Birth By Sleep is making me rage so hard. I don't like how the worlds battle level thing works. Give me an actual level, 1, 2, 3, etc., mean nothing to me in terms of even beginning to gauge the strength of the enemies I'm about to fight. I mean, I did the Deep Space level, and then the Olympus Colosseum level. Honestly, the Colosseum overall was a little more difficult despite the lower combat rating. The keyblades you get barely act as improvements (at least Terra's completely suck), and the extra critical form things seem to screw me more than help me when I get locked in for attacks, that in some fights, are pretty crippling.
The world design for new worlds is horrible. I mean, I know it's a handheld, but if you're going to make new worlds, add some detail. Either the worlds have too many areas that are just boring to go through (*cough Neverland cough*), or the world is too short and underdeveloped to even be worth going through. Hell, one of the worlds you do practically nothing in (Disney Town) easily has some of the most detailed and intricate environments that I've encountered so far.
Now, the big killer; the difficulty curve. Okay, every KH game eventually has a kind of difficult fight that you may have to level a little for, and then use a little strategy to beat. Well, I just hit the Master Eraqus fight (yeah, a spoiler, I'm angry and don't care) and am raging pretty hard. His attacks are devastating, and block is a total fail in this game. Even if you counter him, the damage isn't enough to make it worthwhile, and then he just turns right back around and starts another 8 or 9 hit combo that once he starts, you can't break, and will generally end in death or leave you pretty close to it. Considering how easy everything else had been (save boss fights where I got locked into an endless combo), this fight is beyond aggravating. I feel like I'm fighting Sephiroth, except at least Sephiroth flinched when you caught him off guard and hit him.
That leads me to my final complaint at this point. WHAT THE HELL IS WITH THE BOSSES AND SOME ENEMIES IN THIS GAME? Without allies of any kind, the enemies act a little bit too much like their PS2 heartless/nobody counterparts. Some of them, especially the bigger enemies, will knock you into a wall and just use a whole charging attack on you right there where you can't break it. Some bosses will lock you into an endless combo that unless you're good enough to block every one of their attacks, you're going to get knocked in. Hell, I caught a boss in an endless combo against a wall while chaining a stun move into my combo fairly consistently.
Overall, I'm having a hard time even understanding the love for this game among fans. The command system isn't done well here or in Re: Coded, the action is pretty broken at times (even more so than previous installments), and honestly, levels don't seem to do much. Level 20+, and enemies can still do the same fractional amounts of damage from world to world every time. The world design is even more bland than the DS installments, and the characters are nothing but the same personalities we already know (ie: Darkness consumed emo ass Terra = Riku who, surprise surprise, he picks for the keyblade). This is nothing but another excuse to add to the convoluted KH story, and honestly, I'm probably just going to delete the game. It frustrates and bores me more than it entertains me. I almost think of it as a chore to pick it up and play it.
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The series needs to die.
The world design for new worlds is horrible. I mean, I know it's a handheld, but if you're going to make new worlds, add some detail. Either the worlds have too many areas that are just boring to go through (*cough Neverland cough*), or the world is too short and underdeveloped to even be worth going through. Hell, one of the worlds you do practically nothing in (Disney Town) easily has some of the most detailed and intricate environments that I've encountered so far.
Now, the big killer; the difficulty curve. Okay, every KH game eventually has a kind of difficult fight that you may have to level a little for, and then use a little strategy to beat. Well, I just hit the Master Eraqus fight (yeah, a spoiler, I'm angry and don't care) and am raging pretty hard. His attacks are devastating, and block is a total fail in this game. Even if you counter him, the damage isn't enough to make it worthwhile, and then he just turns right back around and starts another 8 or 9 hit combo that once he starts, you can't break, and will generally end in death or leave you pretty close to it. Considering how easy everything else had been (save boss fights where I got locked into an endless combo), this fight is beyond aggravating. I feel like I'm fighting Sephiroth, except at least Sephiroth flinched when you caught him off guard and hit him.
That leads me to my final complaint at this point. WHAT THE HELL IS WITH THE BOSSES AND SOME ENEMIES IN THIS GAME? Without allies of any kind, the enemies act a little bit too much like their PS2 heartless/nobody counterparts. Some of them, especially the bigger enemies, will knock you into a wall and just use a whole charging attack on you right there where you can't break it. Some bosses will lock you into an endless combo that unless you're good enough to block every one of their attacks, you're going to get knocked in. Hell, I caught a boss in an endless combo against a wall while chaining a stun move into my combo fairly consistently.
Overall, I'm having a hard time even understanding the love for this game among fans. The command system isn't done well here or in Re: Coded, the action is pretty broken at times (even more so than previous installments), and honestly, levels don't seem to do much. Level 20+, and enemies can still do the same fractional amounts of damage from world to world every time. The world design is even more bland than the DS installments, and the characters are nothing but the same personalities we already know (ie: Darkness consumed emo ass Terra = Riku who, surprise surprise, he picks for the keyblade). This is nothing but another excuse to add to the convoluted KH story, and honestly, I'm probably just going to delete the game. It frustrates and bores me more than it entertains me. I almost think of it as a chore to pick it up and play it.
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The series needs to die.