thats fine, real life always comes first, i can wait as long as it takes no rush...
as the games install 100% and work beautifully, just that glitch after every install
fingers crossed, and thank you for your time and help
*is it me or does the battery percent seem way off...? new batteries in my wiimote gives me an answer of 39%
Interesting codedump you got there I must say, it cant remount your usb hdd for some reason after installing the game, you could just enable force cios load in the settings as workaround. Also that battery thingy is not very accurate from the wiimote, I already cut off like 50% lol, so you cant always trust your wiimote there.
Thanks to Shag ppl who like full HB covers will have this option in my next pack too
he also was kind enough to provide links for ready made Full HB covers:
screenie:
Is it too late to request a WiiMod one if at all possible? Love the set you have, I have many myself but the amount here will supplement all the apps that don't have a cover, If I can get to 60%+ of my apps to have a full cover I'll go with this view mode. And since I hide most of my apps that I don't use in subfolders for access through PL4 I think there's a very high possibility I'll be jumpin' on this.
Also I have a WiiMC+ cover and probably a few others you can add to that pack, that I didn't see posted on the links . PM me if you're interested in them
Interesting codedump you got there I must say, it cant remount your usb hdd for some reason after installing the game, you could just enable force cios load in the settings as workaround. Also that battery thingy is not very accurate from the wiimote, I already cut off like 50% lol, so you cant always trust your wiimote there.
WOW that was quick, thank you!, i'll give that "force cios" a try the next time i install a game to my hdd
as i've said, its not a problem as the games install 100% and work wonderfully...
never had that problem with my old 500gb Seagate (NTFS) only started when i upgraded to a 1tb Touro MX3 (FAT32-32k)
I'm hoping that there's a simple fix to this problem. Basically all was working fine up until recently, but now all of a sudden every time I select any system from the WiiFlow startup menu, I'm prompted to select a partition, and 9 times out of 10 I'm unable to select my HDD. Weird thing is that this started happening on 2 different Wii's at the same time, with 2 different HHDs, and I'm pretty sure I didn't change anything on either one. Any ideas guys. TIA.
@fix94/Fledge68, I believe I found a bug with the sub-folder caching system that was recently implemented. Everything was caching perfectly and I mean just about every theme I threw at it whether it was updated or not was caching just fine, and the cache system created sub-folders in wiiflow/cache for NES/SNES/Wii64/, however when it came to doing anything with GenPlus-GX/VBA/WiiMednaFen it was a no go, the cache folders are never created, and although it looks like the covers are caching, as soon as you pick a game and return to WiiFlow, reset WiiFlow or change the plugin then pick Genesis/Megadrive, the covers start caching all over again.
I've included a wi-fi gecko log, an accompanying code dump which may or may not have to do with the issue (something that happens while caching if I choose a game and wait to long before I press play), my genplus-gx_md.ini as well as my entry in the source_menu.ini for genesis/megadrive so you can see my setup with directories & cover folders. I hope it helps. Thanks again guys for making WiiFlow the best!
Code:
Welcome to WiiFlow (Beta 4.1.2-r908)!
This is the debug output.
WiiFlow is in real nand mode
Real Wii
IOS58 v6176
patched isfs_permissions 0 times.
patched es_setuid 0 times.
patched es_identify 0 times.
patched hash_check 0 times.
patched new_hash_check 0 times.
Init ISFS
Found WiiFlow Save
Loading IOS Settings from NAND
FAT Partition at sd: mounted.
Changing USB port to port 0....
* * * * * * * * * * * *
* HDD Information
* Sectors: 1953525166
* Size [Sector Size]: 931 GB [512]
* * * * * * * * * * * *
FAT Partition at usb1: mounted.
NTFS Partition at usb2: mounted.
SHND: Running sound thread
Wiiflow boot.dol Location: usb1:/apps/wiiflow
NET: Network init complete, enabled wifi_gecko: yes
Wii Games Directory: %s:/wbfs
Found cIOS in slot 222
Found cIOS in slot 223
Found cIOS in slot 224
Found cIOS in slot 245
Found cIOS in slot 246
Found cIOS in slot 247
Found cIOS in slot 248
Found cIOS in slot 249
Found cIOS in slot 250
Found cIOS in slot 251
Data Directory: usb1:/wiiflow
Devolution: Found usb1:/wiiflow/loader.bin
Found gamercard provider: wiinnertag
Gamertag provider is NOT valid!
Found gamercard provider: dutag
Gamercard provider is valid!
