Homebrew War of Zenzai

Waflix

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Okay, it may have an odd name. But if you have a better name for this game, just react on this topic, and maybe the name will change.


<!--sizeo:3--><span style="font-size:12pt;line-height:100%"><!--/sizeo--><a href="http://woz.dyndns.info/" target="_blank"><acronym title='For the latest updates&#33'>The Project Page</acronym></a><!--sizec--></span><!--/sizec-->


<!--sizeo:3--><span style="font-size:12pt;line-height:100%"><!--/sizeo--><a href="http://gbatemp.net/t273167-war-of-zenzai" target="_blank"><acronym title='Where you can vote for the best name.'>The Name Poll</acronym></a><!--sizec--></span><!--/sizec-->


<!--sizeo:3--><span style="font-size:12pt;line-height:100%"><!--/sizeo--><a href="http://gbatemp.net/t273458-war-of-zenzai" target="_blank"><acronym title='Where I ask for designers and artists for this game.'>Artist Topic</acronym></a><!--sizec--></span><!--/sizec-->




<div align='center'><!--sizeo:40--><span style="font-size:12pt;line-height:100%"><!--/sizeo--><b><!--coloro:red--><span style="color:red"><!--/coloro-->Updates<!--colorc--></span><!--/colorc--></b><!--sizec--></span><!--/sizec--></div>
<hr /><ul><li> I don't need any Scenario Editors anymore!</li><li> Our lead programmer, <a href='http://gbatemp.net/member.php?name=Etteerr' target=_blank>Etteerr</a>, is writing a PHP site for the team members, so we can send files to each other.</li><li> <a href='http://gbatemp.net/member.php?name=Etteerr' target=_blank>Etteerr</a> did send me a message today with his ideas for the site. Down here you can read it. (I translated it to English, because we send Dutch messages to each other).
I think I will start todat with the site.

It will be one account for everyone with 1 password, I trust that you will not give the password to anyone outside of the team.
I will also host a FTP with the same password, so it will be easier to use.
In Windows Explorer: ftp:\\[adress]:[port].
I only need a name for the site.
I use DYNdns, so I am [beperkt] to the sitename that we have now: Etteerr.Mine.Nu.

Also I can make a public page, for for example Beta testers, or other people who are interested in this project.
I want to talk about that later.

Question 1:
The site lay-out,
I am just a programmer....., I am not good with lay-outs. If you have any ideas, I would like to hear them.

Question 2:
Extra functions for the site.
I have:
A Homepage: for public information and a downloadlink.
Optional: A forum.
Login part with up- and download possibilities.
FTP Server with up- and download possibilities.
A chatroom.

Greetings,

Etteerr.
</li><li> The site is online! <a href="http://woz.dyndns.info/" target="_blank">Click here!</a></li><li> GamePlay section was edited!</li><li> The Name Poll was reseted, and now has <b>11</b> options!



<div align='center'><!--sizeo:40--><span style="font-size:12pt;line-height:100%"><!--/sizeo--><b><!--coloro:red--><span style="color:red"><!--/coloro-->The Crew<!--colorc--></span><!--/colorc--></b><!--sizec--></span><!--/sizec--></div>
<hr />
<!--sizeo:20--><span style="font-size:12pt;line-height:100%"><!--/sizeo--><b>Crew a.t.m.</b><!--sizec--></span><!--/sizec-->
Producer and Director - <a href='http://gbatemp.net/member.php?name=Waflix' target=_blank>Waflix</a>
Scenario Editor - <a href='http://gbatemp.net/member.php?name=boktor666' target=_blank>boktor666</a>
Scenario Editor - <a href='http://gbatemp.net/member.php?name=monochrome.scene' target=_blank>monochrome.scene</a>
Lead Programmer - <a href='http://gbatemp.net/member.php?name=etteerr' target=_blank>etteerr</a>
Designer - <a href='http://gbatemp.net/member.php?name=ThePowerOutage' target=_blank>ThePowerOutage</a>


