Actually, something just like this happened back in the PSP days with a couple devs working on a new CFW. Their story was exactly the same, too. "Since everyone's so impatient, we quit. Bawww." It's nothing new. New generations of devs try to follow in the steps of older ones just for notoriety, and then drop out blaming the community. Though my favorite kind of dev is the "we have this thing everyone wants but we're not going to enable piracy" asshole. It's that kind of self righteous bullshit that kills off a scene, not piracy. When other devs see others saying that, they lose ambition to progress, thus resulting in the decline of new homebrew and even the scene itself. The PSP was full of piracy, yet the homebrew lived on, with some amazing things getting recreated there at the end (like CS 1.6).