Hi, I coded another 60 lines with the start of the AI system based on a Bayes threshold system (some sort of cost function) with gargoyle-o-matic, just as in Baldur's Gate.
Here's the latest source (v0.1.3) : sourceforge.net/projects/gargoyles-adventure/files/
Here's the latest source (v0.1.3) : sourceforge.net/projects/gargoyles-adventure/files/