Hacking [OLD] Loadiine backup loader for WiiU 5.3.2 ONLY (NO 5.4 NO 5.5!)

olfa

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ok, solved it
files were server from subfolder on server
moved the file to root of the site and now it works !
strange
 

dimok

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Hi,

so I got a new WiiU 3 days ago (not for me but I got it now) and was lucky enough to have 5.3.2 on it. Cyan told me about this loader and this thread and it looks interessting. I didnt know there was a loader for the WiiU before. Great job on it golden45.

Well I took the source code (which is really nice coded and even got useful comments in it btw, thats not always the case on open source) and modified some of its stuff. Firstly i changed the optimization level to -Os for all the projects and changed all stuff the compiler should not optimize to use volatile pointers and so on.... That reduced the payload size by about 20% and the code is probably a little faster too but i doubt its noticable to any normal user. Well that gave me some freedom to do some changes on the loader. As I didnt really like the structure of the folders I changed that firstly. This is what I made:

/sd/wiiu/games/AnyGameName/4_ID.rpx (the 4 ID game RPX and also the RPL files)
/sd/wiiu/games/AnyGameName/content/ (here the game files go to)
/sd/wiiu/SAV/AnyGameName/c (automatically generated save folder)
/sd/wiiu/SAV/AnyGameName/u (automatically generated save folder)

I also changed the loader to create the whole SAV + folders structure on its own if needed. It seems all to work correctly but i didnt have much time to do excessive tests. It does not change anything on the compatibility as far as I can tell and its only for the structuring currently. Thats all I changed and I might change a few more stuff later.

If there are more like me not liking the default structure you can contact me and i will send you the payload or code, whatsoever.

I also wanted to ask golden45 if he needs any support on the development. I am already experienced on the whole Wii development from USB Loader GX (some might still know me) so i might be of some help. Just contact me here or on IRC of USB Loader GX if you could use some help.
 

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/sd/wiiu/games/AnyGameName/4_ID.rpx (the 4 ID game RPX and also the RPL files)
/sd/wiiu/games/AnyGameName/content/ (here the game files go to)
/sd/wiiu/SAV/AnyGameName/c (automatically generated save folder)
/sd/wiiu/SAV/AnyGameName/u (automatically generated save folder)
we discussed it, and thought it would be even easier to just copy /code/ and /content/ folders as is directly into the <AnyGameName> path.
no need to rename the RPX to ID4.rpx anymore.

go to "sd/wiiu/games/" and create a new folder here with your game name and copy "code" and "content" folder.
go to "sd/wiiu/saves/" (we changed the save folder name) and create the same folder name than your game here. no need to create "c" and "u" inside it.
no need to create the save folder at all, it's all done by the game !
Done !
 
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Maximilious

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we discussed it, and thought it would be even easier to just copy /code/ and /content/ folders as is directly into the <AnyGameName> path.
no need to rename the RPX to ID4.rpx anymore.

go to "sd/wiiu/games/" and create a new folder here with your game name and copy "code" and "content" folder.
go to "sd/wiiu/saves/" (we changed the save folder name) and create the same folder name than your game here. no need to create "c" and "u" inside it.
Done !

I like this a lot better. The folder naming convention doesn't bug me, but after seeing the layout it would be nice compared to how it used to be on the Wii folder structure.
 

Wurztha

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"sd/wiiu/games/" and create a new folder here with your game name and copy "code" and "content" folder.

This would help keep things cleaner!

"sd/wiiu/saves/" (we changed the save folder name) and create the same folder name than your game here. no need to create "c" and "u" inside it.
Done !

Suggestion - Have Loadiine check if the save folder exists for the game booting, and if not auto create it.
 

Arif

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I would personally prefer having the save folder being created/stored inside the game folder. I don't know if that is possible but it would make backing up/swapping out games easier to manage.
 

Cyan

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Suggestion - Have Loadiine check if the save folder exists for the game booting, and if not auto create it.
it's already working like that on Dimok's version.
even the "save" folder is auto-created if you don't have it.

it creates the "save" the "game name you chose for your game" and the "c and u".
The save folders and all the required sub-folders are auto-created when you launch the game.

You need to create only the wiiu/games/<game title you want>/code and content. that's all.

I would personally prefer having the save folder being created/stored inside the game folder
it's possible yes.
we thought what would be best, but it will depend on each users.
We thought it would be easier to backup all saves at once by keeping them outside of the game folder.

like you said, swapping games might be easier if the save was in the game path too, but some users would prefer backing up all their saves at once.
 

Maximilious

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it's already working like that.
even the "save" folder is auto-created if you don't have it.

it creates the "save" the "game name you chose for your game" and the "c and u"

I don't think so because someone was getting errors in SM3D world with a folder named "save" instead of _SAV. Unless you're talking about new improvements/changes you guys are working on.
 

Cyan

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that was on the v1.0, it needed "sd/_SAV/"

Dimok's version has it edited to use "sd/wiiu/saves/" now

I'll do some tests (I received SSBU today).
We just wanted to let users and especially Golden45 know that someone was working on it and changed things. We don't know what he did yet since release 1.0 and wouldn't want to go against his future idea. working together would be easier and better. I hope he will not be angry :P
 

Arif

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it's already working like that.
even the "save" folder is auto-created if you don't have it.

it creates the "save" the "game name you chose for your game" and the "c and u"


it's possible yes.
we thought what would be best, but it will depend on each users.
We thought it would be easier to backup all saves at once by keeping them outside of the game folder.

like you said, swapping games might be easier if the save was in the game path too, but some users would prefer backing up all their saves at once.

I'm probably a minority in this case anyway. If you have a big enough card to keep a few games it shouldn't be that big of an issue.
When I was trying out a bunch of games to see what worked it got kind of cluttered when you have to delete three seperate folders for one game :)
 

Cyan

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well, maybe "settings" will be possible on later date, like "choose where the save is located"
but don't get your hope too high for now, no settings are done at the moment. it's only ideas.
 

Arif

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As someone who can't contribute anything to improve loadiine I don't have any hopes whatsover :)
If the compatibility could increase that would be nice but apart from that it works good enough.
 

Maximilious

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If anything, I could care less about features and would care more about getting online working, or reading for updates/DLC from the WiiU's NAND. But I know that's even further off. :)
 

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