Hacking WiiFlow - an open source GUI USB-Loader

Tetsuo Shima

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Of course, but let me try to explain better what I meant.
The whole purpose I use this mod for is to instantly load a C64 game to the title screen with just 1 click (like turning a C64 to a console, of course subsequent loadings do remain).

Here is how I achieve it, see it as some kind of installation to do only once per game:
I load a game with Frodo in the normal way, eventually changing the key bindings for that game (infact C64 games often use keyboard keys like F1,F2,F3, Space bar, etc., not to mention the possibility to assign the Up Joystick direction to a key, much much better for platformers and racing games).
After the long loading time, once the game is at the title screen, I save the sate.
I do this for each game, then in the 'saves' folder i rename all .sav files from 'gametitle.d64.sav' to 'gametitle.sav, in order to show the correct titles in Wiiflow, and rename all the other files accordingly (they are used for preferences)
At this point I have a full set of ...hmmm.... let's call them "title-screen game saves".
Now, if I'd leave them in the 'saves' folder, and I need to use save states (and in C64 games you need the save feature badly) Frodo Wii would overwrite them.
This is why I move them to another folder and change the rompath accordingly, because I want my "title-screen game saves" to be untouched.

I know this may sound a long and complicated process, but in my opinion it improves Frodo Wii in every way and is well worth it.
 

Maxternal

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Okay, I finally got around to fixing the Neek2o plugin so that it would return properly to the hidden channel.

Download:
http://www.mediafire.com/?a20do8hsz9adoj2

You can now also run and return to channels outside the 00010001 folder. If it's one of the standard HAxx channels it should be able to distinguish where to look for it and if you want to be more specific, take the last hex digit on the folder and add it to the end of the TitleID being sent as an agrument

for example, if you were to want to tell it to boot the WiiFlow hidden channel, WIIH, you would tell it to boot WIIH8 since hidden channels are in the 00010008 folder (the full title ID would be 00010008-WIIH ) Also, if you leave the return to argument blank and just put two hyphens ( -- ) you can make it return to the system menu instead of the hidden channel.


That's what's new for now. I was trying my hand at a WAD Manager plugin and was getting some wierd linking errors and when trying to fix them I accidentally deleted my devkit. I'm taking that as a sign I need to go to bed so I'm publishing this and hitting the sack.
Goodnight World.
 
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sdoc96

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I have the same problem, which I posted some time back. Fix94 suggested it may have been something to do with my IOS58 and to try to re-install it
OK, re-installed IOS58 with WiiMod and it didn't return any issues. Even tried to overwrite with 6175 first then back to 6176, which seemed to work fine.
Put on a clean Wiiflow r886, but still exactly the same problem. No text or game boxes in Wiiflow at all. All that can be seen are empty button 'containers'.
r886 did create a wiiflow.ini which at first glance appeared normal.
Clean install of r886 again, but using older wiiflow.ini from r840 but same result - no text.
 

