still on my quest to play the 2D zelda games available for DS but so far im not really liking this one
id only seen art of this game like the intro cutscene with the paper characters and official art but once i actually started the game i didnt like at ALL how it looked. something about DS graphics in this style never really clicked with me, which is the same reason i never really played any pokemon games after gen 5. i remember being excited for hoenn remake because emerald is my favorite game but i just do not like at all how the game looks. seeing 3D like this is just off putting to me and personally i find it a bit ugly
hearing naavi's voice (or ciela) as link woke up after being knocked off the boat was like oh my god not this again but honestly she hasn't been that bad for now (i've only just crossed the initial cave this is a very early first impression) however i do not appreciate how she stops me from exploring and taking different roads
but what has been the worst so far and if i drop the game this will probably be the reason why, is the movement. this is just, awful. who thought of this? besides the obvious reasons why i hate it so far, you have to tap the touch screen really far away from where you are so link doesn't walk like a slug and it's really just not smooth at all. the sword as "fine" like if they were gonna make me use the touch screen i guess it could be worse but rolling so far is absolutely RNG for me i can't do it consistently
i really want to play through all of the 2D games but if something as important as walking is going to be like this all the time i don't know if i'll finish this one
edit: forgot to say i am usually a defender of "gimmicks" like motion controls (which i actually really love) and stuff that deviates from "normal" sense of interacting with the game but i just really hate this right now
edit 2: played some more. ive gotten more used to the controls, i really like drawing the boomerang's path tho i wish time would stop when drawing like how time stops in botw when shooting mid air. i also really hate how you cant change directions immediately when on the ship and instead i have to pause the game a redraw a course. it really is counter productive and doesnt work well at all. i have liked the dungeons so far but i felt that they were a little uninspired. big also, the more i play, the more i hate the art style. it just looks really ugly on the ds. wind waker looks beautiful i don't know what happened here. the pixelated 3d models with the top down view plus the incredibly muted colors just make it too ugly for my liking
id only seen art of this game like the intro cutscene with the paper characters and official art but once i actually started the game i didnt like at ALL how it looked. something about DS graphics in this style never really clicked with me, which is the same reason i never really played any pokemon games after gen 5. i remember being excited for hoenn remake because emerald is my favorite game but i just do not like at all how the game looks. seeing 3D like this is just off putting to me and personally i find it a bit ugly
hearing naavi's voice (or ciela) as link woke up after being knocked off the boat was like oh my god not this again but honestly she hasn't been that bad for now (i've only just crossed the initial cave this is a very early first impression) however i do not appreciate how she stops me from exploring and taking different roads
but what has been the worst so far and if i drop the game this will probably be the reason why, is the movement. this is just, awful. who thought of this? besides the obvious reasons why i hate it so far, you have to tap the touch screen really far away from where you are so link doesn't walk like a slug and it's really just not smooth at all. the sword as "fine" like if they were gonna make me use the touch screen i guess it could be worse but rolling so far is absolutely RNG for me i can't do it consistently
i really want to play through all of the 2D games but if something as important as walking is going to be like this all the time i don't know if i'll finish this one
edit: forgot to say i am usually a defender of "gimmicks" like motion controls (which i actually really love) and stuff that deviates from "normal" sense of interacting with the game but i just really hate this right now
edit 2: played some more. ive gotten more used to the controls, i really like drawing the boomerang's path tho i wish time would stop when drawing like how time stops in botw when shooting mid air. i also really hate how you cant change directions immediately when on the ship and instead i have to pause the game a redraw a course. it really is counter productive and doesnt work well at all. i have liked the dungeons so far but i felt that they were a little uninspired. big also, the more i play, the more i hate the art style. it just looks really ugly on the ds. wind waker looks beautiful i don't know what happened here. the pixelated 3d models with the top down view plus the incredibly muted colors just make it too ugly for my liking