Hardly.Have you ever tried to use sysupdater? It does nothing. At all.
It works for me fine.
Hardly.Have you ever tried to use sysupdater? It does nothing. At all.
Actually, I just re-read it and that should work, yeah. A bit slower than just opening a command prompt though. Either way should give the desired result.
for the same effect.Code:cat /dev/null > title.db
Honestly didn't know that. I've been using Gateway and Ninjhax (and also RXtools for some stuff) and wasn't able to do anything with PBT that I couldn't already manage...ok, i will give more information.
pbt lets you used pirated gba games. better now...?
of course pbt patches signature checks, that's the whole reason for it's release, it's just basically an improved 4.5 leaked cfw. if there were not sig patches... then how are people playing pirated stuff on it... lol
GBA VC titles are confirmed to work.
Even PBT couldn't make them working!
u8 patch[]={0x6D, 0x20, 0xCE, 0x77};
u32 *dest=0x08052FD8;
memcpy(dest,patch,4);
u8 patch1[]={0x5A, 0xC5, 0x73, 0xC1};
u32 *dest1=0x08058804;
memcpy(dest1,patch1,4);
Can someone please make a noob step by step guide?
I have
N3DS 9.2
Downloaded the archive provided, unziped it's contents to the root of the SD card of my N3DS.
start Cubic Ninja
start Brahma, load and execute the payload ("arm9payload.bin")
Im on PASTA CFW MENY. Selected 9.2 firmware, and press start to launch the CFW..
Then start FBI. Installed an CIA (PAZARU)
Successful install of CIA
Then nothing????
(In start meny there are actually an icon that appears and then dissapears after an half second... What is that?)
I just took a look at the source code, and I almost feel cheated (joking, no shitstorm please!). All the magic is in these 6 short lines of code (this is for N3DS v9.0-v9.2, and the code for the other 3 options is equally short):
I'd have expected a cracked GW launcher or hundreds of lines of code . Anyways, great work capito27!Code:u8 patch[]={0x6D, 0x20, 0xCE, 0x77}; u32 *dest=0x08052FD8; memcpy(dest,patch,4); u8 patch1[]={0x5A, 0xC5, 0x73, 0xC1}; u32 *dest1=0x08058804; memcpy(dest1,patch1,4);
So... is this permanent, meaning if I cold restart the system the patch will stay? I guess no, but if it isn't, I wonder, how will SYSNAND handle the illegit .CIAs when the patch is not loaded? Will they just not show up? And what if you have legit / bought .CIAs installed alongside 'illegit' ones? Also, is this risky in terms of possible bricks? What if you select the wrng option for your console?
The patch will not stay and there is no risk in a brick. It only patches what's in memory. If you brick, it's because of something else you did like installing an O3DS firmware file on an N3ds or vice cersa, or deleting a firmware file with fbi, etc.
The real question is... how to translate this bit from NTR debugger "write(0x10DD28, (0x00, 0x20, 0x08, 0x60, 0x70, 0x47), pid=0x25)" to add to the above code? If someone could do that, we'd also have eshop access and such, wouldn't we?
i just do 'touch' and then the filename
Damn, and here I was getting all hopped up thinking that this would work on my 9.5 3DS. Oh well.
What do you mean? NTR does it. Already, we can load pasta, then load NTR using a .cia of CN, and access eshop. I was just thinking there must be a way to avoid the NTR step altogether.The issue with ntr, in my opinion, is that firm isn't a process, so it can't be done (I might be wrong tho.
Honestly didn't know that. I've been using Gateway and Ninjhax (and also RXtools for some stuff) and wasn't able to do anything with PBT that I couldn't already manage...
How to make GBA titles to work please?
How to make GBA titles to work please?