** Ultimate USB Loader & Accessories Bible For Dummies **

I'm pretty sure with the great and fast process of the work that has been done on the USB Loader Since the release day by Waninkoko triggered many talented Coders and Programmers to look forward to add their finger print on a slice or two of the pie ;) .

but many of us got lost between all the versions released and what have been added to it , no read me files included and where is the link and for what this link is ??

well no more hassle guy , in here I'm going to list all the provided links and files including accessories for the USB Loader all what you will need to be up and running with ease ;)

Waninkoko Original Releases :
---------------------------------------

Click Here To Download SDUSB-Loader_v1.4

[ REQUISITES ]:
- Custom IOS36 rev 10 or above.
- USB/SD/SDHC device with one free partition for games.
[ NOTES ]:
- Replace background image (only PNG format):
To replace the background image, copy the image file with the name
"background.png" inside "usb-loader" folder in the root of the SD card.
- Add game cover (only PNG format):
To add a game cover, copy the cover image inside "usb-loader/covers" folder
in the root of the SD card. The filename must be the same as the game ID
(with .png extension).


WiiShizzza & the Crew Ultimate USB Loader :
------------------------------------------------------------

Click Here To Download UltimateV6.7 By Hungyip84 & Forsaekn

-Image downloading .
-Added config option (ocarina, video, language, savesettings, entrylines, download)
-For ocarina, video, language, the loader would use the saved settings if saved settings are detected.
-savesettings is the option to save the (ocarina, video and language) settings into the game.
-entrylines is the number of entry lines displayed on the screen.
-download = 0 would disable the download boxart feature. download = 1 would turn it on (default is off)
The image reload bug should also be fixed in this version. Please let us know if it works .
-Now savings would be saved to SD card instead (in the same directory as your boot.dol) (Thanks for oggzee's work)
-Now the loader would load config.txt and titles.txt from the boot.dol directory instead of (SD:/apps/usbloader), so you can have multiple loaders with different config.
-Added config option "max_characters". Default is set to "max_characters = 37", this option allow you to edit the number of characters being displayed per line.


OggZee Configurable USB Loader :
----------------------------------------------

Click Here To Download SDUSB-Loader_cfg7http://www.mediafire.com/file/qmy2n3dtzzh/SDUSB-Loader_cfg7.zip

- merge changes from hungyip84 Ultimate V6:
- language selection (config option: language=...)
- video modes (config option: video=system, game, patch)
- Support for runtime editing of video, language and ocarina options.
To enable this, use option: buttons=ultimate
- option: buttons=[original], ultimate (change button controls layout.)
The button layout "ultimate" is:
BUTTON 1 - force video option
BUTTON 2 - ocarina option
BUTTON B - language option
- Added per-game saved settings (video, language, ocarina)
Per-game settings can be saved/forgotten in the start game screen with button 2.
The settings are saved to sd:/usb-loader/settings.cfg .
**Please see the included README-CFG.txt for help and info.


Usptactical & the Crew USB Loader :
--------------------------------------------------

Click Here To Download Nixxloader Mod By 56Killer

Click Here To Download nIxx's version for WAD Channel (the Forwarder)

Here's a very Beta version of my hacked 1.1 usb loader with only a couple simple mods:
- childproof (no game loads, no game deletes, no drive formatting)
- displays game images from the SD card
- displays background image from the SD card
Notes:
- This was just a proof-of-concept and for my son to see the images since he can't read yet.
- This will currently (probably) only work off the SD card
- Images are placed in the images directory ( currently NOT in the SD root, so it should be /apps/[whatever]/images/ with the boot.dol under /apps/[whatever]/)
- Images should be 160x225, but they will display if larger (but not recommended).
- Images must be named with the diskId IN CAPS! E.g. RMGE01.png NOT rmge01.png and NOT RMGE01.PNG
- blank.png is used to blank out the previous image before loading the next. I suppose I could have just reloaded the background, but whatever.
- noimage.png is displayed if you don't currently have an image for the game.
- background.png is the background image
- There are no other hacks to this (e.g. NTSC/PAL)
- I will probably stop using this when the next project is released.
- Images go in root as always in folder images and background in there too name bg.png.
-I change how the loader mounts to sd in usb-loader.c. Also I made the menu.c unmount the sd when a game is selected to boot.
For Ocarina I didn't found the codes when I made the changes. So I made fst.c mount the sd after you chose the game and then unmount if it doesn't find codes or if you select to applied the codes to unmount after the codes ha been loaded.


Ruud91 Animated Channel For Ultimate USB Loader :
--------------------------------------------------------------------------

Click Here To Download USB Loader Channel (Ultimate v6)by Ruud91

Hey guys

After a lot of work yesterday on how a wad works I finnaly managed to make a nice animated channel for the Ultimate version of the USB Loader by WiiShizzza and the Crew , enjoy .


Jussipik Custom Backgrounds for USB Loaders:
--------------------------------------------------------------

Click Here To Go To BackGrounds Page

hi again all, here` a new background, made it in different colors so i hope you find your favorite from these collection
and it is compatible with WiiShiizzza Ultimate USB Loader ;) .