Creating Gamelist
Games found: 100
Folder path to create: usb1:/wiiflow/cache/genplusgx/MS
Folder path to create: usb1:/wiiflow/cache/genplusgx/MS
Folder path to create: usb1:/wiiflow/cache/genplusgx/MS
Folder path to create: usb1:/wiiflow/cache/genplusgx/MS
Folder path to create: usb1:/wiiflow/cache/genplusgx/MS
Folder path to create: usb1:/wiiflow/cache/genplusgx/MS
Folder path to create: usb1:/wiiflow/cache/genplusgx/MS
Folder path to create: usb1:/wiiflow/cache/genplusgx/MS
Folder path to create: usb1:/wiiflow/cache/genplusgx/MS
Folder path to create: usb1:/wiiflow/cache/genplusgx/MS
Folder path to create: usb1:/wiiflow/cache/genplusgx/MS
Folder path to create: usb1:/wiiflow/cache/genplusgx/MS
Folder path to create: usb1:/wiiflow/cache/genplusgx/MS
Folder path to create: usb1:/wiiflow/cache/genplusgx/MS
Folder path to create: usb1:/wiiflow/cache/genplusgx/MS
Folder path to create: usb1:/wiiflow/cache/genplusgx/MS
Folder path to create: usb1:/wiiflow/cache/genplusgx/MS
Folder path to create: usb1:/wiiflow/cache/genplusgx/MS
Folder path to create: usb1:/wiiflow/cache/genplusgx/MS
Folder path to create: usb1:/wiiflow/cache/genplusgx/MS
Folder path to create: usb1:/wiiflow/cache/genplusgx/MS
Folder path to create: usb1:/wiiflow/cache/genplusgx/MS
Folder path to create: usb1:/wiiflow/cache/genplusgx/MS
Folder path to create: usb1:/wiiflow/cache/genplusgx/MS
Folder path to create: usb1:/wiiflow/cache/genplusgx/MS
Folder path to create: usb1:/wiiflow/cache/genplusgx/MS
Folder path to create: usb1:/wiiflow/cache/genplusgx/MS
Folder path to create: Double Dragon
Welcome to WiiFlow (Beta 4.1.2-r908)!
This is the debug output.
WiiFlow is in real nand mode
Real Wii
IOS58 v6176
patched isfs_permissions 1 times.
patched es_setuid 1 times.
patched es_identify 1 times.
patched hash_check 0 times.
patched new_hash_check 1 times.
Init ISFS
Found WiiFlow Save
Loading IOS Settings from NAND
FAT Partition at sd: mounted.
Changing USB port to port 0....
* * * * * * * * * * * *
* HDD Information
* Sectors: 1953525166
* Size [Sector Size]: 931 GB [512]
* * * * * * * * * * * *
FAT Partition at usb1: mounted.
NTFS Partition at usb2: mounted.
SHND: Running sound thread
Wiiflow boot.dol Location: usb1:/apps/wiiflow
NET: Network init complete, enabled wifi_gecko: yes
Wii Games Directory: %s:/wbfs
DIOS-MIOS is installed as MIOS
Loading cIOS map
Found cIOS in slot 222
Found cIOS in slot 223
Found cIOS in slot 224
Found d2x base 37 in slot 245
Found d2x base 38 in slot 246
Found d2x base 53 in slot 247
Found d2x base 55 in slot 248
Found d2x base 56 in slot 249
Found d2x base 57 in slot 250
Found d2x base 58 in slot 251
Data Directory: usb1:/wiiflow
Devolution: Found usb1:/wiiflow/loader.bin
Found gamercard provider: wiinnertag
Gamertag provider is NOT valid!
Found gamercard provider: dutag
Gamercard provider is valid!
Creating Gamelist
Games found: 100
Folder path to create: usb1:/wiiflow/cache/genplusgx/MS
Folder path to create: usb1:/wiiflow/cache/genplusgx/MS
Folder path to create: usb1:/wiiflow/cache/genplusgx/MS
Folder path to create: usb1:/wiiflow/cache/genplusgx/MS
SHND: Stopping sound thread
SHND: Stopped sound thread
Cleanup Coverflow
MEM1_freesize(): 8998896
MEM2_freesize(): 41020576
FAT Partition at sd: unmounted.
FAT Partition at usb1: unmounted.
NTFS Partition at usb2: unmounted.
Deinit ISFS
I think it's simply that there is no support for deeper sub-folders within the sub-folder cache. I have my cover folders a bit more organized, since I don't want to see 1000+ covers in one folder, e.g my cover folder path for VBA/Gambatte plugins are as follows:
I changed my cover folders and .ini for all VBA plugins to
Code:
usb1:/wiiflow/boxcovers/vba
and WiiFlow had no problem creating the folder for caching. In this regards I guess this is more of a request to have support for deeper sub-folders if possible in the sub-folder cache system. It's not imperative to even add that level of support since it works as it should if you keep all cover folders one sub-folder deep.
Adding deeper sub-folder support would lead to much better organization capabilities, and much easier cache replacement/deletion/addition when updating covers for same game titles as well as new games. For cover flow'ers like myself which are constantly updating covers from Mastershoes cover collection thread this would be ideal!
Either way man brewflow's are appreciated I've just started messing with coverflow editing, and there's a lot to it, I can't get it to do what I want easily at all! There's still tons of sections I don't even understand what they do.
I just tried launching a couple gamecube disc2 games and instead it launches disc 1. When prompted to change to disc2, I get an error message. Is 2disc support broken? Tried with ToS, Turtles battle nexus and goldeneye rogue agent.
Disc switching when prompted works fine, yes. But launch Tales of Symphonia disc 2 and see if it doesn't boot disc 1 (and even show 1 as the last launched game when you return to wiiflow)
- Updated to the latest commit from github (27 may)
- All engines except sword25 and wintermute.
- Compiled with Zlib (virtual keyboard)
- Flac/tremor/mad (compressed music)
- Wii filesystem's code slightly modified in wii-fs.cpp.
- usbthread removed (was crashing often ?)
Sorry if I haven't answered the PM, I was working and testing this little thing. It's just a plugin but it gave me some headaches. It took me a lot of time to make this damn music work.
For example, in Broken sword, there was no music in-game (compressed or not). Well, whatever ... it seems good now.
Neverhood is starting at least . Of course the engine is still in development so ...
However my discworld 1 is crashing, don't know why. I haven't tested everything so there are surely other issues.
I had problem with usbthread so it's removed. Feel free to re-add it.
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