sdoc96

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A log file would be nice...
Done. First up is generated using r886 with the 886 wiiflow.ini, unchanged from fresh install.
Code:
Welcome to WiiFlow (Beta 4.1.1-r886)!
This is the debug output.
WiiFlow is in real nand mode
Real Wii
IOS58 v6176
patched isfs_permissions 0 times.
patched es_setuid 0 times.
patched es_identify 0 times.
patched hash_check 0 times.
patched new_hash_check 1 times.
Init ISFS
Error while creating WiiFlow Save
FAT Partition at sd: mounted.
Changing USB port to port 0....
* * * * * * * * * * * *
* HDD Information
* Sectors: 3906963455
* Size [Sector Size]: 1.856 TB [512]
* * * * * * * * * * * *
FAT Partition at usb1: mounted.
NTFS Partition at usb2: mounted.
SHND: Running sound thread
Wiiflow boot.dol Location: usb1:/apps/wiiflow
Wii Games Directory: %s:/wbfs
DIOS-MIOS (Lite) not found
Loading cIOS map
Found cIOS in slot 222
Found cIOS in slot 223
Found cIOS in slot 224
Found cIOS in slot 245
Found cIOS in slot 246
Found cIOS in slot 247
Found cIOS in slot 248
Found cIOS in slot 249
Found cIOS in slot 250
Found cIOS in slot 251
Data Directory: usb1:/wiiflow
Folder path to create: usb1:/wiiflow/cache/lists
Folder path to create: usb1:/wiiflow/codes/gct
Folder path to create: usb1:/wiiflow/codes/wip
Creating Gamelist
Games found: 0
Creating Gamelist
Games found: 0
SHND: Stopping sound thread
SHND: Stopped sound thread
Cleanup Coverflow
MEM1_freesize(): 10203120
MEM2_freesize(): 44634048
Next up is from r886 using the r840 wiiflow.ini with all changes such as nand, directories, gamertag etc intact.
Code:
Welcome to WiiFlow (Beta 4.1.1-r886)!
This is the debug output.
WiiFlow is in real nand mode
Real Wii
IOS58 v6176
patched isfs_permissions 0 times.
patched es_setuid 0 times.
patched es_identify 0 times.
patched hash_check 0 times.
patched new_hash_check 1 times.
Init ISFS
Error while creating WiiFlow Save
FAT Partition at sd: mounted.
Changing USB port to port 0....
* * * * * * * * * * * *
* HDD Information
* Sectors: 3906963455
* Size [Sector Size]: 1.856 TB [512]
* * * * * * * * * * * *
FAT Partition at usb1: mounted.
NTFS Partition at usb2: mounted.
SHND: Running sound thread
Wiiflow boot.dol Location: usb1:/apps/wiiflow
Wii Games Directory: %s:/wbfs
DIOS-MIOS (Lite) not found
Loading cIOS map
Found cIOS in slot 222
Found cIOS in slot 223
Found cIOS in slot 224
Found cIOS in slot 245
Found cIOS in slot 246
Found cIOS in slot 247
Found cIOS in slot 248
Found cIOS in slot 249
Found cIOS in slot 250
Found cIOS in slot 251
Data Directory: usb1:/wiiflow
Deleting directory: usb1:/wiiflow/cache/lists
Folder path to create: usb1:/wiiflow/cache/lists
Folder path to create: usb1:/wiiflow/codes/gct
Folder path to create: usb1:/wiiflow/codes/wip
Found gamercard provider: wiinnertag
Gamercard provider is valid!
Found gamercard provider: dutag
Gamertag provider is NOT valid!
Reloading into IOS 249 from 58...
FAT Partition at sd: unmounted.
FAT Partition at usb1: unmounted.
NTFS Partition at usb2: unmounted.
Deinit ISFS
AHBPROT after IOS Reload: 0
Init ISFS
D2X IOS249[56] v10
FAT Partition at sd: mounted.
Changing USB port to port 0....
* * * * * * * * * * * *
* HDD Information
* Sectors: 3906963455
* Size [Sector Size]: 1.856 TB [512]
* * * * * * * * * * * *
FAT Partition at usb1: mounted.
NTFS Partition at usb2: mounted.
Creating Gamelist
Games found: 0
SHND: Stopping sound thread
SHND: Stopped sound thread
Cleanup Coverflow
MEM1_freesize(): 10199024
MEM2_freesize(): 44590720
Thanks for looking at it Fix94. :D
 

FIX94

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Thanks for looking at it Fix94. :D
OK your log clearly shows strange things, wiiflow needs to patch the IOS with hash patches etc, but you notice for sure nothing is patched there. Without the patches applied its not possible to get the font from your nand because we normally dont have permission, thats why you cant see stuff. You may try to uninstall IOS58 using any title deleter and then reinstall it. If that doesnt help just enable the force cIOS load in the settings and use d2x v10 as default loadup ios, this version automatially does the patches for you, that means we can get the font easly then.
 