TroyTheZombie Various Channel Collection :
------------------------------------------------------------

Backup Loaders
Wii Backup Launcher002FixAutoPress1NoForce-YACA.wad

USB Loaders
USB Loader v1.1 Sorg mod1.11withWBFSupdate-YABA-dol by antiaverage.wad (Thanks antiaverage:)) (This is sorgs 1.11 mod with the deletion bug fixed)
USB Loader1.4-YABA-For TroyTheZombie.wad
USB Loader1.4-YABA-For dlxowhd.wad
USB Loader1.4-YABA-For djtaz.wad

Applications
ChannelFileManager-YAAA-20BETA4.wad

Emulators
Gameboy Advance-ZAFA-vbagx109.wad
Sega Mega Drive-ZACA-genplusgx131.wad
Sega Genesis-ZACA-genplusgx131.wad
NES-ZAEA-fceugx-209.wad
NES-ZAEA-FCEUltraGX300.wad
Sega Master System-ZAAA-smsplusgx-081214.wad
SNES-ZADA-Snes9xGX-009.wad
SNES-ZADA-Snes9xGX-400.wad (This one has Broken USB support, but looks way prettier, see WiiBrew for details)
SNES-ZADA-Snes9xGX-401.wad (Appearantly still has Broken USB support, see wiibrew.org for details)
TurboGraphx-16-ZABA-hugogx081214.wad

** All Images are Available at the main page **


Maschell WBFS GUI For Windows OS :
-------------------------------------------------------

Click Here To Download Rev9 with ~500 Pal and 500 NTSC Covers

- Use now the fixed wbfs
- You can see the covers from the games(The covers must be in the images folder GameID.jpg/png)
- If the programm don't find a cover you can download it automaticly with this program
- Changed the progressbar position


HowardC WBFS Manager and Channel Creator 3.3 :
---------------------------------------------------------------

Click Here To Download WBFSManChan3.3.rar

Ok guys this should fix pretty much all issues including vista 64 bit support and the infamous error 9.
Before you use this understand that it is mostly UNTESTED because I've been away for personal reasons. There could be bugs... don't complain if you find one, just report it.
The new version supports advanced "templates" for using custom dols, so in theory all these dol hacks floating around should work BUT I insist that we convert them into proper templates.


Nixx WBFS GUI For Windows OS :
-----------------------------------------------

Click Here To Download wbfsTOOLv20-1.rar

Hi made a GUI too.
If anyone wants to try it out here is the link: ^^^
-uses sorg´s wbfs mod (Thanks to sorg ;))
Edit v20:
-fixed some bugs
-adding multiple files
-choose directory to extract
-fixed downloading (no more freezing) and added progressbar
(this downloads almost every cover available but you will still need to rename them)
-"ERROR selectionchanged" should be fixed .


AlexDP WBFS Manager 2.0 :
---------------------------------------------

Click Here To Download WBFS Manager 2.1 Windows 32bit
Click Here To Download WBFS Manager2.1 Windows 64bit

Features:
-Listing of games with titles, sizes and codes.
-Drag-and-drop support for adding multiple files at once to the WBFS drive.
-Easy to use interface which also reports available, total and used disk space at a glance.
-Batch processing of multiple ISOs.
-Rename discs on the WBFS drive.
-Make sure to get version 2.1 (the second and third links, depending on whether your using Windows 32 bit or 64 bit).



DJTaz USB Loader Cover Images :
------------------------------------------------------

Click Here To Enter DJTaz Cover Images WebSite ;)

I have taken the lads (Kosaic and maddoc ) images and written a quick PHP page (im in work so cant do too much) and ill start to fill in the blanks as we go and later ill add an upload page , but i think if this is kept up to date it may help others going forward.
************************************
Anyone requesting new covers please supply ....
Game Name :
Nintendo Game ID :
Region:
*************************************
You will get the game id by loading it from some the USB loaders and some of the PC tools also show it.


Troa11 NTSC USB Loader channels collection :
------------------------------------------------------------

Click Here To Download NTSC Wads Pack 1 (A-L)
Click Here To Download NTSC Wads Pack 2 (M-Z)

Here is a compilation of wads made from every NTSC wad/banner I could get ahold of. More will be added as they become available.

These all use Waninkoko's USB loader 1.1 code, modded by joda and run silent...so if you can run Waninkoko's USB loader then you can run this without any additional cIOSs. This also means the "date bug" is fixed in all of them. The last 4 letters in the WAD's filename are the channel ID they install as. They are all uploaded rar'ed to prevent you from being able to install a corrupted wad download.
EDIT - Note on 1.4 USB Loader update: Since the changes in USB Loader 1.4 primarily affect the interface and options available there and not the actual loading of a game on a same-region console, there is no reason that any of these channels need to be changed nor is there even a reason to build new channels using 1.4. The only thing that would cause need of a new wad would be for those that cannot load due to IOS conflict and that has not been resolved yet. When it is, new channels will be available. Video mode forcing is beyond the scope of what I'm attempting as stated at the bottom of the post.
Please note that while these channels are here, not all the games load properly using this code. Please check the USB Loader compatibility wiki here at gbatemp. I have heard tales of people being able to edit the boot.dol in some of the game discs and get them to work but I've no idea about that kind of magick and wizardry.


Thanks To all For such Great Contribution To The Community , For all Authors Please PM Me For Any Editing Request Or Updates To Your Apps , Links For Images Or Examples You Like It to Be Added Or Removed , Thanks Again ;)

Regards To All ;) Big Moe

Comments

LORD BIG MOE! you know what sounds good? yanking out that slow SD reader, replacing the zif-to-cf cable (or whatever ribbon is used, i know nothing about the wii sorry guys) with a 0.3mm to 0.2mm zif cable to a solid state drive, and get speeds faster than a north-east brazillian monkey. ahhh this brings me back to the Doctor V64 days. You have a detailed spec sheet for the wii by any chance? im bored.
 

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