I hate starting a blog post, as I can never think of something cool or interesting or whatever in the first sentence.
Anyway, Gears of War 3...I went to the midnight launch Monday night, and there weren't as many people as I thought there'd be. WAY less than Halo: Reach and MW2's midnight launch. There was this guy who had a tent, grill, and tables, and was selling donuts and hotdogs. Apparently he runs a "restaurant" down the street, so I guess he was making a profit/promoting the place (He gave everyone at the launch a coupon for a free donut). Saw a few people I knew (Aside from my friends that I went with obviously), got [good] comments about my Minecraft shirt (Didn't know Minecraft was popular in my area), etc.
The game itself is pretty awesome, and is definitely an improvement over Gears of War 2. The multiplayer is great, and most of the maps are awesome (The only one I don't like is Overpass. It's not bad, but if one team controls the overpass, they're pretty much guaranteed to win). The campaign is great so far (Left off on Act 4 or 5 I think), Horde is awesome as well. Got to Wave 50 with a few friends, and we had to quit before finishing it, as 2 of our friends left. Not like we were doing good anyways.
Also, I've been working on my new game, Journey To Hell, quite a bit. I'm mainly working on ambient stuff (As seen in the screenshots below) and level design, but I'm going to work more on the engine after a while. Here's two screenshots of the first level of Fogbed Forest:
See, what I did was add light rays into the halfway point (They don't do anything, and are just for show), and made it so as you get closer to them, they become more visible, and the fog starts to disappear. Then as you get further away from them, they become less visible, and the fog reappears again. It's pretty awesome IMO, and really adds to the atmosphere of the game.
If anyone wants to try an early demo, here's a link: http://www.mediafire.com/?anqny72rsm6qoeo
Controls are:
Arrow Keys - Move
Z - Jump
X - Fire Weapon
A/S - Cycle weapons
F/G - Switch areas (Fogbed Forest/Sinner's Tomb respectively)
Well, that's about it. Time to go to sleep, as it's 4:21 AM as I'm typing this sentence, and I'm pretty tired. I'd love to hear some feedback for my game, as I haven't gotten much yet.
Anyway, Gears of War 3...I went to the midnight launch Monday night, and there weren't as many people as I thought there'd be. WAY less than Halo: Reach and MW2's midnight launch. There was this guy who had a tent, grill, and tables, and was selling donuts and hotdogs. Apparently he runs a "restaurant" down the street, so I guess he was making a profit/promoting the place (He gave everyone at the launch a coupon for a free donut). Saw a few people I knew (Aside from my friends that I went with obviously), got [good] comments about my Minecraft shirt (Didn't know Minecraft was popular in my area), etc.
The game itself is pretty awesome, and is definitely an improvement over Gears of War 2. The multiplayer is great, and most of the maps are awesome (The only one I don't like is Overpass. It's not bad, but if one team controls the overpass, they're pretty much guaranteed to win). The campaign is great so far (Left off on Act 4 or 5 I think), Horde is awesome as well. Got to Wave 50 with a few friends, and we had to quit before finishing it, as 2 of our friends left. Not like we were doing good anyways.
Also, I've been working on my new game, Journey To Hell, quite a bit. I'm mainly working on ambient stuff (As seen in the screenshots below) and level design, but I'm going to work more on the engine after a while. Here's two screenshots of the first level of Fogbed Forest:
See, what I did was add light rays into the halfway point (They don't do anything, and are just for show), and made it so as you get closer to them, they become more visible, and the fog starts to disappear. Then as you get further away from them, they become less visible, and the fog reappears again. It's pretty awesome IMO, and really adds to the atmosphere of the game.
If anyone wants to try an early demo, here's a link: http://www.mediafire.com/?anqny72rsm6qoeo
Controls are:
Arrow Keys - Move
Z - Jump
X - Fire Weapon
A/S - Cycle weapons
F/G - Switch areas (Fogbed Forest/Sinner's Tomb respectively)
Well, that's about it. Time to go to sleep, as it's 4:21 AM as I'm typing this sentence, and I'm pretty tired. I'd love to hear some feedback for my game, as I haven't gotten much yet.