<!--sizeo:20--><span style="font-size:12pt;line-height:100%"><!--/sizeo--><b>Lack of Crew</b><!--sizec--></span><!--/sizec--></li><li>Lead Designer</li><li>Map Designer</li><li>Character Designer</li><li>Monster/Enemy Designer</li><li>3D-Artist</li><li>Music Director</li></ul>Yes people, I am still searching for a crew. Just post if you want to join us! (But all of your future colleagues have to agree)



<div align='center'><!--sizeo:40--><span style="font-size:12pt;line-height:100%"><!--/sizeo--><b><!--coloro:red--><span style="color:red"><!--/coloro-->The Game<!--colorc--></span><!--/colorc--></b><!--sizec--></span><!--/sizec--></div>
<hr />
<b>The Prologue + Characters </b> <!--coloro:gray--><span style="color:gray"><!--/coloro--><!--sizeo:1--><span style="font-size:8pt;line-height:100%"><!--/sizeo-->by Boktor666<!--sizec--></span><!--/sizec--><!--colorc--></span><!--/colorc-->
<!--sizeo:30--><span style="font-size:12pt;line-height:100%"><!--/sizeo-->History of Zenzai<!--sizec--></span><!--/sizec-->

The lands of Zenzai. A beautifull land filled with many rare plants and trees, with animals nobody in our world could have ever imagined. Legends of old tell us the story about the creation of Zenzai, why it is shaped as a half-moon. It is said, that long ago, the 2 gods were created by a source of magic that is called Mancana (lol, could be worked on). The two god were shaped after the image of the moon. The first one to awaken, the male god, being the white and thus the responsible one of the two. His name was Maní. His hair was white, and his eyes were Lila colored. The second one to rise was Hell, being of the shadows. The two were resembled as the deity's of the sides of the moon, the bright and the dark side. It is said that the two gods shaped this land in order to honor the being they were shaped after. They both created a race of elves, who were chosen to be inhabitants of the lands. The elves and gods lived in peace for a very long time. The gods eventually left Zenzai, to watch it from the skies above.

Now, 200 years later, the king of the black elves of the NORTH, was jealous of the prosperity of the Southern kingdom. He created forbidden magic together with his evil minions, NeroKana, but by doing so, the elves of his Kingdom were doomed. The spell was so dark, and carried so much hatred, that corrupted all the elves in the reach of the Northern lands. The lands were spoiled, and were changed into a forest where the sun never rose again. A war was the only way to oppose the SOUTHERN Kingdoms, but also vice versa, to stop the invaders. They started by bringing war to eachothers lands, including the parts in the middle of Zenzai. The city of Oxloack [held by elves of your side] . The [Enemy] elves invaded the lands, killing and destroying everyting in their way.

One boy, a small entity, saw his familly and his village members being slaughterd by the heartless [enemy] elves. He managed to escape. He hid inside a forest untill it was over. It was said that a spirit protected him from harm. When the [enemy] elves left, all that remaind were the smoldering embers of his memories. Between all the heaps of ash, he recognized his little sister. He weept for her, day after day.

This is where your story begins, brave warrior.

The elves of Zenzai, the Capital city, in the center of the Gray wall, came to pick him up while they were looking for survivors. They brought him to the city, to take care of him. At the age of 18, he decided to join the army, to take revenge for his village, by training every day, in order to be a mighty [class]. The scars of his Childhood memories still stir his mind every night.




<!--sizeo:30--><span style="font-size:12pt;line-height:100%"><!--/sizeo-->Characters<!--sizec--></span><!--/sizec-->

<!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><!--coloro:blue--><span style="color:blue"><!--/coloro-->[Player, given the name of Jonah for now, to make a tale]<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec-->
Jonah, once an elf of the lands of Oxloack , was a [side] elf, untill the war came. His village, family and friends were all killed. He seeks revenge, but finds out that it isn't easy to take down a army, with such huge power in those lands. In the advancing story, you will seek help from all corners of Zenzai, in order to take down that king. He soon will realize that joining the army wasn't coincedence, but a task he was chosen for by something big.

