LOZ: Tears of the Kingdom Dynamic fps, static fps, and visual fixes patch collection

LOZ: Tears of the Kingdom Dynamic fps, static fps, and visual fixes patch collection 0.5.0

I can confirm what xamphear said, VisualFixes_DisableFXAA breaks the icons on the map. As soon I disabled it, I received the area notification an, I got several icons for the first camp like the shop for example when I zoom in (or the icon for the whole camp when I zoom out). When I enable the mod, none of those icons are there and no area notification.
why are there still propaganda in these patchfiles? what are you accomplishing? - nothing positive. did you change literally anyone's mind on that subject? - no. what does politics have to do with modding? - nothing. (still leaving 5 stars because it is a good mod pack).
Very solid! especially for this soon after launch. much appreciated!

Also a fix for the black screen glitch was posted elsewhere. I cant link it but its on NewYuzuPiracy Reddit under the title "60 FPS Mod Black Screen Fix (not thoroughly tested)" and it seems to be working for me!
Works with minor problems for me (2 crashes in nearly 24h of gaming). 60 FPS all the time (and all the other stuff enabled), 3x Scaling, RTX 4090, Ryzen 7950, 32 gigs of ram
Ok, i'll be as clear as possible and please don't get me wrong here.
As a artist i know the urge to create something new, however, most of those mods are useless since emulators like Ryujinx are getting 2 to 3 updates on a daily basis, the most useful mod right now is the "Disable Dynamic Resolution" which is by far the best one for weak computers, but it keeps making the game to crash despite the version of the game, the hardware or emulator you're running the game on, we need all hands on deck for this mod to work 100% since he is, like i said, the most important one since it enables all ranges of hardware to run the game in a more decent way, i'll change my rating as this mod improoves, keep the good work.
somerandompeople
somerandompeople
Send your crashlog if you can and I will look into this
Works flawlessly. For the people that are having issues, you're most likely playing on Ryujinx since everything I've seen people list has happened to me on Ryujinx but not on Yuzu. It is why I stop using Ryujinx and just used Yuzu for this title.

All the mods I use: 60fpsblackscreenfix, 60fpscutscenes, 60fps static, bettersages, dynamicfps, visual fixes, 1008p fxaa off ao fix, anisotropic fix, disable quality reduction, disable targeting dof, fsr shader skip, shadow resolution. Update 1.1.0

I have shown all these mods on my channel, and it runs perfectly smooth.
Just play on Yuzu.

My rig:
CPU: Intel i7-12700k P Cores @5ghz: E Cores @4ghz.
GPU: Asus Rog Strix 3080 OC 12gb VRAM Model.
Motherboard: Gygabyte Z690 Auros Pro.
RAM: 32gbs of DDR5.
Where to start...

Let's start with ryujinx. It just doesn't work, neither the cut-scene fix nor the Visual Fixes work, they cause random crashes in random situations, crashes that don't happen without the mods or in yuzu.

Now, for both emulators, one (or a combination) of these mods seems to be the cause of physical glitches including object interaction/destruction. Like not being able to flip a switch or destroy an ore with a weapon.

All the bugs and glitches I encountered seem to stop when the mods are disabled.
And I didn't take the time to test which one exactly caused these bugs, I don't have time for that.
fps++ seems to have bugs with the inventory menu going too fast. inputs seem to be reading much faster resulting in a very fast slide through inventory sections
The new LayeredFS version of DisableFXAA breaks the map for me. New icons for things like caves and stables are not added to your map.

I spent about an hour testing each mod I have, one at a time, starting with the resolution mods because I saw on reddit people saying those were also causing the map icon bug. But no issues here when I tested the Chuck 1008p mod, icons were added to the map like they should.

It's definitely the LayeredFS DisableFXAA mod, and it's not an interaction between mods, because the problem is there if that's the ONLY mod I enable. I can also run every other mod simultaneously and the icons work as long as DisableFXAA is turned off. There might also be some other factor like number of icons added to your map, I wasn't able to test every possible scenario.

