GameCube Backup Launcher 0.1 Xi

This is an update of my GC Backup Launcher.

- There is now an audiofix included, which should work for most games.
- Fixed memory card bug
- Disc can be changed, if started by pressing B
- Support to switch game ISO on multigame disc (press Z to select second disc, eject and insert again)

Installation is same as last version: http://gbatemp.net/index.php?showtopic=134170

There are still games not working: PokeMon XD, Ikaruga, XIII and Kirby.

http://gbatemp.net/index.php?download=4928

Comments

Quick question,

Is there any way to cheat in GC games with this?
I know you can reboot to use Wii Backup Launcher but I don't know if the built in Ocarina will support the GC games if done in that method.
 
You can use a backup copy of an AR disc to cheat on original GC games. For backups, see my post near the bottom of page 5 of this thread. I'm trying to figure out what to patch on the AR iso to get it to work with backups. You'll need to know how to use a hex editor and have a few discs ready (maybe for coasters)
 
[quote name='Fulgore' post='1790522' date='Feb 22 2009, 07:12 AM']Would MGS Twin Snakes work if I burned both discs onto the same multigame dvd-r?[/quote]
Most probably. At least disc one works good for me when booting Xi with B-button.
 
[quote name='Fulgore' post='1790522' date='Feb 22 2009, 01:12 AM']Would MGS Twin Snakes work if I burned both discs onto the same multigame dvd-r?[/quote]

It should... the way I think it works is...
Start launcher, go to 2nd disc by pressing left/right. hit 'Z'. go back to first disc and start with 'B'
When you get to the part when you have to switch discs, Hold 'Z' and eject, then reinsert disc.

I don't have any 2 disc games to test with ATM, so can't say for sure.
 
Having an issue with Baten Kaitos. Namely, freezes shortly after entering or leaving the map. Eternal darkness doesn't boot if shrunk :< All on a multi-disk. All not shrunk.
 
yessss....Eternal Darkness now works flawlessly.... :creep:

mmmh...but Spawn Armageddon NTSC still has that "slo-mo" issue.....

[quote name='Daviex' post='1790934' date='Feb 22 2009, 12:51 PM']Not go with Metal Gear, Insert Disc 2 and the game not continue *_*[/quote]
did you push B button to launch the game?
 
[quote name='LegendaryXM90' post='1788074' date='Feb 20 2009, 11:47 PM']Still waiting for a solution to the gamesave problem ... more and more people are having it.[/quote]

This happens only with the games that needed the mIOS patch (press B), or it also happens with games that didn´t need it (press A)?
 
Will putting Tales of Symphonia on one disk work now, or should I just burn them on two seperate disk?
 
I have a question, with the original theta release I installed wanin's cMIOS (rev1). Do I have to uninstall it and install the one provided with this release or am I still good to go.
 
Well if you use Wanin's cMIOS I'd install rev3 of it since it has a fex fixes. However if you use the RunGCbakups app from the HBC then all you need is the new application.
 
You should install this version if you want to use it through disk channel. If you are just using it through HBC then leave it alone. You could be using wanikoko's rev3 now. Note that Wiigator has the option of installing on mios v4, v5,or v8. Waninkoko's is only v8. Mios v4 is the only one compatible with GC action replay and other datel discs.
 
[quote name='Golfman560' post='1791305' date='Feb 22 2009, 05:46 PM']Well if you use Wanin's cMIOS I'd install rev3 of it since it has a fex fixes. However if you use the RunGCbakups app from the HBC then all you need is the new application.[/quote]

I just run the app from th HBC or from a costum channel, but thanks for the info, I'll go and take a look at rev3 just in case something doesn't work.
 
are there any apps that allow gamecube games to be run from sdcard/usb memory ?? eg put the iso on the sd and play from there ?.
 
Is there any way to use this to load gc homebrew?
What I would like to do is load the gcars (GameCube Action Replay Simulator) dol before loading a game. I know that multi-disc support is now available, so the only question is how to just load a dol. As an idea for a future release, it would be cool if when you loaded a gamecube game using your laoder, and you held x or something it would just load gcars from the system or something (the dol is only like 68k). Thanks for any help.
 

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