<!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><!--coloro:blue--><span style="color:blue"><!--/coloro-->Elizah<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec-->
The friend of Jonah. She's also a refugee from the war that tore the lands of Zenzai into shreds. She is from the SOUTHERN Kingdom, thus a White elf. She is a archer, who was trained at the early age of 10, as it is usual for the White elves to train their children at early age. She was chosen to be a archer by the spirit of the ManKarna, the force of Holyness. She is the person that supports Jonah through all what can happen.

<!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><!--coloro:blue--><span style="color:blue"><!--/coloro-->Gabriël<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec-->
Far of the coast of charted waters of Zenzai, a Island resides. On this island, the moon seems to shine forever, though the sun was never seen in these parts. The island is called Iraskar, wich means "Our sanctuary" in Language of the inhabitants. The island is filled with cities of beings that are neither Elf, nor Human. No this race is to be called Immortals. They can't be compared with vampires, because they have no urge of sucking blood at all, nor are they very gothic like.

Gabriël is a saint on that island. He is the one that led the Immortals from their lands, far far away, when they were cast out by the Humans of Europus. He bacame the bearer of the power of the shadow. Shadow is a form of magic that can use the shadows of the night and the surroundings, to create clouds of shadowy fog. Mostly, this is used for doing damage to the enemy, but in some times, the Shadow can be used to move quickly, or to even appear at a desired place, an spell called "Step from the Shadows". It's a common technique under the Immortals. Gabriël spends most of his time observing the night, stars and nature, reading scrolls and practicing his powers.

Unlike Hell, this shadow isn't an unholy force, its the power of natures shadow. He is the one with a destination to help the people of Zenzai.


<b>Original Idea</b> <!--sizeo:1--><span style="font-size:8pt;line-height:100%"><!--/sizeo--><!--coloro:gray--><span style="color:gray"><!--/coloro-->by Waflix<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec-->
War of Zenzai is a game that I made up when I was 9, and I played it with my friends. But now I think it is time to make a video game of it. I decided to make it a DS (HomeBrew) Game.
When the player creates a new file, he/she can choose to join the Northern part of Zenzai, and play a Black Elf, or else he/she joins the Southern part of Zenzai, and plays a White Elf.
The game is about [player] who celebrates his/her 10th birthday, when suddenly his homecity gets attacked by the enemy army, everyone in the city gets murdered, but [player] knows to escape the city.
7 years later, [player] decides to join the army. This is where you go and play Quests and Missions to gain experience, gain ranks, level up, fight stronger enemies, defeat the army that once killed your family, and finally there is peace on whole of Zenzai (or you can conquer the whole of Zenzai).

Of course, this is not a perfect story, not a perfect game, but that is exactly why I need a crew; to change the game, and make it a game that makes you feel good when you play it.


<div align='center'><!--sizeo:40--><span style="font-size:12pt;line-height:100%"><!--/sizeo--><b><!--coloro:red--><span style="color:red"><!--/coloro-->GamePlay<!--colorc--></span><!--/colorc--></b><!--sizec--></span><!--/sizec--></div>
<hr />
<b>GamePlay</b> <!--coloro:gray--><span style="color:gray"><!--/coloro--><!--sizeo:1--><span style="font-size:8pt;line-height:100%"><!--/sizeo-->by Waflix<!--sizec--></span><!--/sizec--><!--colorc--></span><!--/colorc-->
In the beginning you can choose; do you want to be a warrior, mage, archer, etc.. You can edit your character and give it (of course) a name.
Later in the game, you have to accomplish quests to gain QuestXp. and gain QuestLevels. The higher the Quest Level is, the harder the quests become.
Quests don't have anything to do with the story, but the QuestLevels do. You must have a specific Quest Level to play specific Missions. Missions are important for the storyline. Missions let you make progress in the game. Like defeating enemy Generals, or vanquishing enemy camps.
Your team exists of 3 or 4 people (see the character descriptions above). The fight idea is that you walk through a landscape, and when you touch an enemy, you come in a turn-based fight (just like in the DQ series).
The dialogues are as in most of the Square Enix games. And not as in Soma Bringer.
<!--coloro:green--><span style="color:green"><!--/coloro--><u>Dragon Quest IX</u><!--colorc--></span><!--/colorc-->
<img src="http://img.qj.net/uploads/articles_module2/79494/dq1_qjpreviewth.jpg" border="0" class="linked-image" />
As you can see, the characters are in the foreground, and there is nothing sticked with the message box.

