Homebrew Not64 Update

ShadowOne333

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Dude wth is "rice"?? I keep reading about this but can't find any context to it. Is it some kind of patch for Not64 on Wii? If so, how do I get it and install it?
It's a Nintendo 64 Graphics Plugin.
Before, Wii64 only used Glide as its graphic plugin, now there's also a Rice plugin implemented which makes Wii64 work with some games which previously didn't work on the Glide one.
 

Dcep1501

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It's a Nintendo 64 Graphics Plugin.
Before, Wii64 only used Glide as its graphic plugin, now there's also a Rice plugin implemented which makes Wii64 work with some games which previously didn't work on the Glide one.
I have a recent version of Not64, does that mean it’s alresdy implemented?
 

Willsito_GG

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Last edited by Willsito_GG,

Murlocking

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So you have everything to create your forwarder!

Or if you want, you can get mine from my SD package that I have uploaded in my thread: https://gbatemp.net/threads/the-ult...-1-device-by-eipok-mar18.497994/#post-7860554

It is located in the install folder.

It is the Rice one, and enables you to play with the WiiU Gamepad.

Best regards

Or you could read my post before making yours, I already have them like I said and sharing your forwarders openly is against the forum rules.....
 

Murlocking

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Why my controllers desync and nothing work to control the menu in Not64?
Tried gamepad, controller pro U, wiimote... nothing seems to work.
Did I forgot a step?
 

pedro702

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Why my controllers desync and nothing work to control the menu in Not64?
Tried gamepad, controller pro U, wiimote... nothing seems to work.
Did I forgot a step?
if you made your own fowarder and didnt patch it with the allow extra bt controllers hacks, when you say yes to use the gamepad no other bt controller can work also not64 so far does not support the gamepad so its pointless to choose yes on start up.
 

Murlocking

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if you made your own fowarder and didnt patch it with the allow extra bt controllers hacks, when you say yes to use the gamepad no other bt controller can work also not64 so far does not support the gamepad so its pointless to choose yes on start up.
Thank you, that must be it. Used a forwarder I found.

What controllers does Not64 support? It doesn't recognize my Wii U Pro Controller ( i think its a random brand).
So patching the forwarder in this case is useless, correct?
 

pedro702

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Thank you, that must be it. Used a forwarder I found.

What controllers does Not64 support? It doesn't recognize my Wii U Pro Controller ( i think its a random brand).
So patching the forwarder in this case is useless, correct?
fake controllers hardly work on all homebrew.

afaik it accepts
wiimote+nunchuck
wiimote+Classic controller
wiimote+classic controller pro
wiiu pro controller

all need to be original to work 100% chance, fake controllers usualy dont work on homebrew apps also solo wiimote doesnt either on not64.
 
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Murlocking

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fake controllers hardly work on all homebrew.

afaik it accepts
wiimote+nunchuck
wiimote+Classic controller
wiimote+classic controller pro
wiiu pro controller

all need to be original to work 100% chance, fake controllers usualy dont work on homebrew apps also solo wiimote doesnt either on not64.

Thanks man! I'll see what I can do with what I have.
 

chchris25

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Hey guys, I installed Wii64 1.2 on a Wii (Not Wii U) and for the most part it works decent. However I’m having so many problems in running Donkey Kong 64. When tilting the analog forward the camera starts to rotate to the right. Even if I tilt it slightly forward the camera rotates. Now I don’t think it has nothing to do with the analog dead-zones as it works fine with other games. I tried everything, reinstalling, changing settings, changing controllers, etc and nothing works.

I’m also having a problem with the audio out of sync with the video. This specifically noticeable on the DK rap song and on cut scenes. I tried setting the LimitsVIs from 0 to 1 and it does make a slight difference but still completely out of sync.

Am I doing something wrong? People say DK64 runs perfect on Wii64 1.2 and to me that’s not the case. Is it that Wii64 1.2 runs better on Wii U vs Wii?
 

pedro702

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Hey guys, I installed Wii64 1.2 on a Wii (Not Wii U) and for the most part it works decent. However I’m having so many problems in running Donkey Kong 64. When tilting the analog forward the camera starts to rotate to the right. Even if I tilt it slightly forward the camera rotates. Now I don’t think it has nothing to do with the analog dead-zones as it works fine with other games. I tried everything, reinstalling, changing settings, changing controllers, etc and nothing works.

I’m also having a problem with the audio out of sync with the video. This specifically noticeable on the DK rap song and on cut scenes. I tried setting the LimitsVIs from 0 to 1 and it does make a slight difference but still completely out of sync.

Am I doing something wrong? People say DK64 runs perfect on Wii64 1.2 and to me that’s not the case. Is it that Wii64 1.2 runs better on Wii U vs Wii?
no its an unfinished issue on dk64, on wiiu you have the official n64 dk64 inject by nintendo that runs perfect.
 

chchris25

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no its an unfinished issue on dk64, on wiiu you have the official n64 dk64 inject by nintendo that runs perfect.

Is that what it is? You need the official injects to run the DK64 emulator on Wii64 1.2? Since I don’t have a WiiU I won’t be able to run it smoothly on Wii at all?
 

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