Homebrew Official Mocha CFW - The sweet chocolate to your latte!

Maschell

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Seriously... what real aplication does Fat32 support really has? i mean i get it for the Wii because wbfs was rubbish... to say the least. But for the Wii U? it runs everything as it is.
Homebrew apps with USB support using the original Nintendo Api.
=> Loadiine with USB, USBCafiine ;)
 

nastys

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Because I love the big screen to watch movies with my family :P
As I said, just partition it or use another drive...
Neither NTFS nor Ext4 is going to be "ported" to the Wii U anyway.

Every OS supports FAT32 natively. Ext4 is not supported on Windows for example and NTFS is proprietary. And there is already a working Fat32 implementation for libiosuhax, so it makes no sense to use NTFS.

Ext4 can be used on Windows with 3rd party drivers.

FAT32 has the 4 GB limitation and also doesn't support permissions.
 
Last edited by nastys,

Brawl345

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Ext4 can be used on Windows with 3rd party drivers.
FAT32 has the 4 GB limitation and also doesn't support permissions.
Don't do that, the implementation is shitty. Paragon ExtFS ignores all permissions on the EXT drive anyway. And this is not "natively". Who cares about permissions as a Windows user anyway? FAT32 was designed to not have permissions because it causes a lot of trouble for pendrives (say f.e. you want to view a movie with a friend, you put in on a usb stick with your Linux pc and watch it on his Linux PC -> his account has no rights to open the file. Similiar problem occured to me :( ).
 

nastys

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Don't do that, the implementation is shitty. Paragon ExtFS ignores all permissions on the EXT drive anyway. And this is not "natively". Who cares about permissions as a Windows user anyway? FAT32 was designed to not have permissions because it causes a lot of trouble for pendrives (say f.e. you want to view a movie with a friend, you put in on a usb stick with your Linux pc and watch it on his Linux PC -> his account has no rights to open the file. Similiar problem occured to me :( ).
FAT32 was created way before USB drives were invented... It is not convenient at all considering the 4 GB limitation.
If you want to share an Ext4 drive with other people, make sure to set the appropriate permissions (right click → Properties → Permissions → Change Permissions for Enclosed Files... → Others → Access: Create and delete files) and it should work.

Anyway, I wonder if it's really possible to "emulate" Wii U permissions on a FAT32 drive.
 

Mordenkainen

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Anyway, I wonder if it's really possible to "emulate" Wii U permissions on a FAT32 drive.

Of course its possible. If you are patching the filesystem calls like it looks like Mocha will be, you could patch any behavior you wanted in.

For example, you could patch the calls that set permissions and ownership to save that information in an additional file, and patch the read calls to read from that file. To code calling these functions, it would appear that the permission infomation is being read from the filesystem itself.

Of course this is unneeded if there is no "watchdog" that verifies permissions, and as stated above you may be able to get away with just returning true to any check and set permission call. If anything actually reads the permissions though, this method probably won't be enough.
 
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bitzthatbyte

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For those who brought it up in the thread previously, cbf sifting through for a quote;

FE# Tokyo Mirage sessions (EUR) does indeed contain a file over the size of 4GB,
rendering it impossible to install via the current formatting.

Can anyone confirm workarounds or have anything to say regarding this?

I have installed FE# Tokyo Mirage sessions (EUR), i did not encounter any issues copying the files to SD for install
 

Toni456

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@dimok Does the fat32 support work without having to boot cfw? Or do you have to launch mocha each wii u boot in order for it to work?
Of course not what makes you think it will work that way? that's like booting a factory stock wii and expecting all the magic to happen.
 

Ichigo1000

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Of course not what makes you think it will work that way? that's like booting a factory stock wii and expecting all the magic to happen.
Oh, i thought it would be something similar to installing ios files on the wii, but then again i have no idea how any of this works so sorry.
 
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Toni456

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Oh, i thought it would be something similar to installing ios files on the wii, but then again i have no idea how any of this works so sorry.
It will be patched in the cfw itself, unless you have coldboot setup you will have to launch it every time
 

Ichigo1000

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It will be patched in the cfw itself, unless you have coldboot setup you will have to launch it every time
Ah. As someone who doesn't have haxchi, this would probably mean that the regular wii u format is better as i can install legit games on it without having to signature patch it, right? I assume this means that legit disc tickets will have no benefit from fat32 support.
 

Billy Acuña

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Ah. As someone who doesn't have haxchi, this would probably mean that the regular wii u format is better as i can install legit games on it without having to signature patch it, right? I assume this means that legit disc tickets will have no benefit from fat32 support.
Then what is the point of modding a system, what excites me about fat32 support is that I finally can have all of my stuff in one storage device, everything about games, homebrew and vWii stuff in one instead to relie into that crappy wiiu's FS format which is only useful for cheap piracy.
 

shaneod

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I'm excited for this because it seems like it might unbrick my vWii or at least make it usable :)
Needs chmod or chown patching.
vWii VC also seems like it may benefit, from the posts I've read.
 

Ichigo1000

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Then what is the point of modding a system, what excites me about fat32 support is that I finally can have all of my stuff in one storage device, everything about games, homebrew and vWii stuff in one instead to relie into that crappy wiiu's FS format which is only useful for cheap piracy.
For the native feel. Maybe I've been quite spoiled due to the 3DS scene, but I like things neat and tidy, without having to run anything. Going through browser at the same time is too much of a hassle, and at the same time, I would not want to spend any money on the eshop.
 

Billy Acuña

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For the native feel. Maybe I've been quite spoiled due to the 3DS scene, but I like things neat and tidy, without having to run anything. Going through browser at the same time is too much of a hassle, and at the same time, I would not want to spend any money on the eshop.
Spend money for offline/coldboot homebrew is worth of it, you should consider to spend less than 5 dollars for it ;)
 

Cyan

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There is a guide of how to install Mocha ?
Mocha doesn't need any installation.

Download, extract to your SD card.
Done.

now launch it from the Homebrew launcher.

I'm excited for this because it seems like it might unbrick my vWii or at least make it usable :)
Needs chmod or chown patching.
vWii VC also seems like it may benefit, from the posts I've read.
FAT32 support doesn't help to unbrick the vWii.
unless you talk about Mocha capability itself, then yes.
with the CFW you can already access the vWii content while still on WiiU, allowing you to edit your vWii and unbrick it.
you can use FTPiiU_everywhere.
 
Last edited by Cyan,
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