it looks like the rest of us are going to have to install the whole game again after all.. ...groan.
Small price to pay, lol. I already deleted my old undub and installed vanilla Zelda BotW instead, to avoid complications. So it's quite literally no problem to do it again if need be.
What exactly is the solution for Jap undub then? Won't the game still delete the Jap files if we make the undub before putting it on our Wii U's? Sorry for not understanding.
The title.fst is only generated when the game is installed. So if you added the JP voice files, then used NUSPacker, and WUPInstalled the .app files, then a valid title.fst would be generated, saying that the there should be JP voice files there, and so they won't be deleted. I think.
You confuse me, I thought the new idea is to install the japanese version and replace the japanese text (in case you want to have the japanese voices).The title.fst is only generated when the game is installed. So if you added the JP voice files, then used NUSPacker, and WUPInstalled the .app files, then a valid title.fst would be generated, saying that the there should be JP voice files there, and so they won't be deleted. I think.
workspace:.
├─ToMainGame
│ │ Bootup_EUde.pack
│ │ ESARCPack.py
│ │ RegionLangMask.txt
│ │
│ └─Bootup_EUde.pack_extracted
│ └─Message
│ Msg_JPja.product.ssarc
│
└─ToUpdate
│ Bootup_EUde.pack
│ ESARCPack.py
│
└─Bootup_EUde.pack_extracted
└─Message
Msg_JPja.product.ssarc
You confuse me, I thought the new idea is to install the japanese version and replace the japanese text (in case you want to have the japanese voices).
Also I followed your *new* way of doing the undub [EUde to JPja for me]
Instructions unclear, if you talk about the Update which one do you mean (there are 2 right?!)
and I got stuck on "esarcpack.py Bootup_EUde.pack_extracted". The script doesn't create any files for me
my workspace looks like this
Code:workspace:. ├─ToMainGame │ │ Bootup_EUde.pack │ │ ESARCPack.py │ │ RegionLangMask.txt │ │ │ └─Bootup_EUde.pack_extracted │ └─Message │ Msg_JPja.product.ssarc │ └─ToUpdate │ Bootup_EUde.pack │ ESARCPack.py │ └─Bootup_EUde.pack_extracted └─Message Msg_JPja.product.ssarc
You confuse me, I thought the new idea is to install the japanese version and replace the japanese text (in case you want to have the japanese voices).
Also I followed your *new* way of doing the undub [EUde to JPja for me]
Instructions unclear, if you talk about the Update which one do you mean (there are 2 right?!)
and I got stuck on "esarcpack.py Bootup_EUde.pack_extracted". The script doesn't create any files for me
my workspace looks like this
Code:workspace:. ├─ToMainGame │ │ Bootup_EUde.pack │ │ ESARCPack.py │ │ RegionLangMask.txt │ │ │ └─Bootup_EUde.pack_extracted │ └─Message │ Msg_JPja.product.ssarc │ └─ToUpdate │ Bootup_EUde.pack │ ESARCPack.py │ └─Bootup_EUde.pack_extracted └─Message Msg_JPja.product.ssarc
Yes, I got the same problem, python 3 doesn't know the "xrange" command, use python 2.7 instead, it worked fine for me.
The problem is, whenever I try to overwrite the files of my jap instalation with the modified ones, (EUfr for me) the game just doesn't load, (I got the splash screen, but the wii u freezes after that) and when I reboot, relaunch mocha cfw, the game runs fine... But in Japanese. So I looked to the files with ftpiiu, and the RegionLangMask.txt (or whatever it's called, I don't have the file under my eyes at the moment) was exactly the same than the one I replaced with ftpiiu. So I guess the previous freeze of my wii u was the game "fixing" the modified files.
(and I tried repacking the modified game with NUSPacker, and I don't know if I didn't did the things right of if it doesn't work, but the fact is, it simply doesn't install)
Yeah, you need to reinstall unfortunately. There's a file that's created when you install called title.fst, it's a file list, and any file not on it gets deleted when you launch the game.
As for the install failing, did you delete your existing copy of the game first? That would cause WUPInstaller to fail.
Anyway, I should probably say that we're still working out how exactly to do this for a JP undub, but we're pretty sure it's possible.
Alright, the problem is that the game files and the update files are being merged for some reason. This is how the game looks in data management after installing the game and update with modified files:
View attachment 83836
Yes. uninstalling python 3 and reinstalling python 2 also didn't work for me... I figured the problem. Not familiar with python, but my problem was that pyhton did not recognize the parameter argv[1]Do you have both Python 2 and 3 installed?
esarcpack.py Bootup_EUen.pack_extracted
interesting Wii U USB helper only shows me 1.1.1 (v48) yetGame files, 27 files, 9.92GB.
Update files, 21 files, 2.29GB.
Installed them normally, game first then update. This happened yesterday when I changed the code folder, and it happens now with the original code folder too. However, when I install the normal undub (voice folder copied) and the original update, it goes back to normal with 10GB game and 2GB update on the data management. Don't know what could cause this.
Also, is there a new update for the game? The one I have is v64 and the game says ver. 1.1.2.