MassiveRican

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Done. First up is generated using r886 with the 886 wiiflow.ini, unchanged from fresh install.
Code:
Welcome to WiiFlow (Beta 4.1.1-r886)!
This is the debug output.
WiiFlow is in real nand mode
Real Wii
IOS58 v6176
patched isfs_permissions 0 times.
patched es_setuid 0 times.
patched es_identify 0 times.
patched hash_check 0 times.
patched new_hash_check 1 times.
Init ISFS
Error while creating WiiFlow Save
FAT Partition at sd: mounted.
Changing USB port to port 0....
* * * * * * * * * * * *
* HDD Information
* Sectors: 3906963455
* Size [Sector Size]: 1.856 TB [512]
* * * * * * * * * * * *
FAT Partition at usb1: mounted.
NTFS Partition at usb2: mounted.
SHND: Running sound thread
Wiiflow boot.dol Location: usb1:/apps/wiiflow
Wii Games Directory: %s:/wbfs
DIOS-MIOS (Lite) not found
Loading cIOS map
Found cIOS in slot 222
Found cIOS in slot 223
Found cIOS in slot 224
Found cIOS in slot 245
Found cIOS in slot 246
Found cIOS in slot 247
Found cIOS in slot 248
Found cIOS in slot 249
Found cIOS in slot 250
Found cIOS in slot 251
Data Directory: usb1:/wiiflow
Folder path to create: usb1:/wiiflow/cache/lists
Folder path to create: usb1:/wiiflow/codes/gct
Folder path to create: usb1:/wiiflow/codes/wip
Creating Gamelist
Games found: 0
Creating Gamelist
Games found: 0
SHND: Stopping sound thread
SHND: Stopped sound thread
Cleanup Coverflow
MEM1_freesize(): 10203120
MEM2_freesize(): 44634048
Next up is from r886 using the r840 wiiflow.ini with all changes such as nand, directories, gamertag etc intact.
Code:
Welcome to WiiFlow (Beta 4.1.1-r886)!
This is the debug output.
WiiFlow is in real nand mode
Real Wii
IOS58 v6176
patched isfs_permissions 0 times.
patched es_setuid 0 times.
patched es_identify 0 times.
patched hash_check 0 times.
patched new_hash_check 1 times.
Init ISFS
Error while creating WiiFlow Save
FAT Partition at sd: mounted.
Changing USB port to port 0....
* * * * * * * * * * * *
* HDD Information
* Sectors: 3906963455
* Size [Sector Size]: 1.856 TB [512]
* * * * * * * * * * * *
FAT Partition at usb1: mounted.
NTFS Partition at usb2: mounted.
SHND: Running sound thread
Wiiflow boot.dol Location: usb1:/apps/wiiflow
Wii Games Directory: %s:/wbfs
DIOS-MIOS (Lite) not found
Loading cIOS map
Found cIOS in slot 222
Found cIOS in slot 223
Found cIOS in slot 224
Found cIOS in slot 245
Found cIOS in slot 246
Found cIOS in slot 247
Found cIOS in slot 248
Found cIOS in slot 249
Found cIOS in slot 250
Found cIOS in slot 251
Data Directory: usb1:/wiiflow
Deleting directory: usb1:/wiiflow/cache/lists
Folder path to create: usb1:/wiiflow/cache/lists
Folder path to create: usb1:/wiiflow/codes/gct
Folder path to create: usb1:/wiiflow/codes/wip
Found gamercard provider: wiinnertag
Gamercard provider is valid!
Found gamercard provider: dutag
Gamertag provider is NOT valid!
Reloading into IOS 249 from 58...
FAT Partition at sd: unmounted.
FAT Partition at usb1: unmounted.
NTFS Partition at usb2: unmounted.
Deinit ISFS
AHBPROT after IOS Reload: 0
Init ISFS
D2X IOS249[56] v10
FAT Partition at sd: mounted.
Changing USB port to port 0....
* * * * * * * * * * * *
* HDD Information
* Sectors: 3906963455
* Size [Sector Size]: 1.856 TB [512]
* * * * * * * * * * * *
FAT Partition at usb1: mounted.
NTFS Partition at usb2: mounted.
Creating Gamelist
Games found: 0
SHND: Stopping sound thread
SHND: Stopped sound thread
Cleanup Coverflow
MEM1_freesize(): 10199024
MEM2_freesize(): 44590720
Thanks for looking at it Fix94. :D
OK your log clearly shows strange things, wiiflow needs to patch the IOS with hash patches etc, but you notice for sure nothing is patched there. Without the patches applied its not possible to get the font from your nand because we normally dont have permission, thats why you cant see stuff. You may try to uninstall IOS58 using any title deleter and then reinstall it. If that doesnt help just enable the force cIOS load in the settings and use d2x v10 as default loadup ios, this version automatially does the patches for you, that means we can get the font easly then.
You can use the any title deleter feature in WiiMod or WiiMod Lite and I also recommend using Tidiiup it helps clean out old useless, Channel & IOS tickets that might be interfering with what u got going on. I've used it for a long time and has helped me on several occasions, I used to install/un-install many WADS before e-NANDS came into my life.