<!--coloro:red--><span style="color:red"><!--/coloro--><u>Soma Bringer</u><!--colorc--></span><!--/colorc-->
<img src="http://www.ncsx.com/2008/012108/Friday/soma_bringer_fyx.jpg" border="0" class="linked-image" />
The case here is that the talking person is sticked with the message box. Not wat I want...



<div align='center'><!--sizeo:40--><span style="font-size:12pt;line-height:100%"><!--/sizeo--><b><!--coloro:red--><span style="color:red"><!--/coloro-->Pictures<!--colorc--></span><!--/colorc--></b><!--sizec--></span><!--/sizec--></div>
<hr />
<i>We're working on it, so please be patient!</i>



<div align='center'><!--sizeo:40--><span style="font-size:12pt;line-height:100%"><!--/sizeo--><b><!--coloro:red--><span style="color:red"><!--/coloro-->Music<!--colorc--></span><!--/colorc--></b><!--sizec--></span><!--/sizec--></div>
<hr />
<i>We're working on it, so please be patient!</i>
 

monochrome.scene

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Maybe you should add members whose only job is to perfect the plotline. There doesn't seem to be any working on the story in the crew you've imagined.
 

boktor666

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Hey, this actually sounds good. I have MAY have some time left , so I could join ya scenario editor group.. Yeh sign me up. You do realize that it is a huge pain to :
Make
create
program
make quests etc etc. for a game? I hope you know what your up to, but it sounds good. PM me if you want me to join your crew.

Yup go on, sign me up
biggrin.gif
 

Waflix

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Urza said:
So if I have this correctly, you don't bring any skills to the project yourself?

No, that is not true.
My role in this video game is to plan this game, add a crew, arrange (Beta) testers, etc..
I am the one that oversees everything.
But if you suggest I have to do more, I will look what I can do.
 

monochrome.scene

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Well, by "skills", Urza may have meant that you don't bring any of your skills into the creation of the game. As in, you aren't coding the game yourself, drawing the characters, or well, create anything at all in the game. You're only the supervisor.
 

Urza

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Waflix said:
Urza said:
So if I have this correctly, you don't bring any skills to the project yourself?

No, that is not true.
My role in this video game is to plan this game, add a crew, arrange (Beta) testers, etc..
I am the one that oversees everything.
But if you suggest I have to do more, I will look what I can do.
Those aren't skills, those are jobs (and the ones you listed don't necessarily require any skills).

Fact of the matter is, if you don't bring anything to the table yourself, you're going to have a hard time finding others willing to expend their time and effort. Your game "concept" is basically one sentence of plot and a description of an RPG. Might as well save yourself the trouble.
 

Waflix

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monochrome.scene said:
Well, by "skills", Urza may have meant that you don't bring any of your skills into the creation of the game. As in, you aren't coding the game yourself, drawing the characters, or well, create anything at all in the game. You're only the supervisor.

Yes, I know what he means... (maybe my reaction was a bit stupid) But yes, I am the supervisor, and I am at the moment looking for a staff.
 

Waflix

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Urza said:
Waflix said:
Urza said:
So if I have this correctly, you don't bring any skills to the project yourself?

