Drol
Sammy Lightfoot
Dino Eggs
Super Bunny
Sneakers
Hard Hat Mack
Karateka
Oregon Trail
Number Munchers
Math Munchers
Where In The World Is Carmen Sandiego ?
As far as I know there are a couple of viable options:I think this may have been brought up before, but is there any way to connect an N64 controller to the nes classic ? Or can the buttons be mapped to a controller that CAN be used on the classic ?
The hmod that peeps are looking for is the coleco for the nes mini. Peeps have tried Cologne, Coolcv and BlueMSX with no results.Cologne worked but the whole game output is horrible.
I did that last week but i found that it emulates the Coleco like crap, the sound is crap, and the video output has errors, and some games were crashing...i rather have CoolCV running on the NESC but it seems that no-one is willing to convert this emulator to NESC.
Blue MSX is looking for MSX, as its core machine. The only way it can possibly run would be if you...
retroarch-core-options.cfg as follows:
bluemsx_msxtype = "COL - ColecoVision"
The bios would have to be accounted for, as well...It would, on the PC version, be placed in the Machines/COL - ColecoVision folder.
Here is the problem, however. Colecovision WORKS. But, the numeric pad is not programmed properly into the code!
I am running more tests with my setup. I will post, accordingly.
--------------------- MERGED ---------------------------
I am running more tests with Colecovision. Let me know some games that have crashed for you. So, I can test those.
I thought you said you have colecovision running(full romset) on your mini ?
Blue MSX is looking for MSX, as its core machine. The only way it can possibly run would be if you...
retroarch-core-options.cfg as follows:
bluemsx_msxtype = "COL - ColecoVision"
The bios would have to be accounted for, as well...It would, on the PC version, be placed in the Machines/COL - ColecoVision folder.
Here is the problem, however. Colecovision WORKS. But, the numeric pad is not programmed properly into the code!
I am running more tests with my setup. I will post, accordingly.
--------------------- MERGED ---------------------------
I am running more tests with Colecovision. Let me know some games that have crashed for you. So, I can test those.
The above text is straight from Github, and the patch is not apliable on the libretro core.
I also thought you had all the Colecovision games running...as GBA i think ?
If i run any Coleco game with the GBA emulator, all the text is messed up, the sound sounds like it is 4 bit distorted.
Donkey Kong crashing in the 2nd level, Mario is also walking through the ground instead of ON it.
Smurf is actually playable but it sound bad, and many items in the screen are flickering.
A message from the creator of CoolCV
"Hi.
I don't have enough time to port CoolCV to libretro and from what I've seen in Internet it's not so easy.
Last and not least I don't have a NES Mini.
Regard,
Óscar"
Then a person on github about bluemsx:
"You should be able to copy Lakka's core that was meant for an rpi2 or similar device, or you can compile it yourself with an armhf toolchain (Ubuntu16 has one readily available)."
Than PCM720 also told me that it cannot be done the easy way, so we are running out of options :-(
Okay cool, i only tested Smurf, Donkey Kong and Donkey Kong Jr.
Mousetrap obvious needs more buttons, but it would never be playable on the GBA anyway
yeah, it doesn't make much sense to me. Battlezone and Lunar Lander are the only two arcade games that I have on my classic that give me the black and white menu when they start. Like I said, the game starts normally and then after "put in coins" and hit start to play...the menu pops up. I don't know why it would be just these two games. If it comes down to it, I can still play them on my computer.
You couldn't remap any buttons to get rid of the menu ? On a computer, you make the menu come up with TAB and make it go away with Escape. I'm still not sure what settings in the mappings you need to change to fix this....
Cool. I need Lunar Lander and Battlezone to work. Like I've said, when I try to play them, the little black and white mame menu pops up. On the computer, I can get rid of it with the escape key. But I can't figure out how to do that on a controller.Ill try to get lunar lander to work. Most games with diagnostics, etc, I have been able to find ways to bypass. Ill do the same on this and battlezone for you
You have to enable blood in either core. Fba or mame2003. Fba neo you can't have blood.Right now I'm playing Metal Slug (1) using mame2003 mini core and there is no blood. If I use the neo geo rom and use my fbalpha_neogeo core will there be blood? Has anybody tried this?
Tested and confirmed. Thanks for the response. I guess I'll go with no blood.You have to enable blood in either core. Fba or mame2003. Fba neo you can't have blood.
Why don't you just switch to fba?Tested and confirmed. Thanks for the response. I guess I'll go with no blood.
If you go into dip switches on mame 2003 you turn the blood option on.Tested and confirmed. Thanks for the response. I guess I'll go with no blood.
What kind of controller are you using?