It gives me ret: 0x00000000 when I run it. Although i didn't see a new folder created
Edit: Scratch that i found it
Edit: Scratch that i found it
Last edited by Harvest God,
@MrCheeze Thank you! With this and @Februarysn0w 's badge files, and the NNID retriever from @Steveice10 , people should be ready to go with badges. Just replace the 4-byte value at 0x1C in badgemngfile.dat with your own NNID. There is a bit of delay on my end for the next update to custom badge tool, but the latest version should suffice for now
But how would you put the badge on the system?@MrCheeze Thank you! With this and @Februarysn0w 's badge files, and the NNID retriever from @Steveice10 , people should be ready to go with badges. Just replace the 4-byte value at 0x1C in badgemngfile.dat with your own NNID. There is a bit of delay on my end for the next update to custom badge tool, but the latest version should suffice for now
After the :/ put BadgeMngFile.dat or BadgeData.dat or whateverHow do I inject the files into the extdata? I tried replacing the default settings in extdatadump to inject BadgeData and BadgeMngFile into "0001346:/", but it just says "could not open archive".
I did that, tried to do so following the rules that I saw in the default config.After the :/ put BadgeMngFile.dat or BadgeData.dat or whatever
I'll try that, I guess.I believe it goes to 000014d1, as noted in 3dbrew that's where the badge data is stored