This. I could think of so many fitting tracks, but this... let's just say it's not suitable for extended periods of listening.Nooooo... The original music was so much better!
This. I could think of so many fitting tracks, but this... let's just say it's not suitable for extended periods of listening.Nooooo... The original music was so much better!
It still uses the other song, I just felt like using that one in the video. Plus that song is featured at the trackNooooo... The original music was so much better!
Just replace CTGP-7/resources/cheat.plg with it.Hey Pablo, I downloaded an NTR Cheat thing for MK7 that enabled like 500CC and 900CC or something like that, it was a post you made, how would I get this to work with CTGP-7 instead of MK7?
Will you be able to clock the CTGP-7 speed up on the N3DS to it's highest? In some maps I do notice a lot lag, but not too much to the point that it freezes and then it kicks back into action.Just replace CTGP-7/resources/cheat.plg with it.
Just press X+Y and set N3DS Clock Speed.Will you be able to clock the CTGP-7 speed up on the N3DS to it's highest? In some maps I do notice a lot lag, but not too much to the point that it freezes and then it kicks back into action.
You mean while it's loading up in HANS?Just press X+Y and set N3DS Clock Speed.
No, that's an NTR-exclusive.You mean while it's loading up in HANS?
Why don't you use the NTR version?You mean while it's loading up in HANS?
Hold L after you select MK7 and set the cpu speed there.You mean while it's loading up in HANS?
I don't have a hardmod to downgrade from 11.0. Also I accedently updated my SYSNAND from 9.2 to 11.0.Why don't you use the NTR version?
Oh. Use the method @PabloMK7 mentioned, then.I don't have a hardmod to downgrade from 11.0. Also I accedently updated my SYSNAND from 9.2 to 11.0.
Ok, thanks, but when I pressed X + Y while booting up from HANS I thought it froze, but I pressed either select or start and it didn't lag anymore on one of the laggy mapsHold L after you select MK7 and set the cpu speed there.
Wait, what?!Ok, thanks, but when I pressed X + Y while booting up from HANS I thought it froze, but I pressed either select or start and it didn't lag anymore on one of the laggy maps
Which laggy map?Ok, thanks, but when I pressed X + Y while booting up from HANS I thought it froze, but I pressed either select or start and it didn't lag anymore on one of the laggy maps
I think it was called riverside park. The other laggy map was yoshi falls.Which laggy map?
The first time I hear those tracks lagging :/I think it was called riverside park. The other laggy map was yoshi falls.
It happens like all the time in certain parts of the maps.The first time I hear those tracks lagging :/
Shadowehh is actually right, though I didn't care that much about that since it's just for a couple of seconds (even less than that) and it doesn't happen in all tracks. Plus it's something that it's not because of ctgp-7, but because of mk7 itself demanding too much resources from the 3ds (also similar to ctgp-r on wii if trying to play a custom track in local 2-player mode). I know it's redundant to mention this though, but hey, neither mk7 nor mkw are perfect games. Anyway, another track that has this happening in some parts is Stewie's Miku B. Speculator track, inside the tunnel (it's barely noticeable since the whole thing is spinning while you go through, but the game still slows down a little)It happens like all the time in certain parts of the maps.
There was an update on the track that removes the lag completely. Also, it's called Miku's Birthday Spectacular, not Miku's Birthday Speculator. Pablo made a mistakeShadowehh is actually right, though I didn't care that much about that since it's just for a couple of seconds (even less than that) and it doesn't happen in all tracks. Plus it's something that it's not because of ctgp-7, but because of mk7 itself demanding too much resources from the 3ds (also similar to ctgp-r on wii if trying to play a custom track in local 2-player mode). I know it's redundant to mention this though, but hey, neither mk7 nor mkw are perfect games. Anyway, another track that has this happening in some parts is Stewie's Miku B. Speculator track, inside the tunnel (it's barely noticeable since the whole thing is spinning while you go through, but the game still slows down a little)