I can't even change the permission. In properties it says it's read-only, I change it to write and when I close the properties window it changes back to read-only.
I can't even change the permission. In properties it says it's read-only, I change it to write and when I close the properties window it changes back to read-only.
Assuming your using osx or linux: chmod 777 ~/rominator
After a google search, i found this. The NilObjectException error is in fact being caused by the permission problem. Thanks for taking users feedback hankchill
I like this program… A LOT…
Here’s a suggestion if you’re looking to add more features… how about having a backup system for the save files? And also, coming up with some way to associate the .sav files with the rom files. So, whenever I delete a rom from the flashcard (but not Rominator), it’ll automatically backup the .sav file. When I choose to add the rom back to the flashcard, the .sav file will be copied over as well…
Hi, congratulations on the fine release, it's getting better and better !
I have one question though: Is it possible to control the way the application renames the roms ?
There were other tools(dedicated to renaming only though) which would allow the user to specify a certain syntax to rename the files, such as %n %m %r and so on, and this was very useful if the user fo rexample didn't want the renamed roms to have numbers or release group or even country code in it.
Is there any way to do that with rominator ?
I am not afraid to dig in cfg or ini files, or even in the register, but maybe there is already an option and I overlooked it ?
Once again thanks for the great work.
Regards
Wait for the next versionCurrently there are no renaming options, but in the next release you'll have the option to choose which parts of the game's information you want to include in the title. Reason why I didn't do this sooner is because it's easy to have 2 games of the same name, just different regions. For example: You can have Super Mario 64 DS (U) and Super Mario 64 DS (E), and they would both show as Super Mario 64 DS, which is not what we want. I figured for now it's fine to have just the name and country codeWhen I add the code for which parts of the name to include, it'll do some checking just to make sure that there's no other games with the same name in the list.
@Azimuth: Huzzah
Wait for the next versionCurrently there are no renaming options, but in the next release you'll have the option to choose which parts of the game's information you want to include in the title. Reason why I didn't do this sooner is because it's easy to have 2 games of the same name, just different regions. For example: You can have Super Mario 64 DS (U) and Super Mario 64 DS (E), and they would both show as Super Mario 64 DS, which is not what we want. I figured for now it's fine to have just the name and country codeWhen I add the code for which parts of the name to include, it'll do some checking just to make sure that there's no other games with the same name in the list.
@Azimuth: Huzzah
Yeah that's exactly what I was talking about.
In fact, I have a folder on a removable drive with all the original roms with complete name,included release number, region and group.
But when I'm about to transfer any game to a flashcart I just strip it from release number and group, leaving only name and country code, because as you pointed out, that's the minimal effort to tell the difference between files.
Never the less Rominator knows the difference because it can check the internal name, therefore it should tell which one is which with in the application itself.
Theoretically windows should rename each file with the same name with (1) and (2) and so on, in case the user would strip the file name from every other additional informations, but still the user could find out the version of the game by checking the main window in Rominators....if that makes sense....
I guess it would be OK to display every bit of information on the list(also customize that wouldn't be a bad idea), but the user should be able to decide how the files will be renamed on the hard drive.
Anyway I'm glad you're listening !
Thanks