LOZ: Tears of the Kingdom Dynamic fps, static fps, and visual fixes patch collection

LOZ: Tears of the Kingdom Dynamic fps, static fps, and visual fixes patch collection 0.5.0

Using latest ryujinx with i5-13600k, rtx 4070ti, vulkan
60 fps runs pretty smoothly, stutter between here and there when there's shade cache building, but should be solved after a few weeks
how do i install this patch, iam first time patcher here
Shadow resolution still not loaded
Patches 0.3.7 are awesome!
Wow! this 60fps mod came a long way. The dynamic is decent but the 60 if you have a system that can handle it runs better than earlier versions. Great Work.
Looks like my hardware can't handle the 60fps, wow. I get slowmo with my 9700K and 2080Ti.

To install the mod, right click the game in Ryujinx, open mods directly and extract the mod right into that folder. It runs passively rather than like a cheat how some other games do it.
thank you :)
I tested the latest compiled fps++,and it seems more smoother for me.Maybe reinclude into the mod collection as an alternative for people who need it?
Very nice
This is the first time I'm commenting here since the mod was released. I've been testing it since the beginning, and even with this latest version, the 60FPS mod never worked for me. The game always ran in slow motion, and yes, I followed all the recommendations and instructions, every single detail, but it never worked. I downloaded and installed all the mods from this latest version, except for the LOD mod, which doesn't work. Ryujinx crashes, but the rest of the mods are working normally. Now, at 60 FPS, the game is no longer in slow motion. There are still some FPS drops, but they don't really interfere with the gameplay. Even underground, it runs smoothly, which wasn't possible even without the mod. It used to drop to 10 FPS, which was terrible, but now I'm having fun again. Thank you, and keep improving these mods. Another point, the cutscenes still have issues. They start correctly, but halfway through, they become out of sync.

My PC is an Intel i7 9th gen, 16GB RAM, GTX 1660 with 6GB. It's not top-notch, but it's not bad either. Anyway, thanks for the mods, and keep up the good work!
Sorry to say, when I use Ryujinx to run DynamicFPS++_totk, the game crashes directly, do you have any clues?
somerandompeople
somerandompeople
This was one of those things where I'd tested it, it worked, then made some minor changes and it mysteriously broke- and then started working again after some more minor changes haha. It's fixed now.
Works but my PC maybe too slow to keep up with 60fps: 9700k RTX 3080.
Maybe a 45fps mod for somewhere in the middle?
Great work,Thank you!
30 fps is working great on ryujinx but i want to use it on switch too. Is it possible? if so, can someone give me instructions?
Everything seems to work perfectly, but something to do with the latest release causes a bug in the weapon selection screen, much like what HomaPTZ described with the ability radial menu (black background during selection)
I switched to OpenGL on Ryujinx and suddenly I was around 42-50fps in 2x, using a 3950X @ 4.5ghz, 1080ti. I recommend affinity to 6 logical cores and using the 30fps patch (with optional vsync uncap) until all the quirks in the 60fps mode get fixed. I am now waiting for a 21:9 patch, which would be fantastic for this gem.
I've used many different versions of this mod, but never got 60 fps. And now, finally, with the 0.5.0 version of the mod, I have 60 frames per second. It's very pleasant to play. Thank you very much!

I play on YUZU Early Acsess 3621

Zelda 1.1.2

PC: Intel Core i-7 8700, RTX 3080, 32 gb RAM

A list of what I have installed:
60fps_stable_static_totk
DynamicFPS++_totk
Xbox UI Mod v9 - Western - White
VisualFixes_ShadowResolution_totk
VisualFixes_DisableQualityReduction_totk
VisualFixes_DisableDynamicResolution_totk
VisualFixes_AnisotropicFix_totk
TOTKYuzuFix
NormalFoodFirst
no-bludmoon-scene
CutsceneFix_stable_totk

The only problem that exists in the game is the incorrectly displayed air islands. They're kind of contrasting.
Thank you very much, I'm using steam deck yuzu emulator, do I need those mods?Thank you very much, I'm not a premium user, currently I just add all mods
And you , my friend , you are the real hero
(Note:Ryujinx user. Enabled FSR it works. Completely took out LoD as it won't even launch the game just crashes)
Updating an older review, all works well everywhere and in the depths. Tested out cutscenes too those being the blood moon one and one of the tears memories. In addition i was also able to bump the graphics to 3x while still maintaining smooth gameplay in the depths which i had complained about prior. Side note I complained about the skeleton horses causing the game to slow down when riding them in thr depths I haven't got a chance to find one and ride one yet to see if that persists. Once I do, I'll re update this review.
Thank you for enhancing this beautiful game to you and anyone else contributing.
Rig specs 3090ti, 13900k, 2x16 32 gb 6600 ram
General chit-chat
Help Users
  • Xdqwerty @ Xdqwerty:
    good night
  • BakerMan @ BakerMan:
    as to you
  • K3Nv2 @ K3Nv2:
    How do you know if the night will be good when you're asleep
  • BakerMan @ BakerMan:
    because i didn't say i was asleep
  • BakerMan @ BakerMan:
    i said i was sleeping...
  • BakerMan @ BakerMan:
    sleeping with uremum
  • K3Nv2 @ K3Nv2:
    Even my mum slept on that uremum
  • TwoSpikedHands @ TwoSpikedHands:
    yall im torn... ive been hacking away at tales of phantasia GBA (the USA version) and have so many documents of reverse engineering i've done
  • TwoSpikedHands @ TwoSpikedHands:
    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
  • Sicklyboy @ Sicklyboy:
    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
  • TwoSpikedHands @ TwoSpikedHands:
    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
  • The Real Jdbye @ The Real Jdbye:
    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
  • The Real Jdbye @ The Real Jdbye:
    and realistically they wouldn't

    be able to play it legally anyway since they need a ROM and they probably don't have the means to dump it themselves
  • The Real Jdbye @ The Real Jdbye:
    why the shit does the shitbox randomly insert newlines in my messages
  • Veho @ Veho:
    It does that when I edit a post.
  • Veho @ Veho:
    It inserts a newline in a random spot.
  • The Real Jdbye @ The Real Jdbye:
    never had that i don't think
  • Karma177 @ Karma177:
    do y'all think having an sd card that has a write speed of 700kb/s is a bad idea?
    trying to restore emunand rn but it's taking ages... (also when I finished the first time hekate decided to delete all my fucking files :wacko:)
  • The Real Jdbye @ The Real Jdbye:
    @Karma177 that sd card is 100% faulty so yes, its a bad idea
  • The Real Jdbye @ The Real Jdbye:
    even the slowest non-sdhc sd cards are a few MB/s
    The Real Jdbye @ The Real Jdbye: even the slowest non-sdhc sd cards are a few MB/s