I still like to change my SM every so often and change out WADS regularly. Although I should stop soon, or risk my real NAND going bye bye lol.
 

sdoc96

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also, without reading back too many posts I would wonder if you're running WiiFlow from an older forwarder and not from the HBC directly.
Correct, I am running it from a forwarder, but didn't think it was that old. I have 14b in my last installed list.
Is this not the done thing these days? I never run it from HBC as I don't want my adventurous daughter accidentally starting something nasty in HBC.

Thanks for the suggestions guys. Much appreciated. Will have a crack at these over the next few days and let you know how I go. Might help a few of the other guys who seem to have the same issues.
 

Maxternal

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Correct, I am running it from a forwarder, but didn't think it was that old. I have 14b in my last installed list.
Is this not the done thing these days? I never run it from HBC as I don't want my adventurous daughter accidentally starting something nasty in HBC.
No, that sounds like the right version. I was just thinking that if it was a really OLD version of the forwarder or PriiLoader forwarder it wouldn't be giving the AHBPROT patch to WiiFlow while the HBC always would ... but that forwarder's new enough it should ALSO give it the AHBPROT patch just fine.
 

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I know there's always issues to sort out, but just thought I'd throw this out there. It came to me the other night while I was tinkering around in wiiflow using the gamecube controller, and slowly drifting off, the wiimotes many many inches away from my grasp. What if Wiiflow had a power off function, on the first page of the source menu perhaps. I've become aware that there is such an app that serves this very purpose, but I'm trying to be as lazy as possible. lol.
 

AbdallahTerro

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887: pressing Wii-Power btn in neek2o mode code dumps - 886 works doesn't code dump and doesn't shutdown, wiimote power btn works fine though (using latest uneek2o 96 b3.6)

Since introduction of activity led option in game settings the button and text overwrites launch with neek2o in themes @fledge68 I need some help here (never mind I fixed neek2o txt and btn position) :)
 

triptophan

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ok dont know if anyone can answer this question or if im in the correct thread but i wanted to know if its possible to compile tv dvd season episodes in mplayer ce and only use 1 cover in wiiflow to veiw them

Yeah this would be great if someone could explain. Assuming there is a way to do this, can I also have two source menu buttons that both use mcplayer but with different locations (ie a movie and a tv button)
 

shortz1994

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@abdallah, please explain then. not just give out a robot answer "yes you can"..
cause i'm also wanting to do this very thing with my seasons for walking dead/supernatural.. 1-13 episodes all with the same cover...ect looks bad an confusing.
 
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AbdallahTerro

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ok sorry,
you need to use several magic unique magic numbers for the same plugin dol in this case mplayer
and you need to add the magic numbers to both source menu (you can use different icons by editing the source menu ini) and finally you add the missing cover line in your theme ini (magic number)=whatever_jpg_file in the appropriate section.
An alternative is to use the movie file names to make custom covers and place them in boxcover\..mediaplayercefolder..
but method 1 will make WF work faster and use less memory.
 
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