I think the bug is in this mod, and that the other mods using the same code (such as some of the resolution ones) are inheriting it from there. I also think a lot of people are having this issue, they just haven't realized it yet.

The good news is that you can disable the offending mod (whichever one is is on your install) and when you re-visit the locations (stable, cave, etc) it will add the icon to your map.

I hope SRP sees this, and anyone else running into this issue. You're gonna want those map icons!
awesome mods working almost flawless on my setup, 13900k, 4090 ti, 4x scaling with fps++ and all the other fixes. thank you for this!
could someone pls tell me what im doing wrong here and which folder(s) i need to remove to get it to work? i followed the instructions and the game keeps crashing after loading. these r the mods i have in the folder currently

fps++_totk

VisualFixes_1008p_Chuck_totk

VisualFixes_AnisotropicFix_totk

VisualFixes_DisableDynamicResolution_totk

VisualFixes_DisableFSR_totk

VisualFixes_DisableFXAA_totk

VisualFixes_DisableQualityReduction_totk

VisualFixes_DisableTargetingDOF_totk

VisualFixes_FSRShaderSkip_totk

VisualFixes_ShadowResolution_totk
Please fix the physics with FPS++
Allo works fine (I'm not using the FPS++ at the moment), but the cutscene fix is missing, can you provide it for the 1.1.1 update? Thanks! :)
Runs great, but I don't reach 60FPS, waiting for some more optimizations and cutscene fix. Yuzu runs TOTK better than Ryujinx for me, I typically use Ryujinx most of the time.
Many thanks for the updates!! Can you please make a one-in-all visual fixes mod? Just keeping the standalone versions, for people who wants to choose which visual fix to install, but just add a one-in-all version for the visual fixes. Also, if you could pack the mods folders inside the zip instead of zip files for each mod, it would be better for a one click install of all mods.
I'm on Yuzu, sometimes when I first start the game, I'll be locked at 20fps until I switch between Windowed and Fullscreen mode a couple times, then the framerates unlock and I'll be able to hit 60fps.

Might just be my own setup, but just leaving this here in case it helps anyone.
@fatjesusonabike I tried enable just the fps++ mod but it did not solved the problem unfortunately. I keep crashing/infinite loading with it. Without it, the game run pretty fine except the cutscenes.

I also tried theboys's cutscene fix with dynamic fps and static 60 with fast gpu disabled, like said in the overview, but didn't work for me.
@Rakesh have you followed the guidelines in the overview? If your game is crashing it's most likely because you've been combining incompatible mods.

The 'all in one' resolution mod+fxaa on/off+ao causes significant losses in both performance and visual quality and might be broken (fixed by disabling it and tinkering with individual settings mods instead).

fps++ right now seems to reduce hitching but causes a noticeable performance loss on both yuzu and ryujinx, it also causes flickering and a variety of texture issues (let me know if you want save files and/or video examples).

Thank you very much for your work.
I was having a similar issue where if I had dynamic fps active I would get a black screen before the title screen menu and it would drop to 0 fps. Not sure what caused it, but I had to basically re-create my nand 'system' folder. Same saves worked just needed to move them to the new correct path for the user profile. Wish I could have narrowed it down a little more to see what part of the system nand was causing the issue.
well i guess none of the 60 fps mods work for me now, the older 60fps ones worked perfectly fine, but the new ones dont seem to work for me on 1.1.0. dont know if its any of the other visual fix mods ive added such as :
VisualFixes_AnisotropicFix_totk
VisualFixes_DisableQualityReduction_totk
VisualFixes_DisableTargetingDOF_totk
VisualFixes_FSRShaderSkip_totk
VisualFixes_ShadowResolution_totk
VisualFixes_1008P_FXAA_Off_AO_Fix_totk

i do wish there was a little more explanation of the mods or what mods truly work with what, but it also is error on my part
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