No, that is not true.
My role in this video game is to plan this game, add a crew, arrange (Beta) testers, etc..
I am the one that oversees everything.
But if you suggest I have to do more, I will look what I can do.
Those aren't skills, those are jobs (and the ones you listed don't necessarily require any skills).

Fact of the matter is, if you don't bring anything to the table yourself, you're going to have a hard time finding others willing to expend their time and effort. Your game "concept" is basically one sentence of plot and a description of an RPG. Might as well save yourself the trouble.

Because I am not the Lead Artist of the game, or not the Map Designer, not the whatever, doesn't mean I am just going to watch. I will also create the characters, help with the maps, etc..
 

Urza

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Waflix said:
Because I am not the Lead Artist of the game, or not the Map Designer, not the whatever, doesn't mean I am just going to watch. I will also create the characters, help with the maps, etc..
Then if you have more substantial ideas for the game, you should post them.
 

Waflix

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Urza said:
Waflix said:
Because I am not the Lead Artist of the game, or not the Map Designer, not the whatever, doesn't mean I am just going to watch. I will also create the characters, help with the maps, etc..
Then if you have more substantial ideas for the game, you should post them.

I'm sorry, what do you mean with that?
 

monochrome.scene

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Oh, and just wondering, will this game have more of an European feel or a Japanese feel?
As for the game's name, Maybe we could change it entirely. Like, changing the name of the region too. Because, honestly, Zenzai sounds weird. Although it's your choice whether or not to keep it. If you'd like to stick with it, then maybe shorten the title to "Zenzai" only.
 

Waflix

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monochrome.scene said:
Oh, and just wondering, will this game have more of an European feel or a Japanese feel?
As for the game's name, Maybe we could change it entirely. Like, changing the name of the region too. Because, honestly, Zenzai sounds weird. Although it's your choice whether or not to keep it. If you'd like to stick with it, then maybe shorten the title to "Zenzai" only.

About the name: I would like to change it entirely, I made it up when I was 9 years old, and I don't mind an other name.

About the feeling: I really like Square Enix, with Final Fantasy, Dragon Quest, and that kind of stuff. So the feeling has to be Japanese, please :').
 

ThePowerOutage

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Your gonna need more than that to pull in developers. Some concept art and a story line that isn't exactly the same as the definition of an RPG would help. If you revise the first post then you might be able to count me in.
 

Waflix

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ThePowerOutage said:
Your gonna need more than that to pull in developers. Some concept art and a story line that isn't exactly the same as the definition of an RPG would help. If you revise the first post then you might be able to count me in.

Suggest! I really like that.
What do you think we still need?
 

monochrome.scene

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Personally, I'd like to help too. But, the problem here is the basic idea you have of the game is too vague for us to build up anything from it, like ThePowerOutage said.
Well, like he said, you'd need a more complete concept story and some drawings. Like, images you have in mind of the characters or the landscape.
 

Waflix

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monochrome.scene said:
Personally, I'd like to help too. But, the problem here is the basic idea you have of the game is too vague for us to build up anything from it, like ThePowerOutage said.
Well, like he said, you'd need a more complete concept story and some drawings. Like, images you have in mind of the characters or the landscape.

Oooohw, now I understand what you guys mean, I am sorry I was so slow.
But I don't think the pictures will be posted today, because my father installed a program called 'ClickTime', that allows me to 'internet' only 2 hours everyday. I expect reactions like "What!? If you have only 2 hours/day, you'll never have enough time to create a full game, unless you have 26 years!". My reaction "Yes, but in a few weeks I will have my own computer, and I can create as many drawings as I want!"

But I will post the pictures a.s.a.p..
 

ThePowerOutage

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Those programs make me laugh.
They make schools security look invincible
EDIT: OT: downloading GIMP now, just did a fresh install so I have no programs. I'll see what I can drum up.
EDIT2: Downloading some other software, might take a while on this crappy wifi.
 

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