IRC channel #3dsdev is what you want..
There's at least two #3dsdev channels, one on Freenode and one on Efnet, both get about an equal share of activity, though the freenode one seems more frequently on topic.
IRC channel #3dsdev is what you want..
Oh, now it makes senseI just edited my previous post while you where replying to explain why.
edit:
Also, I don't have access (I never validated my account when they blocked them) and I'm always afraid of doing something wrong or I shouldn't have done when it's not my place.
Edit2:
Of course, if my work is fine, feel free to copy/paste/move it to 3dbrew. it will be a better place for everyone.
and use the proper header template on 3dbrew.
Besides irc, SB has set up a dev forum, something like 4dsdev.org (can't check, on my phone, but yes 4 not 3).Can you give me a link?
is this for 2d or 3d?
So a weird question but does anyone know why we cant access the home menu whilst using ninjhax I mean I've seen in the code for a couple homebrews functions to return to the home menu or when the screen closes. do we not have access to those commands?
3dbrew should document pretty much all the research behind ctrulib, AFAIK.
yeah, documentation is certainly lacking. however, ctrulib is bundled with a few well-commented examples such as the sdmc example, which should be a good way to get you started with framebuffer rendering : https://github.com/smealum/ctrulib/blob/master/examples/sdmc/source/main.cDoes anyone know how to create a simple Hello World for ninjhax yet? I can't seem to figure it out, as ctrulib doesn't exactly have extensive documentation yet...
This helped me get a meaningful value from the 3d slider, thanks!
After nearly 24 hours in development, hopefully it will be worth thebloatadded feature set.
https://github.com/minexew/ctrgl/
https://github.com/minexew/ctrgl/blob/master/example/source/main.c
And a binary for all you lazy butts: https://mega.co.nz/#!XARmxSQb!GHxmS1TvhfJebcqXU0XBVR20JmYtFYRQV4OwRMcAYdk