Hacking Luma3DS - Noob-proof 3DS Custom Firmware

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sj33

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Ah I thought it would still look for arm9loaderhax.bin if it couldn't find boot.bin.
When prompted you entered "homebrew/3ds/boot.bin" without the quotes?
I just did this. I'm now running ShadowNAND, Luma3DS and Gateway 3DS all through A9LH. :D
 

cravas

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Can you run SSB or MH4 using Luma?
If using A9LH/ Luma CFW, I can assure you, yes.
Using Luma on Emunand, I have no idea, sorry.


[EDIT]
You're on O3DS XL, just saw it now.
I'll test it on a 2DS I have and see if it works.

When I replied, I spoke so confident because I have a N3DS XL and it works.
[/EDIT]

[EDIT 2]
It works also on a 2DS A9LH/ Luma Sys v11 so it's not hardware under specs.
Maybe something with the ShadownNAND or the GW?!?
[/EDIT 2]
 
Last edited by cravas,

rewrewrew123

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Anyway if you don't care about A9LH you can use Luma CFW without installing A9LH xD

The boot will be a bit more longer but...who cares?! I wanna my sysnand untouched :)
Yes I can run AGB on emunand too and yes I can still use TWL in patched sysnand mode.
This remember me RxTools
 

ThunderbInazuma

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If using A9LH/ Luma CFW, I can assure you, yes.
Using Luma on Emunand, I have no idea, sorry.


[EDIT]
You're on O3DS XL, just saw it now.
I'll test it on a 2DS I have and see if it works.

When I replied, I spoke so confident because I have a N3DS XL and it works.
[/EDIT]

[EDIT 2]
It works also on a 2DS A9LH/ Luma Sys v11 so it's not hardware under specs.
Maybe something with the ShadownNAND or the GW?!?
[/EDIT 2]
Cravas, can you tell me what are the options you're using with Luma?
 

cravas

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Pressing "select" on boot, Luma3DS v6.0.1

On 2DS

(x) Autoboot SysNAND
(x) Use SysNAND FIRM if booting with R (A9LH)
( ) Use second EmuNAND as default
(x) Enable region/language emu. and ext. .code
(x) Show current NAND in System Settings
(x) Show GBA boot screen in patched AGB_FIRM
(x) Display splash screen before payloads
( ) Use a PIN


On N3DS XL, I have also:

New 3DS CPU: Clock+L2(x) (on 2DS and O3DS this must be "Off"
 
Last edited by cravas,

ThunderbInazuma

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Pressing "select" on boot, Luma3DS v6.0.1

On 2DS

(x) Autoboot SysNAND
(x) Use SysNAND FIRM if booting with R (A9LH)
( ) Use second EmuNAND as default
(x) Enable region/language emu. and ext. .code
(x) Show current NAND in System Settings
(x) Show GBA boot screen in patched AGB_FIRM
(x) Display splash screen before payloads
( ) Use a PIN


On N3DS XL, I have also:

New 3DS CPU: Clock+L2(x) (on 2DS and O3DS this must be "Off"
Thanks. I think it is due to the Pathchanger.
 

cravas

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Thanks. I think it is due to the Pathchanger.

Maybe, I'm still trying to figure out what the pathchanger is needed for, :D


[EDIT]
Ok, just saw it with clean eyes:

(Optional) Making Luma3DS work with an external boot manager

If you're using a boot manager (BootCtr9, CtrBootManager9, ARM9Select, etc.) to load Luma3DS, you won't be able to play GBA/DSiWare games, or certain games that need more RAM on the device (such as Super Smash Bros).

SOURCE...

[/EDIT]
 
Last edited by cravas,

kromlech06

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What is this Luma3ds.bin file the github is referring to in that pathchanger part? There is no such file in any release.
 

cravas

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As it says on the page "On Windows just drag the Luma3DS (NOTICE THIS SPACE HERE) .bin on top of the program" which I believe to be the A9LH arm9loaderhax.bin (that's the only bin for Luma3DS).

Damn, my brain is spinning....
 

ThunderbInazuma

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As it says on the page "On Windows just drag the Luma3DS (NOTICE THIS SPACE HERE) .bin on top of the program" which I believe to be the A9LH arm9loaderhax.bin (that's the only bin for Luma3DS).

Damn, my brain is spinning....
Yeah, if i'm not wrong, it is the arm9loaderhax.bin file. However, I've done it and still nothing
 

kromlech06

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As it says on the page "On Windows just drag the Luma3DS (NOTICE THIS SPACE HERE) .bin on top of the program" which I believe to be the A9LH arm9loaderhax.bin (that's the only bin for Luma3DS).

Damn, my brain is spinning....
That is the only bin file, sure, except the tutorial at the top says menuhax doesn't need it, and it seems to be for Arm9Loader configurations and it's named that way as well. So if it is the .bin mentioned in the pathchanger section, I think it needs to be reworded to be clear, because currently it sure isn't.
 

cravas

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Well, that is something that the writer as to deal with, if He see's fit, :)

We, as free user's of some poor soul's free work, can only try to understand the best we can and live with it, ;)

And, just out of curiosity: why you mentioned Menuhax? From what I understand, the pathchanger is only required if you use an Arm9Loader booter, not to be used with Menuhax.
Forgive me if I'm Reading your post in the wrong way, O.o
 

kromlech06

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Well, that is something that the writer as to deal with, if He see's fit, :)

We, as free user's of some poor soul's free work, can only try to understand the best we can and live with it, ;)

And, just out of curiosity: why you mentioned Menuhax? From what I understand, the pathchanger is only required if you use an Arm9Loader booter, not to be used with Menuhax.
Forgive me if I'm Reading your post in the wrong way, O.o
Sorry, I confused CTRboot with menuhax, I use them both. I meant CTRbootmanager. You need pathchanger for extra-ram games like Smash or Monsterhunter to work with Luma & CTRbootmanager, for some ungodly reason. The instructions aren't very clear at all.
 

cravas

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I'm almost tempted to put a boot loader to test it, :D

Since I boot straight to Luma A9LH, I've experienced 0 probs with RAM eating games (as I said earlier) either on N3DS XL or 2DS but now, you got me thinking.

Will try this and leave my input, after, ;)
 

ThunderbInazuma

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I'm almost tempted to put a boot loader to test it, :D

Since I boot straight to Luma A9LH, I've experienced 0 probs with RAM eating games (as I said earlier) either on N3DS XL or 2DS but now, you got me thinking.

Will try this and leave my input, after, ;)
I managed to get it worked. It seems that I renamed the .bin file before using the pathchanger. I tried to use the pathchanger first and renaming it after and it now works. Thanks for all your help ;-)
 
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