.0, does emuiibo also uses tesla.hpp? if yes then the problem might be in tesla.hpp
 

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