Super Mario 64 PC port has been released!

  • Thread starter Deleted User
  • Start date
  • Views 160,267
  • Replies 283
  • Likes 33

EIREXE

Well-Known Member
Newcomer
Joined
Oct 13, 2015
Messages
71
Trophies
0
Age
25
XP
236
Country
Spain
Looks like they are in this copy I have. However if they are that basic it should be possible to grab them from the ROM and generate like many other things.
That model in particular you posted is also in the public decompilation repository:

https://github.com/n64decomp/sm64/blob/master/levels/castle_courtyard/areas/1/2/model.inc.c

Once compiled and built, they are embedded in the binary, even if you compile it for Linux/OpenGL.

I am aware, that's what I was referring to, unless the people who made the port have extensively modified the game to be able to load models and textures at runtime.

Well, if the assets aren't included with the decomp, then I'd say it's a safe bet.
They aren't included in the decomp but you need them to build the game, unless you've done extensive modifications to it to be able to load it externally.

--------------------- MERGED ---------------------------

Wow, some people really do some incredible things. Hope someone manages to make a nice level editor for this.

This makes me wish all source code for every abandoned/cancelled/obsolete software would be released and freely available for everyone so those devoted enough can make something out of it.

I wish copyright terms weren't so long, if they were 25 or 30 years sm64 would be close to entering the public domain by now.
 

zfreeman

Well-Known Member
Member
Joined
Mar 9, 2013
Messages
1,562
Trophies
2
Location
USA
XP
4,020
Country
United States
I wish copyright terms weren't so long, if they were 25 or 30 years sm64 would be close to entering the public domain by now.
USA copyright might be extending again in 2023 to meet the Mickey Mouse Curve.
https://alj.artrepreneur.com/mickey-mouse-keeps-changing-copyright-law/
Mickey-Mouse-Curve-1-e1451928012325.png
 
Last edited by zfreeman,

nastys

ナースティス
Member
Joined
Aug 5, 2014
Messages
1,730
Trophies
0
Age
26
Location
Earth
XP
1,794
Country
Italy
Does anyone know how to assign controls to a keyboard or ps3 controller with this?
Edit the configuration file to change the keys.
To use a PS3 controller on Windows, use SCPToolkit. On Linux, it should just work (if not, change the SDL controller configuration).
It emulates a keyboard, which means the analog sticks only work in 8 directions if you use it.
 
  • Like
Reactions: Kioku

FAST6191

Techromancer
Editorial Team
Joined
Nov 21, 2005
Messages
36,798
Trophies
3
XP
28,377
Country
United Kingdom
USA copyright might be extending again in 2023 to meet the Mickey Mouse Curve.
https://alj.artrepreneur.com/mickey-mouse-keeps-changing-copyright-law/
Mickey-Mouse-Curve-1-e1451928012325.png
While I would not be surprised in the slightest to see them try they did try a few years back before we started getting new public domain content again. The EFF, creative commons and all are likely spoiling for a fight right now, and will be the first to say it was not all together back when the Sonny Bono thing was shoved through.
https://arstechnica.com/tech-policy...ot-planning-another-copyright-extension-push/
 
  • Like
Reactions: zfreeman

Ecchi95

Well-Known Member
Member
Joined
Jul 7, 2019
Messages
121
Trophies
0
Age
29
XP
891
Country
United States
I wish copyright terms weren't so long, if they were 25 or 30 years sm64 would be close to entering the public domain by now.
It's my belief that software should enter the public domain after only 10 years.

(When they start a new project derived from it, that's a separate copyright that starts again. SM64DS, OoT3D, etc.)

But the copyright for a single project should only be 10 years in my opinion. They were able to do SM64DS within that timeframe.
 

DD2XAlpha

Well-Known Member
Newcomer
Joined
Apr 26, 2016
Messages
48
Trophies
0
Age
26
XP
365
Country
Mexico
Is this illegal to download? hahahaha I thought reverse engineering a software like for example a bios of a console and then rewrite it and make it public was legal because it doesn't contain any code wrote by the original owners, for example ReactOS that can run Windows programs
 
D

Deleted User

Guest
OP
Is this illegal to download? hahahaha I thought reverse engineering a software like for example a bios of a console and then rewrite it and make it public was legal because it doesn't contain any code wrote by the original owners, for example ReactOS that can run Windows programs
It appears that some copyrighted material is mixed in the files.
 
  • Like
Reactions: DD2XAlpha

AvesAvi

Member
Newcomer
Joined
Jun 10, 2019
Messages
5
Trophies
0
Age
24
XP
70
Country
United States
Works super well. I'm sure because of the nature of this that development isn't going to be very steady, but where would we go to see if any kind of updates have been released?
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • BigOnYa @ BigOnYa:
    A woman with no arms and no legs was sitting on a beach. A man comes along and the woman says, "I've never been hugged before." So the man feels bad and hugs her. She says "Well i've also never been kissed before." So he gives her a kiss on the cheek. She says "Well I've also never been fucked before." So the man picks her up, and throws her in the ocean and says "Now you're fucked."
    +2
  • BakerMan @ BakerMan:
    lmao
  • BakerMan @ BakerMan:
    anyways, we need to re-normalize physical media

    if i didn't want my games to be permanent, then i'd rent them
    +1
  • BigOnYa @ BigOnYa:
    Agreed, that why I try to buy all my games on disc, Xbox anyways. Switch games (which I pirate tbh) don't matter much, I stay offline 24/7 anyways.
    +1
  • AncientBoi @ AncientBoi:
    I don't pirate them, I Use Them :mellow:. Like I do @BigOnYa 's couch :tpi::evil::rofl2:
    +1
  • cearp @ cearp:
    @BakerMan - you can still "own" digital media, arguably easier and better than physical since you can make copies and backups, as much as you like.

    The issue is DRM
    +1
  • cearp @ cearp:
    You can buy drm free games / music / ebooks, and if you keep backups of your data (like documents and family photos etc), then you shouldn't lose the game. but with a disk, your toddler could put it in the toaster and there goes your $60

    :rofl2:
  • cearp @ cearp:
    still, I agree physical media is nice to have. just pointing out the issue is drm
    +1
  • rqkaiju2 @ rqkaiju2:
    i like physical media because it actually feels like you own it. thats why i plan on burning music to cds
  • cearp @ cearp:
    It's nice to not have to have a lot of physical things though, saves space
    +1
  • AncientBoi @ AncientBoi:
    Nor clothes 🤮 . Saves on time, soap, water and money having to wash them. :D
  • SylverReZ @ SylverReZ:
    @rqkaiju2, Physical media is a great source for archiving your data, none of that cloud storage shiz.
    +1
  • AncientBoi @ AncientBoi:
    [squeezes @SylverReZ onto a physical media, then archives you in my old stuff box] :tpi::rofl2::tpi:
    +1
  • BakerMan @ BakerMan:
    guys, should i change my pfp to one of these or keep it the same?
    iu

    iu

    (i guess i could change it to one of my other pfps too, but i just want to see what you guys think first)
  • SylverReZ @ SylverReZ:
    @BakerMan, Up to you.
  • BakerMan @ BakerMan:
    smug sonic time lmao
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Chronic The HempHog
  • DilllyDabDharma @ DilllyDabDharma:
    I'm new! Hi!
  • cearp @ cearp:
    Welcome
  • DilllyDabDharma @ DilllyDabDharma:
    What are your favorite topics?
    DilllyDabDharma @ DilllyDabDharma: What are your favorite topics?