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hey guys finally im back so what actually happen?! While working on my Texturemods i overworked my Pc it started with the typical bsod (irq not equal or less) after redrawing about 2k textures in bulk so i did a restart and started my work allover again but then again bsod after around...
Jayro
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Here's how it looks: The colored stripes down below are a subtle nod to my branding, I guess. I'll have LSDJ carts for sale soon on my Etsy for just $14.99 each.
Hi, I'm done for this week, I've put in most of the Neo Geo (cart based) initialization routines, USER needs more work though but you can make a demo out of it, AFAIK using MILO syntax. Here are the files : sf.net/projects/m68k-random-code/files/ See you next week !
There's somewhat of a string system in now, strlen, strcmp, strncmp. The code is here : sf.net/projects/m68k-random-code/files/
I've made an ASCII non-capital character matcher using a m68k word, 2 chars at a time, it's in the regex directory : sf.net/projects/m68k-random-code/files/
tofino
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yeah thats it heres new pfp
Archerite
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This year has not been going so well for me....and I know in some parts of the world people have it worse right now. That's terrible and if I could change something about it...I would. But this is just my own personal blog so it's about my problems. Ok. :) A few weeks ago I had written down the...
djpannda
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Steam deck Over 100,000 deaths lol … I have never cussed so much in my life..
Jayro
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I basically am taking my time, importing the GB Studio 2.0 project into GB Studio 3.0, and fixing everything that's broken with it. Some things changed, others had to be cut entirely, and some things didn't change at all. But some of the things that got sacrificed along the way was the fancy...
Hi, I've made a repository for me for random m68k code, here's the link : sf.net/projects/m68k-random-code/files/
Hi, some more 68000 processor assembly programming, for use on a SEGA megadrive or an old Amiga : sf.net/projects/genome-wb3-asm/files/
Hey there reader! Just thought to start a semi-regular series of blog posts about some interesting tech that I've tested beyond those that I review on Temp (yes, I also buy or just try stuff some times!). These won't necessarily be full reviews but shorter, less detailed impressions pieces and...
Hi, I started out on learning MC68000 assembler, Amiga based (e.g. for libraries). It's only 22 lines now but having fun with it B-) Here's the tarball : sf.net/projects/genome-wb3-asm/files/
SDA
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Did you know that ROMhacking.net has got a Discord channel too? Well, I had logged in and told everyone I shouldn't have been permitted to log in. I said I couldn't get along with this site and... I HAVE BEEN KICKED OUT OF THE DISCORD CHANNEL AS A RESULT. I should be very happy now. :angry:
Hi, I started on a NES Solstice game in the Amiga Forever player, Workbench 3.x, some of the code can also be used for Nintendo C code and is available here : sf.net/projects/solstice-wb3/files/
That's right, after 7 MONTHS, it's FINALLY back! And it won't be the last, either. I'm limiting myself here to just 20 drawings to show this time though, I can't get context for EVERYTHING new in such little time. (I REALLY gotta stop procrastinating...) Anyway, let's go! Firstly, there's...
Hello, a good day to you. I'm not here to mainly share my own opinions but to let people express their own. I know nothing about tax rates, government funding, or anything relating to it. I know people complain about taxes a lot, and I want to know all the fuss. Is tax rising, or is it lowering...
So, it's been a while since the pandemic more or less "ended" in a way, but there are still some traces of what it's leaving us to deal with. Of course, this blog is primarily about economics, and we'll be talking about the recovery and/or worsening of the economy from the pandemic. Some people...

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